Joshua Barretto
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825d8bb632
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Fixed water in caves, made water reflection vary with lighting
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2019-08-18 10:33:18 +01:00 |
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Joshua Barretto
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5d4079b165
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Better reflection calculations
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2019-08-18 10:33:18 +01:00 |
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Joshua Barretto
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d65bacbea1
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Better waves
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2019-08-18 10:33:18 +01:00 |
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Joshua Barretto
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fa6825f13b
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Better fluid meshing, disabled fluid backface culling and depth buffer writing
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2019-08-18 10:33:18 +01:00 |
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Joshua Barretto
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42237a84e4
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Added translucent meshing pass, water reflections
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2019-08-18 10:33:18 +01:00 |
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Imbris
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d89fff1499
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Fix typo, move shaders back out of subfolders
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2019-08-15 23:59:10 -04:00 |
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Imbris
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d99a4f8d39
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Lighter
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2019-08-15 23:59:09 -04:00 |
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Imbris
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6a477d6b69
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Tweak lighting
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2019-08-15 23:59:09 -04:00 |
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Imbris
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be0e0e52a8
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Improve colors
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2019-08-15 23:59:09 -04:00 |
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Imbris
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bdd7b2c22d
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move conversion to fragment shader
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2019-08-15 23:56:14 -04:00 |
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Imbris
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c09eb77149
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Add srgb converion in shaders
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2019-08-15 23:56:14 -04:00 |
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Imbris
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cb25c45dec
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Move shaders, start asset reloading system
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2019-08-15 23:56:12 -04:00 |
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