5e6007db03
Return self-harm
2021-08-03 16:43:56 +03:00
d9e2d501cd
Prettify server/sys/msg/register.rs
2021-08-03 16:43:56 +03:00
1efc3188ef
Refactor projectile system
2021-08-03 16:43:55 +03:00
497a94cd7a
Post review refactoring
...
* inline `target_dodging` into struct declaration as they are named
anyway
* move `avoid_harm` check out of `Attack::apply_attack` so we don't need
to pass whole Player component.
* another cosmetic things
2021-08-03 16:43:55 +03:00
7413e7fd11
Prettify aura system
2021-08-03 16:43:55 +03:00
aaf2df19d4
Make Veloren compile again
2021-08-03 16:43:55 +03:00
9300353c98
Use emitter.emit() in server/sys/msg/register
2021-08-03 16:43:55 +03:00
229e7b9cec
Add CHANGELOG note about battle_mode setting
2021-08-03 16:43:54 +03:00
61416faec3
Refactor Aura system, add avoid_harm flag
...
+ fix bug where you cast OutOfGroup on yourself and your group
2021-08-03 16:42:58 +03:00
c7fdb640ac
Cleaning
2021-08-03 16:42:58 +03:00
7d4a8cbfa4
Add battle_mode server setting and player flag
2021-08-03 16:42:58 +03:00
328e865ed3
Add asset_tweak macros
2021-08-03 16:31:13 +03:00
2ce09af2d8
Remove redundant serial_test crate
2021-08-03 16:31:13 +03:00
30ebf04e96
Add ability to specify directory in asset_tweak
2021-08-03 16:31:13 +03:00
99d0c2cb95
Remove clone() for creating new tweak file
2021-08-03 16:31:13 +03:00
846233367f
Introduce helper functions and deduplicate docs
2021-08-03 16:31:13 +03:00
e6ef678c28
Merge branch 'knightresspaladin/mage-ai' into 'master'
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Update Mage AI to Intelligently Use Shockwave
See merge request veloren/veloren!2664
2021-08-03 12:53:32 +00:00
e23afacb81
Merge branch 'imbris/backend-error' into 'master'
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Add custom error message when there are no compatible graphics backends available
See merge request veloren/veloren!2721
2021-08-03 09:07:01 +00:00
b338abd761
Fix up comments relating to AI logic
2021-08-02 22:38:16 -07:00
1b5c3883a4
Allow axe combo to reward energy without skillpoint
...
When the character does not have the Double Strike Combo skill, the
ability's stage_data only contains one element, and thus the
stage_data.len() - 1 expression would set the max_energy_regen to 0.
This change forces the multiplier to 1 in this specific case, so the axe
can still reward energy without the combo skill point, to match the
other weapons.
2021-08-03 07:10:03 +02:00
427930081a
Add custom error message when there are no compatible graphics backends available
2021-08-03 00:00:30 -04:00
8dd2202e1a
Restyle logic in Staff AI
2021-08-02 16:22:40 -07:00
a6acdbbfa7
Used adjusted_by_skills to correctly calculate ability values
2021-08-02 16:22:40 -07:00
998c56c524
Removed extra Warlock skills and made sceptre cultists rarer
2021-08-02 16:22:40 -07:00
e87bfae5cd
Allowed staff AI to queue shockwave if occupied by animation
2021-08-02 16:22:40 -07:00
38432cc880
Restructured logic for staff AI
2021-08-02 16:22:40 -07:00
a1e22df944
Merge branch 'transp---opacity-in-UI' into 'master'
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transparency -> opacity
See merge request veloren/veloren!2714
2021-08-02 21:30:37 +00:00
bceed44614
transp -> opacity
2021-08-02 22:49:10 +02:00
b29e3c692e
Merge branch 'xMAC94x/csv_export' into 'master'
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move translation check to seperate ci step
See merge request veloren/veloren!2716
2021-08-02 19:12:42 +00:00
ee704e171d
move translation check to seperate ci step
...
note: TAGUUID is used to avoid sqlinjections by choosing a branch name
2021-08-02 20:11:02 +02:00
8be625c606
Merge branch 'zesterer/better-agent-creation' into 'master'
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Better Agent API
See merge request veloren/veloren!2719
2021-08-02 13:59:42 +00:00
35902d45b4
Merge branch 'tygyh/buttons-refactoring' into 'master'
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Tygyh/buttons refactoring
See merge request veloren/veloren!2718
2021-08-02 12:37:43 +00:00
45f94b0bce
Better Agent API
2021-08-02 13:08:39 +01:00
e62d903041
Add 'UpdateArgs import to 'buttons' file
2021-08-02 13:33:52 +02:00
323e3166f5
Create 'animation' file
2021-08-02 13:27:33 +02:00
dffc91045e
Move variables closer to usage in 'buttons' file
2021-08-02 13:27:28 +02:00
1bb9a9e315
Merge branch 'imbris/bloom' into 'master'
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Bloom
See merge request veloren/veloren!2693
2021-08-02 00:01:44 +00:00
a1026c36f5
Make bloom intensity configurable, make whether less blurred layers are added in toggleable, hold onto copy of pipeline modes instead of returning it from pipeline creation
2021-08-01 18:50:39 -04:00
147e4f00f6
Enhance bloom::NUM_SIZES docs, add TODO, remove dbgs
2021-08-01 18:50:38 -04:00
6cabd74871
Make bloom optional with a config option that is not exposed in the UI (to give artists time to refine bloom before exposing the option)
2021-08-01 18:50:38 -04:00
bfdee903dd
Add some of the changes from zesterer's patch including decreasing figure glow power, increasing glow of some particles, and fixing water normal normalization
2021-08-01 18:50:38 -04:00
7da064fb23
Add ability to edit shader to enable filtering dim values for experimentation
2021-08-01 18:50:38 -04:00
29bfee26c0
Add bloom passes in character select screen, use proper source image for bloom after clouds are applied, add blurred and less blurred stages of bloom together (experimental could remove), add filtering downsample pass that is not yet used
2021-08-01 18:50:37 -04:00
74e01f10e3
Fixes and extra bloom
2021-08-01 18:50:37 -04:00
2d83ef1c0e
Initial bloom impl
2021-08-01 18:50:37 -04:00
b8716e03a6
Merge branch 'xMAC94x/advanced_i18n' into 'master'
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xmac94x/advanced i18n
See merge request veloren/veloren!2713
2021-08-01 19:46:09 +00:00
5012e2ba8b
rename hud_settings to settings
2021-08-01 13:47:03 +02:00
a79040d8f6
Merge branch 'lboklin/fix-gliderwield-descend-jitter' into 'master'
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Fix gliderwield downhill run jitter
See merge request veloren/veloren!2711
2021-08-01 11:20:47 +00:00
400734cc0a
Fix gliderwield downhill run jitter
2021-08-01 11:20:46 +00:00
bb026ca21b
move vector map out of manifest and switch to new manifest format
2021-08-01 13:12:01 +02:00