Sam
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eecc1b42c3
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Fixed regex mistake in changing name of item assets.
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2022-05-16 15:11:13 -04:00 |
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Sam
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b048179c0a
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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
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2022-05-16 15:11:11 -04:00 |
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Sam
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d380a2dbaf
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Quality is now propogated through modular items from the quality of the components.
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2022-05-16 15:10:55 -04:00 |
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Sam
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4e89bc7485
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Added test functions to assist in fixing unit tests that broke from changed functionality.
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2022-05-16 15:10:52 -04:00 |
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InfRandomness
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dabae7ece8
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Remove bomb pile item
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2022-01-19 19:31:43 +00:00 |
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Monty Marz
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06bbb7f0ff
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Crafting Tabs and more item tags
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2021-04-04 13:02:27 +00:00 |
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Sarra
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db3bc1b9bb
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added a white firework
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2021-03-07 03:48:50 -05:00 |
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Avi Weinstock
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7d2e8f72eb
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Add a coin item and make amounts visible on dropped items.
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2021-02-25 21:31:30 -05:00 |
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Avi Weinstock
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03d28f7d93
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Implement tags for items, allowing a crafting recipe to take any item with that tag as input.
- Added a recipe that turns any of the cloth equipment dropped by villagers into 1x cloth scraps.
- Animate placeholder items for tagged crafting.
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2021-02-16 01:05:54 +00:00 |
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Fausk
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477b575f4e
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fixup improved item descriptions for most items (no swords)
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2020-11-01 13:29:35 -07:00 |
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Monty Marz
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2b800a2b63
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make clippy happy
Delete glider.ron
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2020-10-07 02:23:20 +00:00 |
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Ben Wallis
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712f2e9c97
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* Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
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2020-09-17 23:02:14 +00:00 |
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Monty Marz
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6789b7ae27
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Add firework hues
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2020-08-12 22:29:06 +08:00 |
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scott-c
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9aab296264
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Add firework item
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2020-08-12 22:25:28 +08:00 |
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Joshua Barretto
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8d6b442193
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Crafting
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2020-07-14 20:11:39 +00:00 |
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