Commit Graph

11 Commits

Author SHA1 Message Date
Michał
29a1a7050b Loot, foods and salvage tweaks 2023-07-19 14:16:20 +00:00
Sam
528b62c59a Rebase commit 2022-05-16 15:11:36 -04:00
juliancoffee
1b18629616 Execute asset migration 2022-04-08 19:17:01 +03:00
juliancoffee
e004fba9da Adress review 2022-01-28 00:02:34 +02:00
juliancoffee
7585c8dcc1 Migrate EntityConfig for Loadout update 2022-01-28 00:02:34 +02:00
jshipsey
2f2c171a4a cherrypick 2021-12-15 02:55:28 -05:00
Monty Marz
ec07dbb05e Merchant Outfit 2021-11-18 16:31:12 +00:00
Sam
daf287a469 Small loot rebalance. 2021-09-01 23:50:17 -04:00
juliancoffee
14ac9a8b4e Improve terms of EntityConfig and LoadoutBuilder
* rename LoadoutBuilder::new to LoadoutBuilder::empty
* remove LoadoutBuilder::default as Default makes no sense here
* move comments from template.ron to EntityConfig struct
* add FIXME comments to split EntityConfig into EntityBase and
EntityExtension
2021-07-28 19:19:10 +03:00
juliancoffee
23a020f602 Add Automatic NameKind to EntityConfig
+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00
juliancoffee
d04364b1f1 Replace EntityConfig main/second_tool with hands
+ Check equip_slot can hold item in LoadoutBuilder
2021-07-17 15:37:31 +03:00