Commit Graph

39 Commits

Author SHA1 Message Date
Luc Fauvel
4a29900914 Copying terrain pipeline and shaders for fluids 2019-08-18 10:33:18 +01:00
Imbris
d89fff1499 Fix typo, move shaders back out of subfolders 2019-08-15 23:59:10 -04:00
Imbris
be0e0e52a8 Improve colors 2019-08-15 23:59:09 -04:00
Imbris
c09eb77149 Add srgb converion in shaders 2019-08-15 23:56:14 -04:00
Imbris
cb25c45dec Move shaders, start asset reloading system 2019-08-15 23:56:12 -04:00
Tesseract
ec34fcf9c8 Optimised fragment and vertex shaders. Framebuffer depth target changed from DEPTH24_STENCIL8 to DEPTH24 for faster depth writing and reading (no bitwise operations needed). 2019-08-04 12:25:15 +01:00
Joshua Barretto
b34d22565e Added point lights 2019-07-21 19:22:49 +01:00
timokoesters
d7c159a4e1
Fix warnings all around voxygen 2019-07-04 14:08:01 +02:00
Imbris
b5ed35fd27 Smaller graphics cache that removes unused items 2019-07-02 21:21:36 -04:00
Joshua Barretto
eb2d1f3278 Comment cleanup 2019-06-06 06:46:02 +01:00
Joshua Barretto
9da2d82197 Added proper VD fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
cd630b0816 Reduced threadpool threads to keep render thread smooth 2019-06-05 20:52:51 +01:00
Joshua Barretto
e2182b1a68 Added basic light 2019-06-03 22:50:47 +01:00
Imbris
45bea22727 Add healthbars, rebase fixes, warning fixes
Former-commit-id: e293133eb18452a53446d2d765ecbe00e50720ba
2019-05-24 02:31:03 -04:00
Imbris
7fd3854093 ingame_ui
Former-commit-id: 5e836043d58f9217d711462d9f700e3eb096a076
2019-05-24 02:31:01 -04:00
Imbris
4f970b63ef fix screen shot flipping
Former-commit-id: 47ed01cd5f91445d1367121d939c01876008f643
2019-05-18 19:09:23 -04:00
Imbris
7855dfe52f Add screenshot, fullscreen, & debug keys
Former-commit-id: 9358575794b71535905c5133eb6764284c35fb34
2019-05-18 17:16:35 -04:00
Cody
6b09fd7c53 Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
2019-05-17 18:32:07 -04:00
Imbris
c780b85f24 Stop crash when minimizing
Former-commit-id: ca52ae2520bf5616d24f27d98244a470966f3573
2019-05-17 01:13:14 -04:00
robojumper
ee9f54bacd Move u_globals to shared included file
Former-commit-id: b6122177ce98cd52bc032e2d8414671d3bcb9b5c
2019-05-12 11:23:21 +02:00
Imbris
b99a8dea39 Stop recreating vertex buffers for ui
Former-commit-id: 6e9326d1bca942e4da70281e3d86b624f9d2504a
2019-05-11 10:22:20 -04:00
Joshua Barretto
6da495f0bd Fixed window resizing
Former-commit-id: 81f2e18274aadb53b07704cf10c5c27efdccb032
2019-05-09 18:57:47 +01:00
Joshua Barretto
c48a82e78d Adjusted sun and added F16 render target
Former-commit-id: 5585e0038846ef34378933eeb9051714ffe2c100
2019-05-09 18:57:47 +01:00
robojumper
209b29a870 Slightly improve render target creation code
Former-commit-id: 7ce92cce35834b006df9dacb4b4dd3e88d603b4e
2019-05-06 14:06:07 +02:00
robojumper
821ab80c5b Add post-process pipeline
Former-commit-id: aed1fff25f7fd95fe040b0877011cbe57e77eba3
2019-05-06 10:22:47 +02:00
Forest Anderson
993388e56a Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
2019-04-29 20:37:19 +00:00
Imbris
b0009f9e14 apply scizzor from conrod, replace [T; 4] with vek::Aabr<T> for ui rects
Former-commit-id: 4eaa8832ddda40882cc45c3a08c5de2fa5e68682
2019-03-20 01:26:24 -04:00
Imberflur
1962320f7e add ui text rendering
Former-commit-id: 5b9b809c660a2fdd178688bdaa63d16128debe08
2019-03-20 01:24:21 -04:00
Joshua Barretto
c16a257ae3 Added server-cli, UI tests
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
2019-01-30 12:11:34 +00:00
Joshua Barretto
a1617e7b5c Added window resize handling 2019-01-23 22:39:31 +00:00
Joshua Barretto
bd561dd1aa Added terrain pipeline 2019-01-14 23:13:58 +00:00
Joshua Barretto
8184bc6fc0 Added figures, segments, test .vox files, basic animation test 2019-01-13 20:53:55 +00:00
Joshua Barretto
96d01a9293 Made it bloo 2019-01-12 14:01:01 +00:00
Joshua Barretto
979f47420d Added camera panning and cursor trapping 2019-01-12 13:56:34 +00:00
Joshua Barretto
45d5a0a396 Added cursor trapping, more documentation 2019-01-12 01:14:58 +00:00
Joshua Barretto
c9d877de7a Added session, documented, improved structure 2019-01-11 23:18:34 +00:00
Joshua Barretto
d559d633ab Added pipeline components 2019-01-11 20:14:37 +00:00
Joshua Barretto
d8c87984d5 Switch back to old gfx backend 2019-01-11 17:30:13 +00:00
Joshua Barretto
5d6ec363a5 Added triangle test 2019-01-07 21:10:31 +00:00