DaforLynx
daadf3abdb
Gnarling Fort music; more specific sites; fix music spacing; new sfx
2022-08-14 01:57:58 +00:00
DaforLynx
bf4a582cf7
WIP: New music, "now playing" line in debug overlay, and music frequency slider
2022-08-01 17:41:44 +00:00
DaforLynx
194b1866c6
Music, ambience tweaks, and more
2022-07-14 00:55:35 +00:00
DaforLynx
00f1e9c407
Music, reorganization, metadata, and fixes
2022-07-07 04:14:20 +00:00
IsseW
6585ef1513
weather dependant music
2022-07-04 18:11:43 +02:00
DaforLynx
e936a27d40
Small sound fixes
2022-03-15 16:23:10 +00:00
Crow (Austin Bowers)
78ec15981d
Added Dungeon Song
2022-02-12 12:38:10 +00:00
Youssef Fahmy
4213585058
Fiesta Del Pueblo relocation
2022-02-08 07:51:31 +00:00
Crow
969f744223
added night town song
2022-02-06 18:48:12 -06:00
DaforLynx
13e87375d6
River sounds and more
2022-01-03 22:40:31 +00:00
DaforLynx
e44478736e
Music additions
2021-12-22 11:20:34 +00:00
DaforLynx
7334cce426
Poise (stun) SFX and fix for town music
2021-04-29 23:36:22 +00:00
DaforLynx
2e0272ce28
Town music
2021-04-28 05:07:59 +00:00
DaforLynx
f441c8c206
Normalize + shrink all sfx; tweaks to combat music; change footstep sounds
2021-04-16 00:35:13 +00:00
Avi Weinstock
f1b022cdee
Add new version of combat soundtrack, and change details of how transitions between tracks work.
2021-04-11 22:08:41 -04:00
Avi Weinstock
5bfdd5f1af
Add combat music transitions based on number of enemies in player radius.
2021-04-11 22:08:40 -04:00
DaforLynx
9db290d4ea
Adds many new songs; re-adds many old ones; revamped song distribution; reorganized music folders; better biome parameters; accurate day and night; new sounds
2021-04-12 00:43:08 +00:00
DaforLynx
6783e13125
Added two new songs along with edits to the .ron
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comma
2020-11-25 08:25:40 +00:00
jiminycrick
2d2f267907
Addressed comments and fixed pipeline
2020-11-18 13:31:13 -08:00
jiminycrick
c6a443ac0f
fixed false audio track lengths
2020-11-18 13:31:12 -08:00
Monty Marz
fcdd875bff
UI fixes, assets update
2020-08-12 18:10:18 +00:00
Justin Shipsey
3877efec50
optimization and tails
2020-06-01 00:33:24 +00:00
Monty Marz
9d7e0aad12
Aeronic/forest tune
2020-05-21 04:09:59 +00:00
Justin Shipsey
7519e842e9
6 new music tracks
2020-04-23 17:16:45 +00:00
S Handley
b7ce91fead
Move music under audio
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Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
S Handley
b44955ba30
Remove currently unused audio assets
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This clears out about 56MB of unused audio files.
There were also some unused methods in the audio modules which
referenced a file, which has also been removed.
2020-01-20 15:07:30 +00:00
S Handley
8c5320d20f
Update title music and temporarily remove attack sfx
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- Updated title music with a version provided by aeronic which fades out
more gracefully
- Removed attack SFX as it was included in the movement processing, but
will return later as part of a similar chunk of code which processes
combat sfx independent of movement.
2019-12-20 04:04:05 +00:00
Monty Marz
11a022abb3
Better stepping sounds (and minor voxel model fixes)
2019-09-27 16:04:22 +00:00
Louis Pearson
a3dafde081
Add better version of Snowtop
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Former-commit-id: ea47207ec7651d8c7eedea14f77399e96c3546b6
2019-05-28 15:01:10 -06:00
Louis Pearson
7cfd3ad1cd
Add field_grazing.ogg
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Former-commit-id: 36a5bf4a9af2d89e9acd8dd7404c0b4eb1836f5b
2019-05-21 16:44:51 -06:00
Louis Pearson
315767f19f
Add code to ignore jack as an audio device
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Former-commit-id: 1dbaa796f82f2e9be26a3648e9aaca81f3348134
2019-05-18 13:53:57 -06:00