Imbris
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0a8f148559
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Fixes and tweaks for groups
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2020-08-08 01:12:35 +02:00 |
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Monty Marz
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d9e3937a82
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Basic UI
Basic ui for groups and group window
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2020-08-08 01:12:35 +02:00 |
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Imbris
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10c3d01466
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Add basic group functionality (no voxygen wiring yet)
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2020-08-08 01:09:01 +02:00 |
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nepo
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cb65070aba
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nepo/dullahan
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2020-08-07 03:56:59 +00:00 |
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Sam
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3b1163fa50
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Removed commented code
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2020-08-06 10:15:24 -05:00 |
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Sam
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83a6e08c7a
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Removed energy refund on M2 attacks. Re-added custom heights on creatures. Tweaked movement on triple strike.
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2020-08-06 09:43:50 -05:00 |
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Silentium2318
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1c40218de9
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More weapon and hit box tweaks
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2020-08-06 09:43:47 -05:00 |
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Silentium2318
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1de40154c7
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Weapon balancing
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2020-08-06 09:39:49 -05:00 |
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Silentium2318
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a59438e3e4
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Dis some distance and attack arc tweaking
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2020-08-06 09:39:09 -05:00 |
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Silentium2318
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b0f55b3f79
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Weapon balancing
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2020-08-06 09:38:22 -05:00 |
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Imbris
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c2f3e1b47f
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Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
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2020-08-06 08:04:03 +00:00 |
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Imbris
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a0b1259b7e
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Merge branch 'BottledByte/ability_design' into 'master'
Add ability IDs and use them in GUI
See merge request veloren/veloren!1264
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2020-08-06 04:44:51 +00:00 |
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BottledByte
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34c87d7a86
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Add ability IDs and use them in GUI
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2020-08-05 23:00:43 +02:00 |
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BottledByte
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ab1c43be84
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Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
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2020-08-05 01:21:42 +02:00 |
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BottledByte
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a167ee98ee
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De-enumerized armor variants
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2020-08-03 03:41:32 +00:00 |
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BottledByte
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dc91209a7b
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Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
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2020-08-02 01:21:32 +00:00 |
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Samuel Keiffer
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f930f52df5
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Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
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2020-08-01 20:08:30 +00:00 |
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Snowram
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1421517f84
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Add frog npc, tweak pig model
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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487131efb8
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cyclops run anim
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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5d2be2240e
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maneater and feed anim
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2020-08-01 02:19:45 -04:00 |
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Snowram
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90d7485c38
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Add troll, truffler and wendigo npcs
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2020-08-01 02:19:45 -04:00 |
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jshipsey
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8991b60929
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catoblepas, bonerattler, rabbit, improved anims
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2020-08-01 02:19:44 -04:00 |
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jshipsey
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baf67f303e
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new models, anim tweaks
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2020-08-01 02:19:44 -04:00 |
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Marcel Märtens
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7f97baca70
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switch to auth that doesn't use agent
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2020-07-31 01:05:01 +02:00 |
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Marcel Märtens
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0d5e61c4b6
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update auth to newest version
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2020-07-29 19:28:22 +02:00 |
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Marcel Märtens
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96cde882ef
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update auth to the newest version and remove useless dep
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2020-07-29 00:05:23 +02:00 |
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Samuel Keiffer
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827b91d691
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Bow charged shot attack
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2020-07-26 03:06:53 +00:00 |
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Samuel Keiffer
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527e7a329e
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Armor fixes
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2020-07-25 23:57:04 +00:00 |
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Monty Marz
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31cfc05123
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lots of things
animation fixes by slipped
new cultist item
settings option for loading screen tips
loot table adjustments
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2020-07-23 12:10:13 +00:00 |
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jshipsey
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5b76ed23f4
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small fixes
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2020-07-20 21:37:13 -04:00 |
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Imbris
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3c954534ed
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Merge branch 'treeco/fix-spawn-damage' into 'master'
Reset rather than accumulate velocity when stuck or in unloaded chunks
See merge request veloren/veloren!1185
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2020-07-18 19:08:40 +00:00 |
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Imbris
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c7e8a6bfae
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Remove gravity rather than reset velocity in unloaded chunks
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2020-07-18 07:13:30 -04:00 |
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Imbris
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23e1378c78
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Merge branch 'zesterer/winit-20' into 'master'
Upgrade winit to 0.22.2
See merge request veloren/veloren!788
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2020-07-18 03:26:59 +00:00 |
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Imbris
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db36578f83
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Merge branch 'Menko/utility_items_fix_issue_612' into 'master'
#612 Fixed utility items not being removed from inventory/hotbar
See merge request veloren/veloren!1123
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2020-07-18 02:41:45 +00:00 |
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Nemanja
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5caa6a07b0
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#612 Fixed utility items not being removed from inventory/hotbar
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2020-07-18 02:41:45 +00:00 |
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Imbris
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db91ebe9b5
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fix a few minor bugs
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2020-07-17 21:24:28 -04:00 |
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Imbris
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d1b635efa4
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Rearrange PlayState system to work without loop control
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2020-07-17 21:24:28 -04:00 |
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Samuel Keiffer
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6cce09be85
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Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set.
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2020-07-18 00:05:28 +00:00 |
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lausek
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a3326b5744
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fix #611; add distance check when mounting pet
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2020-07-15 14:54:53 +02:00 |
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Joshua Barretto
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8d6b442193
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Crafting
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2020-07-14 20:11:39 +00:00 |
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Joshua Barretto
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446923f7d8
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Merge branch 'zesterer/small-fixes' into 'master'
Zesterer/small fixes
See merge request veloren/veloren!1190
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2020-07-14 09:54:17 +00:00 |
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Joshua Barretto
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3e5c3de2ac
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Neater compass
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2020-07-13 23:23:44 +01:00 |
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Joshua Barretto
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cf69d0c5d8
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Added minimap compass
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2020-07-10 15:00:20 +01:00 |
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Joshua Barretto
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951a977b2f
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Improved hill path following
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2020-07-10 00:43:11 +01:00 |
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Songtronix
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5b57072064
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fix: use correct specs(-idvs) versions
related to torvus
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2020-07-09 19:46:30 +02:00 |
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Joshua Barretto
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ac30fcbd0e
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Commented unused but potentially useful code
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2020-07-09 16:54:10 +01:00 |
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Joshua Barretto
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47e413c530
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Improved pathfinding tolerance and reliability
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2020-07-09 16:54:10 +01:00 |
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Treeco
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1f1d9c5625
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Reset rather than accumulate velocity when stuck or in unloaded chunks
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2020-07-09 15:58:07 +01:00 |
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Samuel Keiffer
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25c28f26d6
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Different body types now have different health values and gain different amounts of healths on leveling.
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2020-07-09 00:04:25 +00:00 |
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Samuel Keiffer
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fe47a14ba5
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Spin attack for axe
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2020-07-08 19:58:41 +00:00 |
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