Joshua Barretto
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f537f82b17
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Updated vek, fixed house wall bugs
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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fe8ffc8f87
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Fixed more silly issues
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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6e6e322e90
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Fixed stupid generation bugs, made houses more interesting
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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293d1f2d5e
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More plot generation work
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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9e20d7390f
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Better house generation
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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14bac81dc4
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Added CSG house roofs
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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9875e2c025
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Began work on CSG-based primitive tree site structure generation system
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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331375fd8f
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Adjusted static lighting
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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95af1536be
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Town hazards
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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cd97a4b2fc
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Wider roads, better structure
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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1dab08075e
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Fixed biasing bug
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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7d94c3600f
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New town layouts, initial progress
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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660b297dd0
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Cliff height variety
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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7b807ed34c
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Removed dead code
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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81b93b548e
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More varied cliff placement
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2021-03-07 14:25:02 +00:00 |
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Joshua Barretto
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7ea9e32acf
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Better cliffs
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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e5b02ff7da
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Better water/cave/cliff interaction
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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466f3919d2
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Removed the worst water/cliff interaction issues
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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6274987fa6
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Fixed snow blocking all light
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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fe2479ee4c
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Better LoD water prediction
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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4ffdcd0fa1
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Cliff overhangs
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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740dcbb440
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Stone layering
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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9b5c9d1246
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Cliff improvements
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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620e2000d2
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Experimental cliffs, use column alt for world map
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2021-03-07 14:25:01 +00:00 |
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Monty
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8214c9df82
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PoI icon
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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3aff271a05
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Initial test site generation
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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717bbbf23e
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Better static light propagation between translucent objects
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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9e09c96a2a
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Fixed static light directionality
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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31832e1245
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Fixed wall leaking with dynamic light ambiance
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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aabe1d7cfd
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Point light ambiance for less harsh shadows
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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100cafa91b
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Directional baked lights for figures
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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c7e82aea26
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Began work integrating new sites into the world
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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6af0e77efd
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Better stairs
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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b07c942aef
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Added staircase to giant trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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284d061068
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Added staircases to giant trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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0c302bb020
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Lanterns in trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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6fc7d2a906
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Faster More interesting giant trees, better oaks, hives on branches
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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185b1c3053
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Specialised giant trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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abd1eec815
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Slightly smaller giant trees, more dispersed forests
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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7d526da735
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Experimental giant mother trees
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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e30c625d81
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More tree variety, denser forests
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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81206d5e13
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New site work
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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68b0aa5c50
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sync
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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9cf13ac3b2
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Simple coral
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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3766a77de1
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Better tree parameterisation, improved pines
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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953d8841b4
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Procedural pines (first attempt), more tree parameters
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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24773afe76
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Better parameterisation of trees
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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5e7c231788
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Switched to recursive tree generation and recursive culling algorithm for massive performance wins
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2021-03-07 14:25:00 +00:00 |
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Joshua Barretto
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6f11c4c5c7
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Added tree benchmarks
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2021-03-07 14:25:00 +00:00 |
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ccgauche
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2f68a565d4
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Fixed branch flattening
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2021-03-07 14:25:00 +00:00 |
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