Sam
0a44874e88
Renamed components of bow, staff, and sceptre
2022-05-16 15:10:58 -04:00
Sam
38cb465722
Fixed loading of modular weapons from the loadout to work with nested components.
...
Modular weapons can now be correctly dispalyed when wielded.
2022-05-16 15:10:57 -04:00
Sam
0a38567e8d
Modular weapons can now be properly displayed in the inventory.
2022-05-16 15:10:57 -04:00
Sam
762b3be3c3
Modular weapons can now be dropped as loot or assigned to enemies.
2022-05-16 15:10:56 -04:00
Sam
d380a2dbaf
Quality is now propogated through modular items from the quality of the components.
2022-05-16 15:10:55 -04:00
Sam
c6f4b51215
Removed descriptions from modular weapons and components.
2022-05-16 15:10:54 -04:00
Sam
885bb9aaa7
Added programmatic names for modular components.
2022-05-16 15:10:53 -04:00
Sam
405b9b2448
Modular weapons now have programmatically generated names.
2022-05-16 15:10:53 -04:00
Sam
4e89bc7485
Added test functions to assist in fixing unit tests that broke from changed functionality.
2022-05-16 15:10:52 -04:00
Sam
6620c1dd1f
Added HandsKind to automatically resolve handedness of modular weapons.
2022-05-16 15:10:51 -04:00
Sam
85b7382487
Added handedness requirements to recipes and components.
2022-05-16 15:10:50 -04:00
Sam
2feb8f298b
Removed deprecated functionality from modular weapons.
2022-05-16 15:10:49 -04:00
Sam
511f39c5ae
Adds support for loading modular item from database with an arbitrary amount of component nesting.
2022-05-16 15:10:49 -04:00
Sam
77934c9214
Made changes to crafting to allow modular weapons to work as intended.
2022-05-16 15:10:48 -04:00
holychowders
9c68fbbeed
Fix agents not hearing sounds due to reduced listen_dist
, caused by commit a6955e5af
.
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- `listen_dist` has been restored to normal and the behavior intended by
the trouble commit has been much more properly encoded.
2022-05-04 21:22:19 -05:00
Marcel
84ab219cf3
Merge branch 'xMAC94x/update-toolchain' into 'master'
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update toolchain to `nightly-2022-04-25`
See merge request veloren/veloren!3343
2022-05-03 14:07:49 +00:00
Marcel Märtens
697673bcca
update toolchain to nightly-2022-04-25
2022-05-03 15:22:28 +02:00
holychowders
a6955e5afb
Re-add listen_dist
check in choose_target()
and add randomness to simulate agents detecting entities directly behind them.
2022-05-01 19:18:43 -05:00
holychowders
914b44c714
Fix villagers seeing cultists and familiar enemies through objects.
2022-05-01 15:06:43 +00:00
Youssef Fahmy
aec866e5ec
Balance tweaks
2022-04-23 14:54:01 +00:00
juliancoffee
f875c0b5d4
Adress review
2022-04-08 16:37:06 +03:00
juliancoffee
11bf16e3d7
Make ItemSpec and Hands untagged
2022-04-07 18:44:16 +03:00
juliancoffee
13324700ba
Post-cleaning
2022-04-07 18:44:16 +03:00
juliancoffee
faeac0eef3
Fully implement tests for new EntityConfig
2022-04-07 18:44:15 +03:00
juliancoffee
dd02e8ae6a
Add loadout spec examples
2022-04-07 18:44:15 +03:00
juliancoffee
cfba7bfc65
Add validation functions to LoadoutSpec
2022-04-07 18:44:15 +03:00
juliancoffee
7cd5a694b2
Dummy implementation of LoadoutSpec tests
2022-04-07 18:44:15 +03:00
juliancoffee
a4908cf5ae
Implement migration for EntityConfig
2022-04-07 18:44:15 +03:00
juliancoffee
357b953e3b
Implement new InventorySpec for EntityConfig
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* Add new InventorySpec which uses Inline loadout spec
* Disable all tests!
2022-04-07 18:44:15 +03:00
juliancoffee
77f8d6da6f
Remove old loadout_builder::LoadoutSpec
2022-04-07 18:44:15 +03:00
juliancoffee
3f7bfff8d7
Implement all needed features
...
+ Multiple/Random inheritance for loadout configs
+ Using ItemSpecNew in Hands
+ Rename Hands::Specific to Hands::InHands to represent non-random
combination
2022-04-07 18:44:14 +03:00
juliancoffee
5e07875be9
Add LoadoutSpecNew with new loadout config
...
Changes from old config:
* Structure instead of HashMap which allows us have multiple types for
fields.
* Using error propagating instead of panic, which opens possibility for
better error messages.
* Implemented inheritance.
* New Hands type for more practical way of declaring weapons/tools.
2022-04-07 18:44:14 +03:00
Marcel Märtens
64b9602760
update further dependencies, including strum and get rid of old strum_macro
2022-04-04 16:06:47 +02:00
Justin Shipsey
aee1aa7c1d
Merge branch 'holychowders/prevent_undesired_movement_on_agent_interaction' into 'master'
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Agent Perception: Improve Awareness System
See merge request veloren/veloren!3263
2022-03-26 00:28:18 +00:00
Mehmet-dev
903e216d32
fixing blood particles on bodies not supposed to bleed from gameplay perspective
2022-03-20 15:45:50 +00:00
holychowders
df91f665d7
Agent Perception: Restrict when idling agents respond to sounds.
...
- Prevent utterances and other sounds from causing undesired jitters and
fleeing, such as those caused by greeting villagers.
- Agents will no longer flee from quieter weapon sounds such as melee.
2022-03-12 16:58:06 -06:00
Christof Petig
c3d6b8c250
crafting factor was wrongly used as well …
2022-03-05 13:18:09 +01:00
Christof Petig
d02018f893
hotfix for sunflow ice tea costing 16x the amount of its ingredients
...
also makes price debugging output more readable
2022-03-05 13:07:55 +01:00
Sam
0542e46e7d
Lighting works now hackily
2022-03-03 01:11:01 -05:00
Sam
b558331b32
Finishing touches
2022-03-03 01:10:55 -05:00
Christof Petig
f347b9de11
Diversify price calculation for items by using multiple categories per item.
2022-03-03 02:32:34 +00:00
ubruntu
94a9b407c2
Fix waypoints being movable
2022-02-28 19:20:37 +00:00
ninefox
61913402a2
add code to center item drops
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reduce size of coins
2022-02-23 17:16:10 -08:00
Marcel
df7cd2da1a
Merge branch 'isse/shared-waypoints' into 'master'
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Shared and persistent waypoints
See merge request veloren/veloren!3162
2022-02-20 10:10:18 +00:00
Isidor Nielsen
a685a353cb
Shared and persistent waypoints
2022-02-20 10:10:18 +00:00
James Melkonian
7f21cbf4bc
Fix airship command by splitting out ships
2022-02-18 08:34:14 +00:00
Samuel Keiffer
6c7c0eefae
Merge branch 'gnarlings' into 'master'
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Gnarlings
See merge request veloren/veloren!3194
2022-02-15 00:22:37 +00:00
Sam
6dafacaa24
Addressed review comments
2022-02-13 21:49:46 -05:00
unvariant
9d98cd9e58
Render item drops instead of placeholder textures
2022-02-14 02:09:45 +00:00
UncomfySilence
a0d43cb21d
further balance changes
2022-02-13 10:35:19 +01:00