Commit Graph

3176 Commits

Author SHA1 Message Date
timokoesters
447617dc69 Make durations and damage depend on weapon type 2020-03-15 14:34:17 +01:00
timokoesters
598a4c6cbb Add loadout struct for info on weapon configurations 2020-03-14 22:33:20 +01:00
AdamWhitehurst
7dfe00b674 Finish state struct data refactor 2020-03-14 15:17:27 -06:00
AdamWhitehurst
ee706fa32a Tweaking timed_combo 2020-03-14 13:04:04 -06:00
AdamWhitehurst
6fc94c22ba Update timed combo, add CharacerBehavior trait 2020-03-14 12:50:07 -06:00
timokoesters
fe19698d52 Make abilities depend on weapon 2020-03-14 16:40:29 +01:00
Adam Whitehurst
ac1c279a9b Begin TripleStrike Logic 2020-03-12 08:22:42 -07:00
Adam Whitehurst
00e4ad61f7 add ToolData::get_primary_abilities() 2020-03-12 07:47:27 -07:00
Adam Whitehurst
68dd8c578f Add some ability costs 2020-03-12 07:36:02 -07:00
Adam Whitehurst
990ea5c5a2 Add triple_strike behavior to cs behavior sys 2020-03-12 07:34:24 -07:00
Adam Whitehurst
772f7ff92d Remove can_transition and begin triple_strike 2020-03-12 07:33:19 -07:00
Adam Whitehurst
3cb288bc8c Add TripleStrike 2020-03-12 07:25:06 -07:00
Adam Whitehurst
a64bf1ac60 TripleAttack -> TimedCombo
(it wasnt the right logic for the tiple attack)
2020-03-12 05:16:40 -07:00
timokoesters
a3fc3c3122 exit basic_attack when no weapon is equipped 2020-03-10 20:40:54 +01:00
timokoesters
841a2bbd6d clean up old states, lower gravity 2020-03-10 19:12:16 +01:00
timokoesters
0ce451a8b1 fix: deny gliding/jumping/rolling under water 2020-03-10 19:00:49 +01:00
timokoesters
70027da9aa feat: hitting enemies with basic_attack gives energy 2020-03-10 18:54:59 +01:00
timokoesters
c88c4687f3 fix: stop switching quickly between climbing and idle at low energy 2020-03-10 17:33:36 +01:00
Adam Whitehurst
344bb955a2 rename get_tool_data to unwrap_tool_data 2020-03-08 21:28:45 -07:00
jshipsey
bce9d4c24f animation corrections 2020-03-08 17:02:25 -04:00
Adam Whitehurst
5f8751e2d3 Begin implementing triple attack 2020-03-08 12:37:17 -07:00
Adam Whitehurst
fe1feebeb2 Renaming fn's 2020-03-08 10:38:40 -07:00
Adam Whitehurst
698fe9f451 More util fn's, add comments 2020-03-08 10:38:18 -07:00
Adam Whitehurst
f769c74bf4 Add charging back 2020-03-08 10:04:26 -07:00
Adam Whitehurst
adf34d4f0f User constants, faster characters 2020-03-08 08:38:53 -07:00
Adam Whitehurst
5a9a8323f2 Update utils/handle_move fn's 2020-03-07 15:45:10 -08:00
Adam Whitehurst
49c7143144 Clean up warnings 2020-03-07 13:03:10 -08:00
Adam Whitehurst
54a7112ad9 resolve conflicts merging master -> clientstates 2020-03-07 12:49:48 -08:00
Adam Whitehurst
096d3b691e Merge master 2020-03-07 12:49:15 -08:00
Adam Whitehurst
c678ca9540 Re-add blocking 2020-03-07 11:55:15 -08:00
Adam Whitehurst
cb9e3859da Rename character behavior sys 2020-03-07 11:02:54 -08:00
Adam Whitehurst
b1d1299fe6 Clean up character states 2020-03-07 10:15:02 -08:00
Songtronix
d5c3034b8f Merge branch 'songtronix/introduce-codeowners' into 'master'
add CODEOWNERS file

See merge request veloren/veloren!698
2020-03-07 02:39:20 +00:00
Songtronix
c433e5e64d add: CODEOWNERS file
introduces the need of approval by a specific group/person for the MR to be merged based on which part of the codebase is being touched
2020-03-06 19:10:27 +01:00
Imbris
bf2844c71f Merge branch 'imbris/character-rendering' into 'master'
Remove `Client` dependency from Scene and implements #506

Closes #506

See merge request veloren/veloren!831
2020-03-06 18:09:30 +00:00
Imbris
ed5afaec8a Fix tests 2020-03-05 23:12:51 -05:00
Imbris
4a0c474be1 Remove Client dependency from Scene types and audio managers, add an
example for using voxygen as a library to renderer images of characters
2020-03-05 23:12:51 -05:00
Acrimon
511bbd3899 Merge branch 'capucho/screenshots-logs-directory' into 'master'
Save screenshots and logs in a fixed directory

Closes #484

See merge request veloren/veloren!835
2020-03-05 19:26:07 +00:00
S Handley
ea53dea8a7 Fixes https://gitlab.com/veloren/veloren/issues/484 partially by saving logs to a fixed place (defined in the settings file) 2020-03-05 19:26:07 +00:00
Acrimon
30f84c0115 Merge branch 'capucho/add-pause-single-player-when-in-pause-menu' into 'master'
Pause when in singleplayer and pause menu

Closes #36

See merge request veloren/veloren!833
2020-03-05 19:18:20 +00:00
Capucho
a3479f6a49 Fixed the bugs in the settings tab and the character button in the escape menu and unpause when there is more than 1 player 2020-03-05 18:55:14 +00:00
Capucho
6f6b8986b6 Removed logging, added the changes to the changelog and fixed the logout button 2020-03-05 18:55:14 +00:00
Capucho
f13314e3da Fixed the erroneous load on pause 2020-03-05 18:38:39 +00:00
Capucho
af21d19ff3 Moved paused from GlobalState to SinglePlayer to prevent errors and unpauses now works using the resume button 2020-03-05 18:38:39 +00:00
Capucho
a97b694dfe Groundwork for fixing #36 and rewrite of client timeouts so that they don't use Instant and Duration 2020-03-05 18:38:39 +00:00
Justin Shipsey
68fbc2d1b6 Merge branch 'slipped/attack-anim-experiment' into 'master'
weapon control bone

See merge request veloren/veloren!828
2020-03-05 14:02:11 +00:00
Justin Shipsey
86e15695fc weapon control bone 2020-03-05 14:02:11 +00:00
Imbris
3c7a8a7ce7 Merge branch 'shandley/deselect-after-drop' into 'master'
Deselect the inventory slot after dropping an item.

Closes #510

See merge request veloren/veloren!836
2020-03-05 07:43:54 +00:00
Shane Handley
9d8d61736b Deselect the inventory slot after dropping an item. 2020-03-05 16:11:45 +09:00
Acrimon
7478d1a063 Merge branch 'shandley/inventory-sfx' into 'master'
Add inventory SFX

Closes #485

See merge request veloren/veloren!810
2020-03-04 10:09:48 +00:00