Joshua Yanovski
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746a10e8d0
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Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
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2020-05-02 04:02:09 +02:00 |
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Monty Marz
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f5c2341167
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Shoulder offsets, meta.ron versioning
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2020-05-01 21:27:12 +00:00 |
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Monty Marz
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c792cc05a9
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Villagers and Cultists
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2020-04-30 20:43:24 +00:00 |
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Joshua Barretto
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1e91f7a0ab
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Added 1 extra bit per figure vertex position component, resolved char screen bug
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2020-04-29 15:22:08 +01:00 |
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Marcel Märtens
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83af40a460
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Allow for 0.5 offsets in figures
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2020-04-29 14:10:46 +02:00 |
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Joshua Yanovski
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ef67bd58ba
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Experimental underwater lighting.
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2020-04-28 20:49:03 +02:00 |
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Justin Shipsey
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171e865f57
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new animals
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2020-04-28 03:13:23 +00:00 |
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Joshua Yanovski
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2c5ad9d076
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Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
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2020-04-27 22:35:24 +02:00 |
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Joshua Yanovski
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e0452e895c
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More proper HDR.
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2020-04-27 13:13:23 +02:00 |
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Justin Shipsey
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b4af588a00
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skel attribute transfer
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2020-04-27 05:11:34 +00:00 |
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Joshua Yanovski
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cc39e5734e
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More LOD fixes.
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2020-04-26 21:01:23 +02:00 |
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Joshua Barretto
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390e46b752
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Fixed unit tests
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2020-04-26 18:50:21 +01:00 |
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Monty Marz
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6d7cb8654d
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Merge branch 'pfau/ui-fixes' into 'master'
UI Fixes
See merge request veloren/veloren!946
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2020-04-26 01:44:56 +00:00 |
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Monty Marz
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4521791591
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UI Fixes
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2020-04-26 01:44:56 +00:00 |
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Justin Shipsey
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6fa13bcb7e
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body/anim tweaks
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2020-04-26 01:09:03 +00:00 |
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Joshua Yanovski
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bc2560ea90
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Merge remote-tracking branch 'origin/master' into sharp/small-fixes
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2020-04-25 23:48:33 +02:00 |
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Joshua Barretto
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90de779559
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Better LoD variable names
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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93105105e0
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Added extra LoD level to terrain sprites
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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8e95444d85
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Made GPU bone updates more conservative for moar fps
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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7208b37dc5
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Squashed figure vertices for better performance
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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37301706d4
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Reduced size of terrain sprite vertices
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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c05f4fe009
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Added configurable sprite view distance, minor bug fixes
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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8bf5709ddf
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Implemented Treeco's z-only LoD suggestion
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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1feae79243
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Added reseeding for sites
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2020-04-25 21:44:23 +01:00 |
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Pfauenauge90
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3421b3d8da
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sprites VD slider visuals
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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ebd1537769
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Fixed figure update rate at a distance
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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39b88dbcb1
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Added LoD for figures and reduced update rates for far figures
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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3e62f7edc3
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Better LoD distance scaling
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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e498d78b6c
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Fixed boundary meshing issue for scaled terrain sprites
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2020-04-25 21:44:23 +01:00 |
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Joshua Barretto
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b2c8dc0806
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Added terrain sprite LoD
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2020-04-25 21:44:23 +01:00 |
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Joshua Yanovski
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f7b497a0c2
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Render figures again.
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2020-04-25 03:22:49 +02:00 |
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Joshua Yanovski
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44e4aad48d
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Merge remote-tracking branch 'origin/master' into sharp/small-fixes
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2020-04-25 02:01:04 +02:00 |
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Treeco
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dd08def18f
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Add camera smoothing setting
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2020-04-23 22:59:34 +00:00 |
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Joshua Barretto
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0a892e488a
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Updated examples
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2020-04-23 18:20:34 +01:00 |
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Joshua Barretto
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1a4c7f46f4
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Fixed second render chunk counting issue
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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2a6a19f7ef
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fmt
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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0c491bb558
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Fixed incorrect chunk render counter
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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01e2cd2b88
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Warning cleanup
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2020-04-23 18:19:42 +01:00 |
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Joshua Barretto
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444f2ecb45
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Made /waypoint admin-only, MR cleanup
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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1983fd8ec1
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Cleanup, fixed clouds, removed 45-degree terrain sprites
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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60bf396e4f
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Added doors to houses
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2020-04-23 18:19:41 +01:00 |
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Monty Marz
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44c5002db3
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Pfau/crops
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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431e199731
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Added correctly generating world paths, sub-voxel shader noise
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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431b2ae07b
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Fixed window mask layering, fmt
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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58874803a3
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Disabled chunk mesh sorting for now
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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77d0292e91
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Added windows to buildings and scarecrows
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2020-04-23 18:19:41 +01:00 |
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Joshua Barretto
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a9adebcab3
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Improved rendering performance with smarter meshing order
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2020-04-23 18:19:41 +01:00 |
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Pfauenauge90
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db5311189d
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scarecrow
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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729912d33b
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corrected villager empty weapon issue
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2020-04-23 18:19:41 +01:00 |
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jshipsey
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a89b28e117
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adjusted run animation to allow villager walking
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2020-04-23 18:19:41 +01:00 |
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