timokoesters
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447617dc69
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Make durations and damage depend on weapon type
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2020-03-15 14:34:17 +01:00 |
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timokoesters
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598a4c6cbb
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Add loadout struct for info on weapon configurations
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2020-03-14 22:33:20 +01:00 |
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AdamWhitehurst
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7dfe00b674
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Finish state struct data refactor
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2020-03-14 15:17:27 -06:00 |
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AdamWhitehurst
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ee706fa32a
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Tweaking timed_combo
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2020-03-14 13:04:04 -06:00 |
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AdamWhitehurst
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6fc94c22ba
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Update timed combo, add CharacerBehavior trait
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2020-03-14 12:50:07 -06:00 |
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timokoesters
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fe19698d52
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Make abilities depend on weapon
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2020-03-14 16:40:29 +01:00 |
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Adam Whitehurst
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ac1c279a9b
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Begin TripleStrike Logic
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2020-03-12 08:22:42 -07:00 |
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Adam Whitehurst
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00e4ad61f7
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add ToolData::get_primary_abilities()
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2020-03-12 07:47:27 -07:00 |
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Adam Whitehurst
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68dd8c578f
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Add some ability costs
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2020-03-12 07:36:02 -07:00 |
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Adam Whitehurst
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990ea5c5a2
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Add triple_strike behavior to cs behavior sys
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2020-03-12 07:34:24 -07:00 |
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Adam Whitehurst
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772f7ff92d
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Remove can_transition and begin triple_strike
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2020-03-12 07:33:19 -07:00 |
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Adam Whitehurst
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3cb288bc8c
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Add TripleStrike
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2020-03-12 07:25:06 -07:00 |
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Adam Whitehurst
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a64bf1ac60
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TripleAttack -> TimedCombo
(it wasnt the right logic for the tiple attack)
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2020-03-12 05:16:40 -07:00 |
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timokoesters
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a3fc3c3122
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exit basic_attack when no weapon is equipped
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2020-03-10 20:40:54 +01:00 |
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timokoesters
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841a2bbd6d
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clean up old states, lower gravity
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2020-03-10 19:12:16 +01:00 |
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timokoesters
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0ce451a8b1
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fix: deny gliding/jumping/rolling under water
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2020-03-10 19:00:49 +01:00 |
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timokoesters
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70027da9aa
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feat: hitting enemies with basic_attack gives energy
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2020-03-10 18:54:59 +01:00 |
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timokoesters
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c88c4687f3
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fix: stop switching quickly between climbing and idle at low energy
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2020-03-10 17:33:36 +01:00 |
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Adam Whitehurst
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344bb955a2
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rename get_tool_data to unwrap_tool_data
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2020-03-08 21:28:45 -07:00 |
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jshipsey
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bce9d4c24f
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animation corrections
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2020-03-08 17:02:25 -04:00 |
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Adam Whitehurst
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5f8751e2d3
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Begin implementing triple attack
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2020-03-08 12:37:17 -07:00 |
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Adam Whitehurst
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fe1feebeb2
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Renaming fn's
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2020-03-08 10:38:40 -07:00 |
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Adam Whitehurst
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698fe9f451
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More util fn's, add comments
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2020-03-08 10:38:18 -07:00 |
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Adam Whitehurst
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f769c74bf4
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Add charging back
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2020-03-08 10:04:26 -07:00 |
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Adam Whitehurst
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adf34d4f0f
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User constants, faster characters
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2020-03-08 08:38:53 -07:00 |
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Adam Whitehurst
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5a9a8323f2
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Update utils/handle_move fn's
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2020-03-07 15:45:10 -08:00 |
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Adam Whitehurst
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49c7143144
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Clean up warnings
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2020-03-07 13:03:10 -08:00 |
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Adam Whitehurst
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54a7112ad9
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resolve conflicts merging master -> clientstates
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2020-03-07 12:49:48 -08:00 |
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Adam Whitehurst
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096d3b691e
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Merge master
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2020-03-07 12:49:15 -08:00 |
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Adam Whitehurst
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c678ca9540
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Re-add blocking
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2020-03-07 11:55:15 -08:00 |
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Adam Whitehurst
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cb9e3859da
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Rename character behavior sys
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2020-03-07 11:02:54 -08:00 |
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Adam Whitehurst
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b1d1299fe6
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Clean up character states
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2020-03-07 10:15:02 -08:00 |
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Songtronix
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d5c3034b8f
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Merge branch 'songtronix/introduce-codeowners' into 'master'
add CODEOWNERS file
See merge request veloren/veloren!698
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2020-03-07 02:39:20 +00:00 |
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Songtronix
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c433e5e64d
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add: CODEOWNERS file
introduces the need of approval by a specific group/person for the MR to be merged based on which part of the codebase is being touched
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2020-03-06 19:10:27 +01:00 |
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Imbris
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bf2844c71f
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Merge branch 'imbris/character-rendering' into 'master'
Remove `Client` dependency from Scene and implements #506
Closes #506
See merge request veloren/veloren!831
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2020-03-06 18:09:30 +00:00 |
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Imbris
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ed5afaec8a
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Fix tests
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2020-03-05 23:12:51 -05:00 |
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Imbris
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4a0c474be1
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Remove Client dependency from Scene types and audio managers, add an
example for using voxygen as a library to renderer images of characters
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2020-03-05 23:12:51 -05:00 |
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Acrimon
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511bbd3899
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Merge branch 'capucho/screenshots-logs-directory' into 'master'
Save screenshots and logs in a fixed directory
Closes #484
See merge request veloren/veloren!835
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2020-03-05 19:26:07 +00:00 |
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S Handley
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ea53dea8a7
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Fixes https://gitlab.com/veloren/veloren/issues/484 partially by saving logs to a fixed place (defined in the settings file)
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2020-03-05 19:26:07 +00:00 |
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Acrimon
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30f84c0115
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Merge branch 'capucho/add-pause-single-player-when-in-pause-menu' into 'master'
Pause when in singleplayer and pause menu
Closes #36
See merge request veloren/veloren!833
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2020-03-05 19:18:20 +00:00 |
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Capucho
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a3479f6a49
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Fixed the bugs in the settings tab and the character button in the escape menu and unpause when there is more than 1 player
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2020-03-05 18:55:14 +00:00 |
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Capucho
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6f6b8986b6
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Removed logging, added the changes to the changelog and fixed the logout button
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2020-03-05 18:55:14 +00:00 |
|
Capucho
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f13314e3da
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Fixed the erroneous load on pause
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2020-03-05 18:38:39 +00:00 |
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Capucho
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af21d19ff3
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Moved paused from GlobalState to SinglePlayer to prevent errors and unpauses now works using the resume button
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2020-03-05 18:38:39 +00:00 |
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Capucho
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a97b694dfe
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Groundwork for fixing #36 and rewrite of client timeouts so that they don't use Instant and Duration
|
2020-03-05 18:38:39 +00:00 |
|
Justin Shipsey
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68fbc2d1b6
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Merge branch 'slipped/attack-anim-experiment' into 'master'
weapon control bone
See merge request veloren/veloren!828
|
2020-03-05 14:02:11 +00:00 |
|
Justin Shipsey
|
86e15695fc
|
weapon control bone
|
2020-03-05 14:02:11 +00:00 |
|
Imbris
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3c7a8a7ce7
|
Merge branch 'shandley/deselect-after-drop' into 'master'
Deselect the inventory slot after dropping an item.
Closes #510
See merge request veloren/veloren!836
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2020-03-05 07:43:54 +00:00 |
|
Shane Handley
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9d8d61736b
|
Deselect the inventory slot after dropping an item.
|
2020-03-05 16:11:45 +09:00 |
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Acrimon
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7478d1a063
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Merge branch 'shandley/inventory-sfx' into 'master'
Add inventory SFX
Closes #485
See merge request veloren/veloren!810
|
2020-03-04 10:09:48 +00:00 |
|