Sam
|
680d987e11
|
Adlet hunter AI
|
2023-05-13 09:30:51 -04:00 |
|
runrobdog
|
1e19f5541b
|
tweak entity stats
|
2022-06-17 21:41:04 +02:00 |
|
runrobdog
|
95148a9968
|
tweaks entity stats
|
2022-06-17 12:35:06 +02:00 |
|
Sam
|
2b447852fd
|
Added min fall off to explosions.
|
2021-10-29 17:37:02 -04:00 |
|
Sam
|
42012fddcb
|
Overhauled health component, making it a float to outer interfaces.
|
2021-09-09 00:10:17 -04:00 |
|
jshipsey
|
0941f03608
|
buffs to stretch progression
|
2021-06-16 20:50:46 -04:00 |
|
juliancoffee
|
62eaabfe88
|
Introduce hit_timing for combo_melee
bonus: speeding up first swing of sword from 0.15 to 0.1 and reducing
poise damage of hammer from 25 to 20
|
2021-06-12 14:10:19 +03:00 |
|
Sam
|
1014ac45bf
|
Made new skills for reworked bow.
Created migration to reset bow skills.
|
2021-05-22 12:33:21 -05:00 |
|
Sam
|
3f16d15bbb
|
Reworked bow
|
2021-05-22 12:33:20 -05:00 |
|
Avi Weinstock
|
e4cda4309e
|
Add DamageKind , and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
|
2021-05-06 17:39:06 -04:00 |
|
Samuel Keiffer
|
771a8db2a8
|
Merge branch 'slipped/oritweak' into 'master'
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
|
2021-05-03 18:49:22 +00:00 |
|
Sam
|
3cb0ee98c8
|
Removed all unique and simple tool kinds.
|
2021-05-01 09:25:51 -04:00 |
|