Commit Graph

7821 Commits

Author SHA1 Message Date
Capucho
2f72227c13 Began porting pipeline creation 2021-04-22 18:59:42 -04:00
Capucho
5f9c5b83d7 ported all pipelines 2021-04-22 18:59:42 -04:00
Capucho
9370ffad33 Ported most of the textures and models related methods 2021-04-22 18:59:42 -04:00
Capucho
b75277850b Started the report of wgpu 2021-04-22 18:59:42 -04:00
Imbris
c2a8153325 Merge branch 'ygor/fix-arrow-outcome-loop' into 'master'
Skip physics pass for arrows stuck on surfaces

Closes #1094

See merge request veloren/veloren!2183
2021-04-22 22:30:36 +00:00
Ygor Souza
e59f1e8d28 Skip physics pass for arrows stuck on surfaces
This keeps the arrow velocity from changing, which is what was causing
the ProjectileHit outcome to be pushed multiple times for the same
arrow, since the outcome checks if the arrow velocity is above a given
threshold.
2021-04-22 23:03:04 +02:00
Marcel
6613374053 Merge branch 'revert-3506f754' into 'master'
Decouple Test-Ci with Release-Ci

See merge request veloren/veloren!2041
2021-04-22 20:23:59 +00:00
Marcel
ea16fa10ab use different docker tags for master and nightly runs,
This allow us to decouple our test-ci from the release-ci and is necessary for multiple release channels in the future.
E.g. we can run a master build without it directly beeing pushed to watchtower and airshipper (config setting requiered on airshipper)
Adjust Tags for server-cli
2021-04-22 21:38:29 +02:00
Marcel
e14f8b9745 Merge branch 'aweinstock/deflate-terrain' into 'master'
Compress terrain chunks with deflate. Includes a benchmark showing that this...

See merge request veloren/veloren!2166
2021-04-22 17:12:53 +00:00
Marcel
41dc58a147 Merge branch 'pfau/lantern_handles' into 'master'
Add handles to lanterns, fix cooking pot scale

See merge request veloren/veloren!2181
2021-04-22 17:12:07 +00:00
Monty Marz
b69eb61e7b Add handles to lanterns, fix cooking pot scale 2021-04-22 17:12:07 +00:00
Joshua Barretto
8d664ded1a Merge branch 'zesterer/small-fixes' into 'master'
Fixed broken crafting sprite requirement

See merge request veloren/veloren!2180
2021-04-22 11:57:13 +00:00
Joshua Barretto
f987f4d628 Fixed broken crafting sprite requirement 2021-04-22 12:30:48 +01:00
Ben Wallis
89e043bbca Merge branch 'lboklin/wildlife-group-spawn-dist' into 'master'
Space wildlife group spawns apart to prevent spawnplosions

See merge request veloren/veloren!2178
2021-04-22 08:50:20 +00:00
Ludvig Böklin
1708b8b4cc Space wildlife group spawns apart to prevent spawnplosions 2021-04-22 08:50:20 +00:00
Snowram
87b14dac7a Merge branch 'slipped/zeropointeight' into 'master'
small tweaks

See merge request veloren/veloren!2168
2021-04-22 07:05:18 +00:00
jshipsey
19ce4ad531 comments 2021-04-22 00:04:39 -04:00
jshipsey
2f523f5aa0 formatting 2021-04-22 00:04:39 -04:00
jshipsey
0962fe72f2 fix for 1h on back 2021-04-22 00:04:39 -04:00
jshipsey
9d82b20891 remove 0.8, add snow's mixed_vel idea for other bodies 2021-04-22 00:04:39 -04:00
Joshua Barretto
f1a991fa09 Merge branch 'zesterer/pit-of-tartarus' into 'master'
Made the pit of tartarus less bad

See merge request veloren/veloren!2179
2021-04-21 22:08:06 +00:00
Joshua Barretto
19184a49a7 Made the pit of tartarus less bad 2021-04-21 22:18:44 +01:00
Dominik Broński
1d25016459 Merge branch 'lboklin/arrow-turret-drag-fix' into 'master'
Fix ArrowTurret drag coefficient

See merge request veloren/veloren!2175
2021-04-21 20:17:44 +00:00
Imbris
0cc2a77d1d Merge branch 'imbris/quickfix' into 'master'
Quick physics perf fix

See merge request veloren/veloren!2177
2021-04-21 18:32:53 +00:00
Imbris
51c0f8733c Quick physics perf fix 2021-04-21 14:03:23 -04:00
Imbris
46b452d6a5 Merge branch 'revert-68539a75' into 'master'
Revert "Merge branch 'revert-b10718c5' into 'master'"

See merge request veloren/veloren!2176
2021-04-21 17:47:18 +00:00
Imbris
1af4a04231 Revert "Merge branch 'revert-b10718c5' into 'master'"
This reverts merge request !2172
2021-04-21 17:10:13 +00:00
Joshua Barretto
880236f223 Merge branch 'zesterer/lanterns' into 'master'
Made characters carry lanterns higher when possible

See merge request veloren/veloren!2169
2021-04-21 16:40:20 +00:00
Ludvig Böklin
37713cb4ad Fix ArrowTurret drag coefficient 2021-04-21 18:26:23 +02:00
Joshua Barretto
81ba200e48 Improve dynamic light reflection for hill climbing 2021-04-21 17:10:53 +01:00
Joshua Barretto
2c95165c82 Improvements to lantern holding when sitting 2021-04-21 16:54:03 +01:00
Imbris
68539a751b Merge branch 'revert-b10718c5' into 'master'
Revert "Merge branch 'imbris/agent-opt' into 'master'"

See merge request veloren/veloren!2172
2021-04-21 15:06:35 +00:00
Imbris
699a5493ec Merge branch 'lboklin/simplify-buoyancy' into 'master'
Simplify buoyancy for performance reasons

See merge request veloren/veloren!2171
2021-04-21 15:06:31 +00:00
Imbris
ae9d9d60ee Merge branch 'lboklin/prevent-full-stop-from-drag' into 'master'
Prevent drag forces from causing something to come to a complete stop

See merge request veloren/veloren!2170
2021-04-21 15:06:27 +00:00
Joshua Barretto
ed7cc12213 Made characters carry lanterns higher when possible 2021-04-21 15:59:29 +01:00
Ludvig Böklin
a1744182b3 Simplify buoyancy for performance reasons 2021-04-21 16:19:02 +02:00
Ludvig Böklin
6e364665cb Prevent drag forces from causing something to come to a complete stop 2021-04-21 16:13:51 +02:00
Imbris
fd672980c4 Revert "Merge branch 'imbris/agent-opt' into 'master'"
This reverts merge request !2024
2021-04-21 14:10:06 +00:00
Avi Weinstock
95d32b40bb Remove redundant terrain message per MR 2166 comment. 2021-04-20 23:48:15 -04:00
Avi Weinstock
308ad4d81e Cleanup errors introduced in rebase. 2021-04-20 23:34:17 -04:00
Avi Weinstock
4f31f1ca38 Switch the chunk_compression_benchmarks to using a spiral around the origin instead of the top-left corner to get a more representative sample. 2021-04-20 23:24:24 -04:00
Avi Weinstock
15e32e5655 Move terrain compression code to common_net and disable redundant LZ4 compression on the terrain stream. 2021-04-20 23:24:24 -04:00
Avi Weinstock
6d9de520f3 Compress terrain chunks with deflate. Includes a benchmark showing that this makes them around 70% smaller, and is the same speed as LZ4. 2021-04-20 23:23:53 -04:00
Imbris
b10718c568 Merge branch 'imbris/agent-opt' into 'master'
Make agent target choosing faster, rename common-sys -> common-systems, parallelize more terrain sending things, and remove extra chunk clones

See merge request veloren/veloren!2024
2021-04-21 01:43:06 +00:00
Imbris
76ff00757f Appease clippy, add CHANGELOG entry 2021-04-20 15:29:20 -04:00
Imbris
e17477979f Remove extra chunk cloning and parallelize serialization in the server terrain sys 2021-04-20 15:25:05 -04:00
Imbris
9e0fbd392d Remove some of the spans in the agent system 2021-04-20 15:25:05 -04:00
Imbris
110165de3a Add more profiling spans to the agent system and add timing notes 2021-04-20 15:25:04 -04:00
Imbris
e750c9d570 Switch agent target search to use a spatial grid, add convience method for querying the aabr of a circle 2021-04-20 15:25:04 -04:00
Imbris
a76fdbc325 Expose CachedSpatialGrid resource that is updated by the physics system, move BuildAreas into its own module, removed unused ExecMode 2021-04-20 15:25:04 -04:00