Commit Graph

3946 Commits

Author SHA1 Message Date
a3daa6065a Add aa modes, with ui interface to switch 2019-09-26 23:14:27 -04:00
432e828517 Add MSAAx4 2019-09-26 23:14:27 -04:00
bef4f11536 Added sprite selection 2019-09-26 11:43:03 +01:00
e22fe81a2f Added velorite 2019-09-26 00:15:07 +01:00
7e6eede740 Better sun halo colours 2019-09-26 00:15:07 +01:00
6dbeda3267 Better light attenuation 2019-09-26 00:15:07 +01:00
499344ccab Added entity shadows 2019-09-26 00:15:07 +01:00
899a7c56ab Dark water 2019-09-26 00:15:07 +01:00
207568a012 Better day/night cycle, less intense sun 2019-09-26 00:15:07 +01:00
71247f3e5d Fractional FXAA scaling 2019-09-26 00:15:07 +01:00
dfcdd5656b Added persistent ambiance back 2019-09-26 00:15:07 +01:00
46fdc87014 Animated chunk loading 2019-09-26 00:15:07 +01:00
3979dddbc1 Faster meshing, better AO, colour correction 2019-09-26 00:15:07 +01:00
f1d590464f Added colour smoothing 2019-09-26 00:15:07 +01:00
34221a0f1d Disable AO 2019-09-26 00:15:07 +01:00
a432cef263 Better colour correction 2019-09-26 00:15:07 +01:00
a9d7cfac0b Added wells 2019-09-26 00:15:07 +01:00
1e9eb3089e Worldgen colour tweaks, better buildings, better warping 2019-09-26 00:15:07 +01:00
11244bc182 Delete char window visuals, small scrolling fix for char creation background 2019-09-20 12:59:23 +00:00
3a0131306f Character assets Part 1 2019-09-18 16:46:12 +00:00
3f2e22f039 Exponential interpolation for linear damping
With an additional approximation to allow for the same size jumps given different framerates.
2019-09-09 19:11:40 +00:00
f574b1748a Merge branch 'desttinghim/sound-effects' into 'master'
Sound Effects

Closes #163 and #97

See merge request veloren/veloren!473
2019-09-06 11:19:32 +00:00
943495c0c5 Pixel art for axe and flying rod, shadow for zone names and death message 2019-09-05 17:28:33 +00:00
ad3bd0b2ce Add footstep sounds, implement crude footstep sounding
Sounds are played every tick, which is not good.
2019-09-05 03:08:09 -06:00
8a994ada8e Remove derpy eyes :( , fix undead eye indices, fmt 2019-09-03 23:06:15 -04:00
ca4da22c7d fixing eyes, cleanup on offsets 2019-09-03 23:06:13 -04:00
178657c871 tweaked hair colors, head offsets, skin colors 2019-09-03 23:06:11 -04:00
cc331c10b6 Remove use of empty.vox 2019-09-03 23:06:09 -04:00
074eee06e6 Add pants coloring, chest and pants sliders 2019-09-03 23:06:06 -04:00
bdb95be5cc hair and skin colours 2019-09-03 23:05:59 -04:00
c4999f5e9d adjust how figure head coloring is done 2019-09-03 23:05:58 -04:00
9654262938 model changes 2019-09-03 23:05:57 -04:00
a826eb76ec proper head offsets, more options 2019-09-03 23:05:56 -04:00
98175ffbce added more races with head/hair/eye offsets 2019-09-03 23:05:55 -04:00
fd251c4d3a Fix sliders, remove uneeded method, fix aspect ratio in character creation 2019-09-03 23:05:54 -04:00
7bebffb2af Add ron file for head offsets, segment unionizer 2019-09-03 23:05:52 -04:00
ab34377309 Add basic segment combination 2019-09-03 23:05:50 -04:00
e9bedf529d Pixel perfection, vox orientation, image rotation 2019-09-01 15:34:20 -04:00
f53904b534 More sprites, ui fixes, lianas 2019-09-01 19:04:03 +00:00
c433ef36d7 Sloped wall tops 2019-08-31 11:44:52 +01:00
e3c4e34edb Added city walls 2019-08-31 11:44:52 +01:00
144703da1c Added wall module assets 2019-08-31 11:44:52 +01:00
5a677b9c1e Added modular building generation 2019-08-31 11:44:52 +01:00
4de7a064a1 Added module parts, made cell size smaller 2019-08-31 11:44:52 +01:00
fe2ad92201 Initial implementation of towns 2019-08-31 11:44:52 +01:00
50c4764588 changed debug wand visuals, added icons for 2h sword main and alt attack 2019-08-29 19:44:29 +02:00
6e1c78e5d5 Add debug mode item giving speed boost in look_dir on click 2019-08-29 19:44:28 +02:00
38443c173c Merge branch 'master' of gitlab.com:veloren/veloren into sharp/jungle 2019-08-22 17:47:10 +02:00
aa4464d8f4 Adding more jungle trees. 2019-08-22 01:33:47 +02:00
8654622bfa colour tweaks 2019-08-21 20:43:38 +02:00