horblegorble
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4300dd11f4
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minor range tweaks; body_dist and macro refactorings of harvester attack code
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2024-06-28 15:24:52 +10:00 |
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horblegorble
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67c79a5759
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broad updates to gnarling forts
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2024-06-28 15:22:32 +10:00 |
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maxicarlos08
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c7ee737fef
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Add hit_timing to BasicMelee
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2023-11-27 21:28:12 +01:00 |
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Sam
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df9ef691fd
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Cleaving stance AI
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2022-10-27 20:07:03 -04:00 |
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Sam
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7b27b63122
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Melee attacks now only hit a single target by default
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2022-10-27 20:06:28 -04:00 |
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runrobdog
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1e19f5541b
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tweak entity stats
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2022-06-17 21:41:04 +02:00 |
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runrobdog
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95148a9968
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tweaks entity stats
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2022-06-17 12:35:06 +02:00 |
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Youssef Fahmy
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aec866e5ec
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Balance tweaks
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2022-04-23 14:54:01 +00:00 |
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Sam
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fcb0f8d8f0
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Wood golem attacks and ai
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2022-02-10 14:58:32 -05:00 |
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Sam
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b0644ca767
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Melee attacks are now created through a melee constructor.
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2022-01-17 20:41:24 -05:00 |
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Sam
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42012fddcb
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Overhauled health component, making it a float to outer interfaces.
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2021-09-09 00:10:17 -04:00 |
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Sam
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be8b12845a
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Added buff strength stat to weapons.
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2021-07-11 12:50:38 -05:00 |
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Sam
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645cc60dc0
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Balance tweaks.
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2021-06-23 22:38:37 -05:00 |
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Sam
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879aafad5c
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3 attacks done
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2021-06-23 22:38:16 -05:00 |
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