brunt
|
5ab9c0f1ad
|
sceptre positioning [ci_skip]
|
2022-05-16 15:11:32 -04:00 |
|
Sam
|
6ccc0b82f0
|
Models for sceptres and secondary components
|
2022-05-16 15:11:32 -04:00 |
|
Monty Marz
|
c3f92622c1
|
bg icons
|
2022-05-16 15:11:29 -04:00 |
|
Bryant Deters
|
af1a44264a
|
add melee weapons to item_drop_manifest [ci skip]
|
2022-05-16 15:11:29 -04:00 |
|
Bryant Deters
|
4edd041056
|
add staffs to item_drop_manifest [ci skip]
|
2022-05-16 15:11:29 -04:00 |
|
Bryant Deters
|
1ce474adbb
|
modular bow offset tweaks [ci skip]
|
2022-05-16 15:11:28 -04:00 |
|
Bryant Deters
|
f767e81133
|
modular staff offsets [ci skip]
|
2022-05-16 15:11:28 -04:00 |
|
Sam
|
e8c97f7a00
|
Staff models
|
2022-05-16 15:11:27 -04:00 |
|
Bryant Deters
|
f1940128bf
|
modular bow offset adjustments [ci skip]
|
2022-05-16 15:11:27 -04:00 |
|
Bryant Deters
|
075fee5190
|
modular component tooltips
|
2022-05-16 15:11:25 -04:00 |
|
Snowram
|
f6343ff4f9
|
Modular bows offsets
|
2022-05-16 15:11:24 -04:00 |
|
Sam
|
558e2aefb7
|
Bow models
|
2022-05-16 15:11:23 -04:00 |
|
Snowram
|
74a3f4a7dc
|
Modular 1h weapons offsets
|
2022-05-16 15:11:21 -04:00 |
|
Sam
|
ef5b2e4a1e
|
Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
|
2022-05-16 15:11:19 -04:00 |
|
Monty Marz
|
3d5e29b44d
|
Ui
|
2022-05-16 15:11:18 -04:00 |
|
Sam
|
d7f5b907ff
|
Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS
|
2022-05-16 15:11:14 -04:00 |
|
Sam
|
03ab68eb60
|
Added models for sword blade, axe head, and hammer head components.
|
2022-05-16 15:11:09 -04:00 |
|
Snowram
|
b01e816c0d
|
Modular axes and hammers offsets
|
2022-05-16 15:11:08 -04:00 |
|
Snowram
|
e693b3132d
|
Modular swords offsets
|
2022-05-16 15:11:07 -04:00 |
|
Sam
|
ac306bbec0
|
Added weapon models for 2h axe, hammer, and sword.
|
2022-05-16 15:11:07 -04:00 |
|
Sam
|
c6b5798cfd
|
Inserted entries in item image and biped weapon manifests to aid in addition of models later.
|
2022-05-16 15:11:03 -04:00 |
|
Sam
|
a908eb5791
|
Made a few more changes to migration, removed additional weapon.
|
2022-05-16 15:11:01 -04:00 |
|
Sam
|
38cb465722
|
Fixed loading of modular weapons from the loadout to work with nested components.
Modular weapons can now be correctly dispalyed when wielded.
|
2022-05-16 15:10:57 -04:00 |
|
Sam
|
0a38567e8d
|
Modular weapons can now be properly displayed in the inventory.
|
2022-05-16 15:10:57 -04:00 |
|
Sam
|
c01fe655f1
|
Added wood
|
2022-05-16 15:10:55 -04:00 |
|
Joshua Barretto
|
eec2d67bb7
|
Merge branch 'zesterer/worldgen' into 'master'
Worldgen Improvements
See merge request veloren/veloren!3378
|
2022-05-15 19:44:12 +00:00 |
|
Joshua Barretto
|
6ace5adda6
|
Reduced point light ambiance hack
|
2022-05-15 16:33:03 +01:00 |
|
Joshua Barretto
|
cc295b483a
|
Better snow cover
|
2022-05-15 15:34:36 +01:00 |
|
Isse
|
2050bce77d
|
Water caves
|
2022-05-15 10:16:53 +00:00 |
|
holychowders
|
be0e322219
|
Remove "(Items)" from stealth stat descriptions.
|
2022-05-14 09:34:57 -05:00 |
|
holychowders
|
63f829be66
|
Add icon to stealth stat in Bag UI.
- Thanks to Toaster for making the icon.
|
2022-05-12 20:28:23 -05:00 |
|
holychowders
|
ff905fab95
|
Add stealth stat to Bag UI. NOTE: Needs icon.
|
2022-05-12 20:26:43 -05:00 |
|
Joshua Barretto
|
b42ee3fce2
|
Avoid expense when LoD voxels are disabled
|
2022-05-11 15:20:19 +01:00 |
|
Joshua Barretto
|
01e1cb34b0
|
Fixed minor LoD issues
|
2022-05-11 15:00:44 +01:00 |
|
Joshua Barretto
|
f21a64e898
|
Better oak model
|
2022-05-11 14:47:11 +01:00 |
|
Joshua Barretto
|
9ac84c0a3a
|
Improved LoD models
|
2022-05-11 12:20:42 +01:00 |
|
Joshua Barretto
|
5e1f16fb7a
|
Better tree colours
|
2022-05-11 00:15:05 +01:00 |
|
Joshua Barretto
|
907ba3dcbc
|
Added giant trees to LoD
|
2022-05-10 20:30:48 +01:00 |
|
Joshua Barretto
|
d4fd9d2d0e
|
Added LoD houses
|
2022-05-10 19:19:46 +01:00 |
|
Joshua Barretto
|
7382aab13a
|
Upped default LoD distance
|
2022-05-10 17:12:12 +01:00 |
|
Joshua Barretto
|
f35c98d1a1
|
Added LoD distance setting
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
add9e5f9fe
|
Better snow cover
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
c199d17deb
|
Better snow cover
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
63c8ea58b9
|
Unbork normals
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
2d7aa1aaa3
|
Added no terrain pop experimental shader
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
596ae73117
|
Added NoLodVoxels option
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
39e8b5d468
|
Hacky normals
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
c3f30b2188
|
Offset for side/top texture
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
3693a439ac
|
Better reflections
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
e4e50cb50e
|
Better pulldown
|
2022-05-10 12:40:06 +01:00 |
|