Joshua Barretto
|
d2ab29b8bd
|
Clean up reexport
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
a1983712d3
|
Prevented windows spawning inside houses
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
90de779559
|
Better LoD variable names
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
8871cb2d29
|
Better scaled rounding
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
93105105e0
|
Added extra LoD level to terrain sprites
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
f34175a5a8
|
Reduced scaling size inflation
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
8e95444d85
|
Made GPU bone updates more conservative for moar fps
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
7208b37dc5
|
Squashed figure vertices for better performance
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
37301706d4
|
Reduced size of terrain sprite vertices
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
c05f4fe009
|
Added configurable sprite view distance, minor bug fixes
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
8bf5709ddf
|
Implemented Treeco's z-only LoD suggestion
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
5bdc420726
|
Harbarboofarfoobar
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
1feae79243
|
Added reseeding for sites
|
2020-04-25 21:44:23 +01:00 |
|
Pfauenauge90
|
3421b3d8da
|
sprites VD slider visuals
|
2020-04-25 21:44:23 +01:00 |
|
jshipsey
|
feca113c86
|
fix for hollow chests
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
ebd1537769
|
Fixed figure update rate at a distance
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
39b88dbcb1
|
Added LoD for figures and reduced update rates for far figures
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
3e62f7edc3
|
Better LoD distance scaling
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
1d75f4815b
|
Massively reduced 'popping' of LoD terrain sprites
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
e498d78b6c
|
Fixed boundary meshing issue for scaled terrain sprites
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
59f4161f5c
|
Properly fixed all gaps on positive bound for scaled volumes
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
e84c2aa1db
|
Fixed gaps in LoD sprites
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
b2c8dc0806
|
Added terrain sprite LoD
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
8a855ea423
|
Merge branch 'CapsizeGlimmer/sudo_command' into 'master'
Implement /sudo command
See merge request veloren/veloren!940
|
2020-04-25 18:00:09 +00:00 |
|
CapsizeGlimmer
|
2afa5d06b1
|
Fixed mutability in /sudo
|
2020-04-25 13:18:29 -04:00 |
|
Songtronix
|
9ec319a183
|
Merge branch 'songtronix/fix-toogle' into 'master'
fix: misspelling in english translation
See merge request veloren/veloren!943
|
2020-04-24 17:05:46 +00:00 |
|
Songtronix
|
e10f27f480
|
fix: misspelling in english translation
|
2020-04-24 18:30:58 +02:00 |
|
CapsizeGlimmer
|
29fd45eb52
|
/sudo player /kill now lists the sudoer as killing the target
|
2020-04-24 12:17:56 -04:00 |
|
CapsizeGlimmer
|
bbbe03a033
|
Implement /sudo command
|
2020-04-23 22:36:19 -04:00 |
|
Monty Marz
|
f3200ec1ec
|
Merge branch 'treeco/camera-smoothing-setting' into 'master'
Add camera smoothing setting
See merge request veloren/veloren!936
|
2020-04-23 22:59:35 +00:00 |
|
Treeco
|
dd08def18f
|
Add camera smoothing setting
|
2020-04-23 22:59:34 +00:00 |
|
Joshua Barretto
|
1831c0e20c
|
Merge branch 'zesterer/civsim' into 'master'
fmt
See merge request veloren/veloren!939
|
2020-04-23 21:10:00 +00:00 |
|
Joshua Barretto
|
b588be4962
|
fmt
|
2020-04-23 22:10:05 +01:00 |
|
Joshua Barretto
|
ae0db48308
|
Merge branch 'zesterer/civsim' into 'master'
Added sites to the map
See merge request veloren/veloren!938
|
2020-04-23 21:06:21 +00:00 |
|
Joshua Barretto
|
1c2f05ac51
|
Fully fixed sub-voxel noise issue
|
2020-04-23 22:05:14 +01:00 |
|
Joshua Barretto
|
c0bd0279fc
|
Added sites to the map
|
2020-04-23 21:59:09 +01:00 |
|
Joshua Barretto
|
2deadde1e1
|
Merge branch 'zesterer/minifb-downgrade' into 'master'
Downgraded minifb
See merge request veloren/veloren!937
|
2020-04-23 19:29:49 +00:00 |
|
Joshua Barretto
|
8c1fb3255c
|
Downgraded minifb
|
2020-04-23 20:05:44 +01:00 |
|
Joshua Barretto
|
4915ee57d4
|
Merge branch 'zesterer/civsim' into 'master'
Civsim
See merge request veloren/veloren!918
|
2020-04-23 17:30:09 +00:00 |
|
Joshua Barretto
|
0a892e488a
|
Updated examples
|
2020-04-23 18:20:34 +01:00 |
|
Joshua Barretto
|
7a11da1540
|
Updated changelog
|
2020-04-23 18:20:34 +01:00 |
|
Joshua Barretto
|
1a4c7f46f4
|
Fixed second render chunk counting issue
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
2a6a19f7ef
|
fmt
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
0c491bb558
|
Fixed incorrect chunk render counter
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
06dc96c56b
|
Made paths connect at the ends, removed paths from dungeons
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
44ace13d85
|
Stopped player spawning underground
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
01e2cd2b88
|
Warning cleanup
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
840078d2b7
|
Gave some villagers weapons
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
982886b3f8
|
Made players spawn in the nearest town to the centre of the world, delete object.zip
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
57153a1720
|
Balanced dungeon spawn rates slightly
|
2020-04-23 18:19:41 +01:00 |
|