Commit Graph

8976 Commits

Author SHA1 Message Date
Avi Weinstock
524dd02f45 Tweaks to dungeon pillars. 2021-06-25 15:54:42 -04:00
Snowram
379e755006 Increases base damage of husk attack, rename some cultist weapons 2021-06-25 21:18:28 +02:00
Avi Weinstock
7328b71243 Add comments to dungeon code. Fix the radius calculation (which lead to dungeons getting truncated), and fix sprites spawning above staircases. 2021-06-25 14:08:23 -04:00
Joshua Barretto
b66957bf74 Merge branch 'AldanTanneo/smooth-layers-shader-fix' into 'master'
Fixes a block noise issue at specific layers (z=434 among others)

See merge request veloren/veloren!2494
2021-06-25 12:43:27 +00:00
Avi Weinstock
6af988b806 Fix tests and examples to point to site2 dungeons. 2021-06-24 23:21:49 -04:00
Avi Weinstock
19979413d5 Convert dungeon lights to CSG, tweak pillars, convert the magic circle from lava to glowing rock, make enemies spawn in dungeons, and fix clippy warnings. 2021-06-24 23:03:24 -04:00
Snowram
ef6d6563ea Ajust new npcs from feedback 2021-06-25 03:26:32 +02:00
Marcel
3e421917e2 Merge branch 'juliancoffee/update-uk_UA' into 'master'
(uk_UA) small fitting fix

See merge request veloren/veloren!2497
2021-06-24 17:43:23 +00:00
Snowram
d7f25627ab Ajustments to new npcs 2021-06-24 19:31:21 +02:00
Snowram
8760b69345 Husk brute animations 2021-06-24 19:31:19 +02:00
Snowram
58b95d12d4 Adds alpaca and llama npcs 2021-06-24 19:30:15 +02:00
Snowram
fef0f407d3 Removes warlord and warlock armours 2021-06-24 19:30:11 +02:00
Snowram
87ca00fac0 Adds new species 2021-06-24 19:29:44 +02:00
juliancoffee
1eb9c165be (uk_UA) small fitting fix 2021-06-24 19:52:38 +03:00
Imbris
58f237eaf5 Ensure bind groups are ordered with the most frequently changed ones in later slots 2021-06-24 00:47:59 -04:00
Samuel Keiffer
e3bf77298b Merge branch 'sam/harvester' into 'master'
Harvester

See merge request veloren/veloren!2413
2021-06-24 04:15:56 +00:00
Sam
645cc60dc0 Balance tweaks. 2021-06-23 22:38:37 -05:00
Sam
f0c5ed1397 Added sparseness field to sprite summon. 2021-06-23 22:38:16 -05:00
Sam
68c6a0a495 Balance tweaks for harvester. 2021-06-23 22:38:16 -05:00
Sam
aac24ad601 Added ensnared debuff icon. 2021-06-23 22:38:16 -05:00
Snowram
47cc040301 Adds SpriteSummon animation 2021-06-23 22:38:16 -05:00
Sam
c162827f97 Harvester AI 2021-06-23 22:38:16 -05:00
Sam
0a32b676c8 Vines now ensnare you by applying a buff. 2021-06-23 22:38:16 -05:00
Sam
763461ebef Ensnaring vines now ensnare you. 2021-06-23 22:38:16 -05:00
Sam
ed503236d6 Slightly functional sprite summon. 2021-06-23 22:38:16 -05:00
Snowram
15a2fbc555 3 attack anims done 2021-06-23 22:38:16 -05:00
Sam
879aafad5c 3 attacks done 2021-06-23 22:38:16 -05:00
Avi Weinstock
033dbbf02a Add pillars and wall sconces to site2 dungeons. 2021-06-23 23:22:14 -04:00
Avi Weinstock
c68d79315e Add wall contours and sprites to site2 dungeon. Also add septagon decal in boss rooms. 2021-06-23 23:22:14 -04:00
Avi Weinstock
c8383aba38 Traverse the dungeon tile structure to create the rooms, and align the stairs. 2021-06-23 23:22:14 -04:00
Avi Weinstock
c6bb61f2e6 Add Primitive::Prefab and Fill::Prefab for coloring dungeon entrances. 2021-06-23 23:22:14 -04:00
Avi Weinstock
95214649db Get structures loading via sampling primitive. 2021-06-23 23:22:14 -04:00
Avi Weinstock
df4f536523 Progress on converting dungeons to site2. Adds Sampling and Translate primitives. 2021-06-23 23:22:14 -04:00
Samuel Keiffer
46e93ba563 Merge branch 'juliancoffee/slow_food' into 'master'
Balance food to have sane health per second regen

See merge request veloren/veloren!2490
2021-06-24 01:45:10 +00:00
AldanTanneo
f1b83962bd Fixed smooth layer at z=434 (and a few other) 2021-06-23 21:13:15 +02:00
Marcel
87c86b919b Merge branch 'yusdacra/chore/nix' into 'master'
build(nix): update audio resource patch

See merge request veloren/veloren!2493
2021-06-23 06:46:02 +00:00
Yusuf Bera Ertan
1b3a8db8d4
build(nix): update audio resource patch 2021-06-23 08:52:04 +03:00
Justin Shipsey
16633cc3ec Merge branch 'slipped/movetweak' into 'master'
strafe side speed tweak

See merge request veloren/veloren!2492
2021-06-23 02:48:38 +00:00
jshipsey
81aaf30d00 stride speed backwardd-dependence 2021-06-22 22:08:34 -04:00
juliancoffee
ced180bbc9 changelog 2021-06-22 20:52:44 +03:00
juliancoffee
ccf7c7a0e4 Balance food to have sane health per second regen
* Gatherable food gives you slightly variable regen with variable time
based on tier and that fact that we have x2 health on endgame character.
For example while mushroom gives you 5 health over 10 seconds (0.5 health-per-second),
mushroom curry will give you 120 health over 80 seconds (1.5 health-per-second).

* Meat gives you twice powerful regen strength, but with twice shorter
duration
2021-06-22 20:51:31 +03:00
Dominik Broński
8356e2ffca Merge branch 'aweinstock/lava' into 'master'
Lava

See merge request veloren/veloren!2482
2021-06-21 20:49:44 +00:00
Joshua Barretto
011f76dbf2 Merge branch 'zesterer/small-fixes' into 'master'
Small improvements

See merge request veloren/veloren!2488
2021-06-21 20:49:41 +00:00
Joshua Barretto
e930ff6779 Sanitise controller inputs 2021-06-21 21:13:49 +01:00
Joshua Barretto
90e5bac395 Made movement slower when strafing in non-forward directions 2021-06-21 20:32:20 +01:00
Joshua Barretto
b84708ca75 Added chat toggle 2021-06-21 20:16:03 +01:00
Joshua Barretto
8ab222bf80 Selectively disable glow flicker for small wins on low-end systems 2021-06-21 17:06:43 +01:00
Joshua Barretto
f85a59d33a Merge branch 'zesterer/small-fixes' into 'master'
A plethora of improvements

See merge request veloren/veloren!2486
2021-06-21 14:19:13 +00:00
Joshua Barretto
288f2c13d4 Enable strafing in first-person mode 2021-06-21 13:27:19 +01:00
Justin Shipsey
c744cd4365 Merge branch 'donovanlank/Cool_Blue_Lantern' into 'master'
made it so Cool Blue Lantern is actually blue

See merge request veloren/veloren!2474
2021-06-21 05:37:49 +00:00