Isse
8f15dedc3b
fix weather_zone command, and only send local wind once every 30 ticks
2024-01-23 22:21:33 +01:00
Isse
268215b301
make weather not block main thread, and lessen the amount of data shared with client.
2024-01-22 19:53:36 +01:00
Joshua Barretto
92a8bc2806
Merge branch 'zesterer/toggle-light-sprites' into 'master'
...
Added the ability to toggle light sources on and off
See merge request veloren/veloren!4267
2024-01-22 09:39:31 +00:00
Joshua Barretto
d836461f8d
Use SpriteInteract state for toggling lights
2024-01-21 21:30:08 +00:00
Joshua Barretto
ad8965fdd7
Don't use distinct event system for handling sprite interactions
2024-01-21 21:30:08 +00:00
Joshua Barretto
4cbec5d93c
Interaction distance check, better text
2024-01-21 21:30:08 +00:00
Joshua Barretto
e0ebe6939e
Added the ability to toggle light sources on and off
2024-01-21 21:30:06 +00:00
do-no-van
646c57501f
make fortitude scale of difference from maximum health
2024-01-21 20:18:19 +00:00
Illia Denysenko
727d32c104
Merge branch 'master' into 'master'
...
Prevent time until next battlemode change from being displayed as negative
See merge request veloren/veloren!4205
2024-01-21 13:35:09 +00:00
Keegan-JW
77d6492dbf
Prevent time until next battlemode change from being displayed as negative
2024-01-21 13:35:09 +00:00
flo
48a79b3e78
haniwa
2024-01-20 17:45:23 +00:00
Joshua Barretto
a852298010
Merge branch 'zesterer/better-char-select-scene' into 'master'
...
Render render LoD terrain on char select, remove old backdrop figure
See merge request veloren/veloren!4254
2024-01-16 18:51:04 +00:00
Isse
4f084506c0
Merge branch 'juliancoffee/item-i18n' into 'master'
...
Add Item i18n
Closes #903
See merge request veloren/veloren!4250
2024-01-16 17:58:35 +00:00
Joshua Barretto
5bc60f2436
Add LoD zone data to char select screen
2024-01-15 19:07:19 +00:00
Maxicarlos08
d814296676
review fixes
2024-01-15 17:55:16 +01:00
Maxicarlos08
d6371f7f9b
Server rules i18n and rules button in character screen
2024-01-15 00:03:23 +01:00
Joshua Barretto
3d9ab445d9
Added rules field to server description
2024-01-15 00:02:42 +01:00
juliancoffee
b8e6840bf6
Enhance /kit all
...
- "all" is now in proposed completions
- `/kit all` gives all imaginable items, it's not limited to assets
anymore
2024-01-14 21:25:15 +02:00
juliancoffee
75013cc04a
Make sfx.ron use ItemKey
2024-01-14 21:25:15 +02:00
juliancoffee
296f70c1b2
Unify /buff_complex and /buff
...
Turns out parse_cmd_args allows omitting arguments, /buff <buff>
[misc_data] will be idential to /buff <buff> [strength] [duration]
[misc_data]
2024-01-08 20:13:17 +02:00
juliancoffee
2746a98f40
Add /buff_complex command
2024-01-08 20:13:17 +02:00
juliancoffee
5aa30b0175
Warn about complex buffs when using /buff
2024-01-08 20:13:17 +02:00
Imbris
03e46de748
Merge branch 'imbris/construct-dispatcher-once' into 'master'
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Only construct specs::Dispatcher once
See merge request veloren/veloren!4239
2024-01-06 02:47:37 +00:00
Imbris
6eedea7821
review fixes #2
2024-01-04 19:55:17 -05:00
Pybit
f6204f9d04
Merge branch 'master' into 'More-potions'
...
# Conflicts:
# CHANGELOG.md
2024-01-04 11:48:30 +00:00
Imbris
807bd758b7
cargo fmt
2024-01-04 00:30:21 -05:00
Imbris
6c6b9181a5
Only construct specs::Dispatcher once
...
* use version of shred that has an added SendDispatcher so we can
construct the dispatcher and send it between threads (only State to
remain sendable)
* move closure for adding systems from State::tick to the creation
functions
* this does mean some voxygen systems always run instead of just in the
session state, but that should not cause issues and we can always
configure them to do nothing if needed
2024-01-03 18:11:06 -05:00
Joaquin Tornello
0ecfbce4d2
Feat: Day duration slider on map creation UI ( #1909 )
2024-01-03 22:21:53 +00:00
Maxicarlos08
37b562aaf6
Clippyyy
2024-01-02 23:42:14 +01:00
Maxicarlos08
551d783cac
Use correct scaling for volume entity collisions
2024-01-02 23:42:14 +01:00
Maxicarlos08
004be6395f
Don't dismount if we're a steering entity
2024-01-02 23:42:14 +01:00
Sam
f65d449aa3
Deprecated combo melee character state
2023-12-28 19:02:10 -05:00
flo
8e76aaceb8
make_crustaceans_tameable
2023-12-26 19:55:21 +00:00
Christof Petig
c0b56671ec
hang wreaths at the fireplace
2023-12-14 23:29:32 +01:00
Christof Petig
9b485456eb
Calendar based gear for villagers
2023-12-14 16:31:48 +01:00
Isse
96a3c81cbb
fix captain dismounting and don't panic in RandomField::choose
2023-12-12 20:14:39 +01:00
Isse
8569f30336
review fixes
2023-12-12 19:41:40 +01:00
Isse
a3a19ecc3a
tavern rtsim
2023-12-07 20:08:03 +01:00
HEIEnthusiast
b742d2987b
Migration for burning potion
2023-12-05 15:54:12 -04:00
Michał
14120232a0
Phoenix overhaul
2023-11-28 11:13:18 +00:00
Maxicarlos08
1cf733597d
Don't allow bypassing loot protection with curious potion
2023-11-27 18:54:20 +01:00
Isse
a4caa2bc26
use Result::or for Either::from_str
2023-11-26 15:37:14 +01:00
Isse
a151a6f550
tether length argument
2023-11-23 22:22:34 +01:00
Isse
2500fa2b42
Command error on trying to spawn a pet for an anchored entity
2023-11-23 20:52:20 +01:00
Isse
4d8bcf0a92
only preprocess for entity target argument
2023-11-23 11:04:30 +01:00
Isse
5a3e6316a5
fix tethering
2023-11-23 01:01:31 +01:00
Isse
34edfdb7a2
link related commands
2023-11-22 23:10:32 +01:00
Isse
1071fd0bca
entity targets
2023-11-22 22:40:56 +01:00
Isse
456c0ad3e8
Merge branch 'isse/rtsim-vehicles' into 'master'
...
Unify RTSim vehicles and NPCs
See merge request veloren/veloren!4168
2023-11-22 14:53:58 +00:00
Sam
4e0e94b5c6
Removed spin melee character state
2023-11-16 19:17:38 -05:00
Isse
e0e7fe499d
despawn with volume mount
2023-11-15 11:58:26 +01:00
Isse
7856aac713
Remove dead code and factor out into Dir::random_2d
2023-11-15 11:58:26 +01:00
Isse
e0dbba0279
clippy fixes
2023-11-15 11:58:26 +01:00
Isse
7fd255ec6c
bug fixes and airships land at airship stations
2023-11-15 11:58:26 +01:00
Isse
1f195fd848
Make vehicles npcs and npc uid used in rtsim commands
2023-11-15 11:58:26 +01:00
Maxicarlos08
17904d9387
crit_power -> precise_power
2023-11-14 18:07:01 -05:00
Sam
d3b3bca621
Added precision
2023-11-14 18:06:59 -05:00
Sam
62464dbe11
Removed crit chance stat
2023-11-14 18:06:58 -05:00
Samuel Keiffer
fdb28ec2dd
Merge branch 'sam/buff-maps' into 'master'
...
Changed buffs from using hash maps to an enum map and a slot map.
See merge request veloren/veloren!4182
2023-11-14 01:49:49 +00:00
Sam
a4df3f8ad5
Split action state into two sets of state, one each for combat and behavior.
2023-11-12 12:45:03 -05:00
Sam
3f19c61426
Changed buffs from using hash maps to an enum map and a slot map.
2023-11-12 12:37:28 -05:00
Christof Petig
e7e4c20445
fix test and code quality
2023-11-07 22:54:19 +01:00
Christof Petig
2fbdf42360
support adding kits, presets and resource experience by plugins
2023-11-07 20:24:13 +01:00
Joshua Barretto
4adfb95c9b
Fixed tether dimension
2023-10-21 13:51:42 +01:00
Joshua Barretto
7589774967
Renamed tether renderer to rope, fixed tether lengths
2023-10-21 13:51:42 +01:00
Joshua Barretto
879a28fbb6
Fixed warnings
2023-10-21 13:51:41 +01:00
Joshua Barretto
deca7ae258
Finished adding tether graphics
2023-10-21 13:51:40 +01:00
Joshua Barretto
1ac1c900c9
Improved commands, fixed tether orientation
2023-10-21 13:49:04 +01:00
Joshua Barretto
a01739af20
Better tethering physics
2023-10-21 13:49:04 +01:00
Joshua Barretto
5a41d7e33e
Added cart, notion of rolling resistance (hacky)
2023-10-21 13:49:04 +01:00
Joshua Barretto
9aa757cd09
Added basic tethering
2023-10-21 13:49:04 +01:00
maxicarlos08
ff5b485dbc
fix panic in /reload_chunks if the terrain persistence feature was enabled but disabled in the settings
2023-10-20 00:04:16 +02:00
Marcel Märtens
360cc4a4b7
Move most of the locking work to a seperate tokio spawn thread
2023-10-18 10:08:48 +02:00
Marcel Märtens
adeab73876
move whole webserver to server-cli
2023-10-18 09:35:40 +02:00
Marcel Märtens
38f4b8b644
There is no way to moderate ChatMessages not send in global chat. For this way we might investigate in a different approach.
...
The Gameserver returning the latest chat messages via a REST api (protected by a password in settings).
A central service can then scrape this endpoint and make it accessable to moderators.
We need to make sure to log which moderator sees which messages, especially when whispered. to be sure we might also limit the holding period to a week
2023-10-18 09:35:40 +02:00
Maxicarlos08
0da10c1dfc
Run terrain persistence before /reload_chunks
2023-10-16 18:39:41 +02:00
Maxicarlos08
c8350d0654
airship fix attempt #521
2023-10-16 16:53:33 +02:00
Sam
ef5e37a64d
Converted beam system from spherical shell wedges to quadratic beziers
2023-10-14 21:46:28 -04:00
Isse
472b996c8e
Merge branch 'isse/shader-fp-fixes' into 'master'
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Shader floating point fixes
See merge request veloren/veloren!4120
2023-10-11 23:04:33 +00:00
maxicarlos08
8a5f237e9c
Frost gigas tweaks
2023-10-08 11:35:01 +00:00
Isse
d638215b88
rename TrueTime to ProgramTime and don't share it
2023-10-07 19:53:55 +02:00
Isse
a152e4dfb4
time-proof usages of tick
2023-10-07 19:53:55 +02:00
Isse
6b31ffea3e
attempt to fix timeout with high timescale
2023-10-07 19:53:55 +02:00
Marcel Märtens
8e95cb944d
cargo fmt after updating new toolchain
2023-10-06 09:13:01 +02:00
Marcel Märtens
631f3ab8ee
fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support
2023-10-05 23:23:27 +02:00
Marcel Märtens
882a8d104c
Revert "extended clippy from quality.sh"
...
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
Marcel Märtens
df03c92741
extended clippy from quality.sh
2023-10-05 22:00:49 +02:00
Marcel Märtens
394c8892bb
update toolchain to nightly-2023-09-28
2023-10-05 22:00:48 +02:00
Imbris
63b001959e
Merge branch 'crabman/loading-status' into 'master'
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Add status updates to the loading screen
See merge request veloren/veloren!4119
2023-10-03 14:35:53 +00:00
flo666
445c49bd4b
large_bird: incr. sight_dist, decr. travel_speed, decr. flying_alt in attack
2023-10-02 22:44:41 +02:00
Maxicarlos08
58a379ee47
limit range of npc interactions
2023-10-02 22:44:32 +02:00
Maxicarlos08
7734b653e7
replace all uses of Arc<> with references
2023-10-02 16:52:41 +02:00
Maxicarlos08
8116e5be2c
Allow other behavior nodes to run on failed interaction
2023-10-02 16:22:46 +02:00
Maxicarlos08
99d95ad105
add physics system dependency to RtSim
...
This previously caused a bug where the position of rtsim vehicles was
one tick behind causing airships to be loaded once more when being
unloaded after leaving the view distance of a player.
For more context view the comment removed in the previous commit.
2023-09-30 14:13:12 +02:00
Maxicarlos08
d4427832f0
Update rtsim vehicle position on unload
2023-09-30 14:12:27 +02:00
Maxicarlos08
9ababec625
fix UI issues & cleanup
2023-09-29 23:30:44 +02:00
Maxicarlos08
66f6b81575
singleplayer server initialization status
2023-09-29 23:30:14 +02:00
Imbris
91a7cf796d
Merge branch 'imbris/specs-refactor' into 'master'
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Adjust for changes in specs safety refactor
See merge request veloren/veloren!4113
2023-09-26 14:01:28 +00:00
Laura
f4d48d2689
New Arena building and visit site for NPCs
2023-09-26 12:29:14 +00:00
Imbris
9c398cb06d
djust for changes in specs safety refactor
2023-09-24 23:46:59 -04:00