Commit Graph

10619 Commits

Author SHA1 Message Date
Imbris
b0bd8cdb45 Improve Ori impl of From<Dir> and Ori::to_horizontal by avoiding acos/asin calls by constructing the quaternions in a more direct fashion 2021-10-15 01:23:00 -04:00
Imbris
252b5af96f Add alias for running the server with tracy with the releasedebuginfo profile, this is potentially useful for some of Tracy's source view features 2021-10-15 01:23:00 -04:00
Imbris
457ed6ac64 Remove per entity VecDeque's of events from character StateUpdate and instead pass in external Vecs that can be pushed to (saves significant time not allocating for VecDeque::new) 2021-10-15 01:23:00 -04:00
Imbris
43e743c2bc Rewrite Ori::to_horizontal to reduce redundant normalization and directly calculate the needed yaw instead of using the more general Ori::from(dir), fix bugs in Ori::from(dir) and optimize the up/down case, add tests for Ori::to_horizontal and Ori::angle_between 2021-10-15 01:23:00 -04:00
Imbris
d515b42eac Improve efficiency of states::utils::handle_orientation by reducing the conversions between Ori/Dir less frequent and optimizing the conversion of Dir -> Ori, also added a method to compute the angle between two Ori so that they don't need to be converted to Dir 2021-10-15 01:23:00 -04:00
Imbris
d0cc636402 Add more profiling outputs to the .gitignore 2021-10-15 01:23:00 -04:00
Joshua Barretto
df64cc9494 Merge branch 'kaedr/pretty_printing_error_messages' into 'master'
Kaedr/pretty printing error messages

See merge request veloren/veloren!2923
2021-10-14 18:37:52 +00:00
Henry Corse
e01ce2dcf4 Kaedr/pretty printing error messages 2021-10-14 18:37:51 +00:00
Samuel Keiffer
67616d2db0 Merge branch 'sam/cultist-shift' into 'master'
Squashed tiers a little

See merge request veloren/veloren!2922
2021-10-13 17:47:24 +00:00
Sam
42bb4bee15 Minotaur and cultist dungeons now offer roughly equiovalent loot.
Minotaur now drops tier 5 weapons and armor instead of tier 4
Mindflayer now drops cultist weapons and armor instead of tier 5
Melee legendaries moved to minotaur
Mindflayer now lonly drops ranged legendaries
2021-10-13 12:24:10 -04:00
Samuel Keiffer
4b3b2f2079 Merge branch 'sam/small-fix' into 'master'
Small block fix

See merge request veloren/veloren!2921
2021-10-13 14:30:12 +00:00
Sam
1e3b0dcd16 Fix block energy cost being multiplied by 10 and also slightly reduce it. 2021-10-13 10:02:28 -04:00
Marcel
430ee87620 Merge branch 'Limofeus/russian_translation_updates' into 'master'
Limofeus/russian translation updates

See merge request veloren/veloren!2920
2021-10-12 17:15:49 +00:00
Limofeus
df1aab877b Upd #2 - removed mixed up tabs and spaces 2021-10-12 19:18:11 +03:00
Joshua Barretto
afc14bb220 Merge branch 'devrique/catalan-language-corrections' into 'master'
i18n: Revised catalan (Catalonia) translation

See merge request veloren/veloren!2918
2021-10-12 14:23:17 +00:00
GLawrence29
e1ea1193c2 i18n: Revised catalan (Catalonia) translation 2021-10-12 15:16:25 +02:00
Limofeus
a2d0911355 Upd #1 - Skills, Settings labels, Tools and Credits translations added 2021-10-12 16:09:55 +03:00
Joshua Barretto
4bae3a4b62 Merge branch 'make-merchants-send-trade-on-iteraction' into 'master'
Make merchants send the player a trade request when interacted with

Closes #1368

See merge request veloren/veloren!2914
2021-10-11 16:45:18 +00:00
Imbris
4b2842da2f Merge branch 'imbris/opt-phys-2.0' into 'master'
Make terrain physics faster with internal iteration

See merge request veloren/veloren!2915
2021-10-11 14:52:46 +00:00
Joshua Barretto
6d7f15b5da Merge branch 'juliancoffee/fix_rtsim_names' into 'master'
Fix Traveller names

See merge request veloren/veloren!2916
2021-10-11 12:33:33 +00:00
juliancoffee
b5d9e4e4a9 Fix Traveller names
- Previously RtSim were created with automatic name for body generated
  from EntityConfig, not from RtSim body. Now RtSim body is set for
  EntityConfig.
2021-10-11 15:06:43 +03:00
Samuel Keiffer
05b85a00e2 Merge branch 'sam/wiki-all-entities' into 'master'
Csv export entity drops tool now has ability to export all entities at once.

See merge request veloren/veloren!2910
2021-10-10 16:56:46 +00:00
Sam
fc787d150e Now stores a column for entity path to more easily allow searching for what drops a particular item in the future
Fixed excel perceiving certain csv entries as a date
2021-10-10 12:37:16 -04:00
Marcel
a4cf875a54 Merge branch 'isse/crafted-from-item' into 'master'
use "input:____" for searching by recipe input

See merge request veloren/veloren!2893
2021-10-10 15:44:44 +00:00
Isidor Nielsen
f0864a7b0a use "input:____" for searching by recipe input 2021-10-10 15:44:43 +00:00
Marcel
94439a4240 Merge branch 'jtriantafylos/background_fps' into 'master'
Fixes #1350 - Allow players to cap the game FPS when unfocused

Closes #1350

See merge request veloren/veloren!2890
2021-10-10 15:33:38 +00:00
James Triantafylos
99776a6ebd Fixes #1350 - Allow players to cap the game FPS when unfocused 2021-10-10 15:33:31 +00:00
Joshua Barretto
e660aafed3 Nicer lake borders 2021-10-10 13:41:57 +01:00
Joshua Barretto
1473029204 Added ability to toggle world features 2021-10-10 13:41:57 +01:00
Joshua Barretto
bee922156e Added radial pattern to shrooms 2021-10-10 13:41:57 +01:00
Joshua Barretto
d09f1e1c4a Added noise to blocks 2021-10-10 13:41:57 +01:00
Joshua Barretto
086097cd56 Better vines and lighting 2021-10-10 13:41:57 +01:00
Joshua Barretto
a5309e1036 Prevented shrooms spawning in water 2021-10-10 13:41:57 +01:00
Joshua Barretto
2ce88ac398 Better grass and lily distribution 2021-10-10 13:41:57 +01:00
Joshua Barretto
353ccc5bce Added new cavern sprites to caverns 2021-10-10 13:41:57 +01:00
Joshua Barretto
7768a22f7f Better moss 2021-10-10 13:41:57 +01:00
Monty Marz
14ed73ec12 cavern sprites 2021-10-10 13:41:56 +01:00
Joshua Barretto
b22029f87c More mushroom sprites 2021-10-10 13:41:56 +01:00
Joshua Barretto
d785ecc102 Added vines 2021-10-10 13:41:56 +01:00
Joshua Barretto
46118acef3 Added mushroom inner bevel 2021-10-10 13:41:56 +01:00
Joshua Barretto
bfc55d7b17 More cavern details 2021-10-10 13:41:56 +01:00
Joshua Barretto
ed40e92801 Better cave water 2021-10-10 13:41:56 +01:00
Joshua Barretto
f9c635c928 Silly GI for water in caves 2021-10-10 13:41:56 +01:00
Joshua Barretto
5c0026f4a7 Performance improvements for terrain watcher 2021-10-10 13:41:56 +01:00
Joshua Barretto
1cfad833c7 Added caverns, fixed chunk load performance issue 2021-10-10 13:41:56 +01:00
Joshua Barretto
0f2afbec8f Fixed clouds and fluids underground 2021-10-10 13:41:56 +01:00
Imbris
4f6eb286e6 Remove dead commented code, updated changelog, commented profiling spans
(but left in for easy reuse later), fix clippy complaint
2021-10-10 03:09:03 -04:00
Imbris
57922d9802 Rearrange iteration pattern so that x is in the inner loop in the default for_each_in (no or little perf change) 2021-10-10 02:42:07 -04:00
Imbris
11c8cf19d1 Switch to for loops in default for_each_in (small perf increase), add inline to sprite methods (no perf change) 2021-10-10 02:42:07 -04:00
Imbris
5777486f5c Remove custom for_each_in from Chonk 2021-10-10 02:42:07 -04:00