flo
16d58c6b4e
plant creatures
2023-06-03 13:59:52 +00:00
Joshua Barretto
f7688462a1
Merge branch 'tormod/worldgen-refactorings' into 'master'
...
Make sure location hint calculation is only done once
See merge request veloren/veloren!3967
2023-06-02 13:46:56 +00:00
Tormod G. Hellen
4f2548fe78
Pass SiteKind by reference.
2023-06-02 15:04:16 +02:00
Tormod G. Hellen
1d0329cfa7
Make sure location hint calculation is only done once.
...
Location hint calculation is expensive and should not be done
in a hot loop.
This is a fixup for 1572a5a759
.
2023-06-02 15:04:09 +02:00
Joshua Barretto
e71eee0cd2
Merge branch 'zesterer/damage-fixes' into 'master'
...
Make items vanish after 5 minutes
See merge request veloren/veloren!3963
2023-06-01 14:49:00 +00:00
Joshua Barretto
6bb65bd9ec
Updated changelog
2023-06-01 14:52:03 +01:00
Joshua Barretto
ec3a7d1898
Make items vanish after 5 minutes
2023-06-01 14:51:19 +01:00
Joshua Barretto
bcc6b84e48
Merge branch 'zesterer/damage-fixes' into 'master'
...
Fixed weird fall damage application
See merge request veloren/veloren!3962
2023-06-01 13:42:29 +00:00
Joshua Barretto
3a383050d5
Apply fall damage even after a block-hop
2023-06-01 14:14:28 +01:00
Isse
3fa724b90f
Merge branch 'remove-print' into 'master'
...
Remove print
See merge request veloren/veloren!3961
2023-06-01 13:12:03 +00:00
Isse
174dac9206
Remove print
2023-06-01 13:12:03 +00:00
Joshua Barretto
f00f96636c
Fixed weird fall damage application
2023-06-01 14:08:13 +01:00
Isse
65c0e224a6
Merge branch 'bump-rtsim' into 'master'
...
Bump rtsim version for frost gigas
See merge request veloren/veloren!3960
2023-06-01 07:10:27 +00:00
Isse
a4f2a74427
Bump rtsim version for frost gigas
2023-06-01 07:10:27 +00:00
Marcel
cda21beedb
Merge branch 'doiska/i18n-pt_br' into 'master'
...
Add all missing pt_br translations
See merge request veloren/veloren!3959
2023-05-31 21:19:23 +00:00
Pedro H
25c3fe3657
Add all missing pt_br translations
2023-05-31 21:19:23 +00:00
Joshua Barretto
21075638bd
Merge branch 'zesterer/experimental-shaders' into 'master'
...
More experimental shaders
See merge request veloren/veloren!3958
2023-05-31 18:51:31 +00:00
Joshua Barretto
2064ad5d80
Added color dither
2023-05-31 19:10:09 +01:00
Joshua Barretto
2a9e43b847
Draw distinction between bilinear filtering and nearest neighbour
2023-05-31 18:26:53 +01:00
Joshua Barretto
b2051767ff
More experimental shaders
2023-05-31 17:07:22 +01:00
Isse
a1e0351c23
Merge branch 'frost_gigas_spawn' into 'master'
...
spawn frost gigas
See merge request veloren/veloren!3948
2023-05-31 12:31:55 +00:00
flo
40832456f2
spawn frost gigas
2023-05-31 12:31:54 +00:00
Marcel
c36e3693be
Merge branch 'walpo/update-readme' into 'master'
...
Update README.md
See merge request veloren/veloren!3951
2023-05-29 10:00:57 +00:00
walpo
2801456b16
Update README.md
2023-05-29 10:00:57 +00:00
Marcel
0135b17588
Merge branch 'xMAC94x/anonymize_ip_addr' into 'master'
...
remove the complete ip address from the logs in case they are gonna made public.
See merge request veloren/veloren!3952
2023-05-28 11:34:06 +00:00
Marcel Märtens
53151a67bf
remove the complete ip address from the logs in case they are gonna made public.
...
First we though about hashing it together with the username, but we dont have the username. hope that removing 50% of the information is enough to identify 2 addresses as equal or different without knowing the exact address
2023-05-27 14:30:40 +02:00
Marcel
b5c4b435ff
Merge branch 'vasco-steam' into 'master'
...
Italian translation
See merge request veloren/veloren!3949
2023-05-26 15:01:05 +00:00
Marcel
5b7005f8f4
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3929
2023-05-26 15:01:01 +00:00
Jonathan Berglin
fc4e1c8a87
Update swedish translations
2023-05-26 15:01:00 +00:00
Joshua Barretto
0f25de1dfe
Merge branch 'zesterer/various-fixes' into 'master'
...
Rebalanced masses, dimensions, swim thrusts, and made various improvements to...
See merge request veloren/veloren!3938
2023-05-26 11:41:50 +00:00
Joshua Barretto
96b84dcbaa
Transform surface normal to account for voxel entity orientation
2023-05-25 15:18:42 +01:00
Joshua Barretto
4fa799e7c7
Fixed volume mount orientation
2023-05-25 03:16:27 +01:00
Joshua Barretto
9127d6cbf2
Account for surface normal when calculating collision damage
2023-05-25 01:21:44 +01:00
Joshua Barretto
b086b43a88
Better wheeled ship movement
2023-05-25 00:28:36 +01:00
Joshua Barretto
8e85ff98a6
Better turning
2023-05-25 00:28:36 +01:00
Joshua Barretto
f986e0793d
Better orientation, axels
2023-05-25 00:28:35 +01:00
Joshua Barretto
6a2796dc17
Everything damage
2023-05-25 00:28:35 +01:00
Joshua Barretto
8a8a5526f1
Added carriage
2023-05-25 00:28:28 +01:00
Joshua Barretto
623ab099b8
Fix ground_vel parameter
2023-05-25 00:25:28 +01:00
Joshua Barretto
dbcbd43b8f
Added body kind argument to /airship and /ship
2023-05-25 00:25:28 +01:00
Joshua Barretto
a09dbf0396
Cleaned up and documented voxel collider code
2023-05-25 00:25:28 +01:00
Joshua Barretto
04687aa0b2
An underwater thing
2023-05-25 00:25:28 +01:00
Joshua Barretto
465a62a072
Correct for orientation movement on voxel entities
2023-05-25 00:25:28 +01:00
Joshua Barretto
610d1d8497
Simplified replacement drag logic, special-case volume entities to improve movement
2023-05-25 00:25:28 +01:00
Joshua Barretto
7b4bb2de99
Use non-physical mode for liquid drag
2023-05-25 00:25:28 +01:00
Joshua Barretto
c2d04501fe
Better skiff
2023-05-25 00:25:28 +01:00
Joshua Barretto
3c1cfe574d
Added skiff
2023-05-25 00:25:28 +01:00
Joshua Barretto
74d4fc8e64
Added sprites to ship models
2023-05-25 00:25:28 +01:00
Joshua Barretto
dfbd9e8132
Rebalanced ships
2023-05-25 00:25:27 +01:00
Joshua Barretto
b6a7401cd9
Balanced quad_low swim thrust
2023-05-25 00:25:27 +01:00