maxicarlos08
|
c7ee737fef
|
Add hit_timing to BasicMelee
|
2023-11-27 21:28:12 +01:00 |
|
runrobdog
|
10023b0759
|
tweak entity stats
|
2022-06-18 12:33:19 +02:00 |
|
runrobdog
|
1e19f5541b
|
tweak entity stats
|
2022-06-17 21:41:04 +02:00 |
|
runrobdog
|
95148a9968
|
tweaks entity stats
|
2022-06-17 12:35:06 +02:00 |
|
Sam
|
fcb0f8d8f0
|
Wood golem attacks and ai
|
2022-02-10 14:58:32 -05:00 |
|
Sam
|
b0644ca767
|
Melee attacks are now created through a melee constructor.
|
2022-01-17 20:41:24 -05:00 |
|
Sam
|
42012fddcb
|
Overhauled health component, making it a float to outer interfaces.
|
2021-09-09 00:10:17 -04:00 |
|
jshipsey
|
0941f03608
|
buffs to stretch progression
|
2021-06-16 20:50:46 -04:00 |
|
Sam
|
c81e1534f7
|
First 3 abilities for tidal warrior functional. Added bubble particles.
|
2021-06-03 21:39:13 -05:00 |
|
Avi Weinstock
|
e4cda4309e
|
Add DamageKind , and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
|
2021-05-06 17:39:06 -04:00 |
|
Sam
|
160bd3ef0c
|
Crippling strike now functional. Crippled debuff added.
|
2021-05-04 08:45:05 -04:00 |
|
Samuel Keiffer
|
771a8db2a8
|
Merge branch 'slipped/oritweak' into 'master'
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
|
2021-05-03 18:49:22 +00:00 |
|
Sam
|
3cb0ee98c8
|
Removed all unique and simple tool kinds.
|
2021-05-01 09:25:51 -04:00 |
|