Commit Graph

1649 Commits

Author SHA1 Message Date
28e94afd3f Finish tab completion implementation 2020-05-10 19:16:15 -04:00
24fa23fef4 Initial client implementation of tab completion 2020-05-10 19:16:01 -04:00
58b0e9ef75 Move cursor to end when moving through chat history 2020-05-09 21:51:02 -04:00
5a13b54cbf - Load characters after login.
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
28c454f9ca Fix infinitys and NaNs in lights 2020-05-04 17:17:54 -04:00
701f38ab69 Enter the world by pressing "enter" at character selection 2020-05-04 19:08:51 +02:00
4e7f8c686a Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
f5c2341167 Shoulder offsets, meta.ron versioning 2020-05-01 21:27:12 +00:00
c792cc05a9 Villagers and Cultists 2020-04-30 20:43:24 +00:00
1e91f7a0ab Added 1 extra bit per figure vertex position component, resolved char screen bug 2020-04-29 15:22:08 +01:00
83af40a460 Allow for 0.5 offsets in figures 2020-04-29 14:10:46 +02:00
171e865f57 new animals 2020-04-28 03:13:23 +00:00
b4af588a00 skel attribute transfer 2020-04-27 05:11:34 +00:00
390e46b752 Fixed unit tests 2020-04-26 18:50:21 +01:00
6d7cb8654d Merge branch 'pfau/ui-fixes' into 'master'
UI Fixes

See merge request veloren/veloren!946
2020-04-26 01:44:56 +00:00
4521791591 UI Fixes 2020-04-26 01:44:56 +00:00
6fa13bcb7e body/anim tweaks 2020-04-26 01:09:03 +00:00
90de779559 Better LoD variable names 2020-04-25 21:44:23 +01:00
93105105e0 Added extra LoD level to terrain sprites 2020-04-25 21:44:23 +01:00
8e95444d85 Made GPU bone updates more conservative for moar fps 2020-04-25 21:44:23 +01:00
7208b37dc5 Squashed figure vertices for better performance 2020-04-25 21:44:23 +01:00
37301706d4 Reduced size of terrain sprite vertices 2020-04-25 21:44:23 +01:00
c05f4fe009 Added configurable sprite view distance, minor bug fixes 2020-04-25 21:44:23 +01:00
8bf5709ddf Implemented Treeco's z-only LoD suggestion 2020-04-25 21:44:23 +01:00
1feae79243 Added reseeding for sites 2020-04-25 21:44:23 +01:00
3421b3d8da sprites VD slider visuals 2020-04-25 21:44:23 +01:00
ebd1537769 Fixed figure update rate at a distance 2020-04-25 21:44:23 +01:00
39b88dbcb1 Added LoD for figures and reduced update rates for far figures 2020-04-25 21:44:23 +01:00
3e62f7edc3 Better LoD distance scaling 2020-04-25 21:44:23 +01:00
e498d78b6c Fixed boundary meshing issue for scaled terrain sprites 2020-04-25 21:44:23 +01:00
b2c8dc0806 Added terrain sprite LoD 2020-04-25 21:44:23 +01:00
dd08def18f Add camera smoothing setting 2020-04-23 22:59:34 +00:00
0a892e488a Updated examples 2020-04-23 18:20:34 +01:00
1a4c7f46f4 Fixed second render chunk counting issue 2020-04-23 18:19:42 +01:00
2a6a19f7ef fmt 2020-04-23 18:19:42 +01:00
0c491bb558 Fixed incorrect chunk render counter 2020-04-23 18:19:42 +01:00
01e2cd2b88 Warning cleanup 2020-04-23 18:19:42 +01:00
444f2ecb45 Made /waypoint admin-only, MR cleanup 2020-04-23 18:19:41 +01:00
1983fd8ec1 Cleanup, fixed clouds, removed 45-degree terrain sprites 2020-04-23 18:19:41 +01:00
60bf396e4f Added doors to houses 2020-04-23 18:19:41 +01:00
44c5002db3 Pfau/crops 2020-04-23 18:19:41 +01:00
431e199731 Added correctly generating world paths, sub-voxel shader noise 2020-04-23 18:19:41 +01:00
431b2ae07b Fixed window mask layering, fmt 2020-04-23 18:19:41 +01:00
58874803a3 Disabled chunk mesh sorting for now 2020-04-23 18:19:41 +01:00
77d0292e91 Added windows to buildings and scarecrows 2020-04-23 18:19:41 +01:00
a9adebcab3 Improved rendering performance with smarter meshing order 2020-04-23 18:19:41 +01:00
db5311189d scarecrow 2020-04-23 18:19:41 +01:00
729912d33b corrected villager empty weapon issue 2020-04-23 18:19:41 +01:00
a89b28e117 adjusted run animation to allow villager walking 2020-04-23 18:19:41 +01:00
98704a4753 turnip and window blocks 2020-04-23 18:19:41 +01:00