Commit Graph

10032 Commits

Author SHA1 Message Date
Joshua Barretto
4bae3a4b62 Merge branch 'make-merchants-send-trade-on-iteraction' into 'master'
Make merchants send the player a trade request when interacted with

Closes #1368

See merge request veloren/veloren!2914
2021-10-11 16:45:18 +00:00
Imbris
4b2842da2f Merge branch 'imbris/opt-phys-2.0' into 'master'
Make terrain physics faster with internal iteration

See merge request veloren/veloren!2915
2021-10-11 14:52:46 +00:00
Joshua Barretto
6d7f15b5da Merge branch 'juliancoffee/fix_rtsim_names' into 'master'
Fix Traveller names

See merge request veloren/veloren!2916
2021-10-11 12:33:33 +00:00
juliancoffee
b5d9e4e4a9 Fix Traveller names
- Previously RtSim were created with automatic name for body generated
  from EntityConfig, not from RtSim body. Now RtSim body is set for
  EntityConfig.
2021-10-11 15:06:43 +03:00
Samuel Keiffer
05b85a00e2 Merge branch 'sam/wiki-all-entities' into 'master'
Csv export entity drops tool now has ability to export all entities at once.

See merge request veloren/veloren!2910
2021-10-10 16:56:46 +00:00
Sam
fc787d150e Now stores a column for entity path to more easily allow searching for what drops a particular item in the future
Fixed excel perceiving certain csv entries as a date
2021-10-10 12:37:16 -04:00
Marcel
a4cf875a54 Merge branch 'isse/crafted-from-item' into 'master'
use "input:____" for searching by recipe input

See merge request veloren/veloren!2893
2021-10-10 15:44:44 +00:00
Isidor Nielsen
f0864a7b0a use "input:____" for searching by recipe input 2021-10-10 15:44:43 +00:00
Marcel
94439a4240 Merge branch 'jtriantafylos/background_fps' into 'master'
Fixes #1350 - Allow players to cap the game FPS when unfocused

Closes #1350

See merge request veloren/veloren!2890
2021-10-10 15:33:38 +00:00
James Triantafylos
99776a6ebd Fixes #1350 - Allow players to cap the game FPS when unfocused 2021-10-10 15:33:31 +00:00
Imbris
4f6eb286e6 Remove dead commented code, updated changelog, commented profiling spans
(but left in for easy reuse later), fix clippy complaint
2021-10-10 03:09:03 -04:00
Imbris
57922d9802 Rearrange iteration pattern so that x is in the inner loop in the default for_each_in (no or little perf change) 2021-10-10 02:42:07 -04:00
Imbris
11c8cf19d1 Switch to for loops in default for_each_in (small perf increase), add inline to sprite methods (no perf change) 2021-10-10 02:42:07 -04:00
Imbris
5777486f5c Remove custom for_each_in from Chonk 2021-10-10 02:42:07 -04:00
Imbris
f65399eb00 Make LiquidKind::merge as inlineable, remove always from TerrainGrid::for_each_in inline annotation 2021-10-10 02:42:07 -04:00
Imbris
2350c08e91 Try marking VolGrid2d::for_each_in and friends as inlineable 2021-10-10 02:42:07 -04:00
Imbris
3a4c45f045 Try marking Chonk::for_each_in and related functions as inlineable 2021-10-10 02:42:07 -04:00
Imbris
7f6ba90f59 simplify water/walls check code, interally iterate in chonks (but not
chunks)
2021-10-10 02:42:06 -04:00
Imbris
e7b92789f9 Refactor some of the terrain collision code, failed pre-emptive liquid check experiment 2021-10-10 02:42:06 -04:00
Imbris
8987f6128e Do iteration check for snapping after checking the other conditions 2021-10-10 02:42:06 -04:00
Imbris
798e02b9e5 Convert water/walls check to the new iteration function 2021-10-10 02:42:06 -04:00
Imbris
59bd5b4acd Initial iterator optimization by using internal iteration at the vol_grid level, water/walls not switched over yet 2021-10-10 02:42:06 -04:00
antoniomuso
761ae8f69d Make merchants send the player a trade request when interacted with 2021-10-09 21:14:01 +02:00
Joshua Barretto
4be50b8c56 Merge branch 'ubruntu/group-loot-notifications' into 'master'
Groups can see what each member picks up

See merge request veloren/veloren!2906
2021-10-09 10:50:02 +00:00
ubruntu
5fbc0d3a06 Groups can see what each member picks up 2021-10-09 10:50:01 +00:00
Joshua Barretto
a7a9e00a3a Merge branch 'imbris/dedup-chunk-gen-attempt' into 'master'
More robustly avoid duplicate chunk generation

See merge request veloren/veloren!2912
2021-10-08 22:00:50 +00:00
Imbris
d8a1f15358 Merge branch 'devrique/add-catalan-catalonia' into 'master'
Add catalan (Catalonia) language translation

See merge request veloren/veloren!2894
2021-10-08 20:42:46 +00:00
Imbris
2561f8e79f Merge branch 'CapsizeGlimmer/centering-cursor-error-spam' into 'master'
Prevent "Error setting/centering cursor position" message spam

See merge request veloren/veloren!2902
2021-10-08 20:29:25 +00:00
Imbris
8987389e8a Submit chunk requests to the generator within the terrain system right before receiving new chunks, so that duplicate work is not done for chunks that just finished but were not yet added to the terrain. 2021-10-08 16:17:31 -04:00
Enrique AM
277273ff14 Update CHANGELOG.md 2021-10-08 19:37:46 +02:00
GLawrence29
e7f1260f1d Add catalan (Catalonia) language translation 2021-10-08 19:37:46 +02:00
Imbris
9030fee99f Ensure cancelled chunks are not loaded into the terrain 2021-10-08 13:20:50 -04:00
Joshua Barretto
3a883a3695 Merge branch 'treeco/too-many-bees' into 'master'
Decrease beehive frequency on apple trees

See merge request veloren/veloren!2911
2021-10-08 17:18:26 +00:00
Treeco
e48c13e140 Decrease beehive frequency on apple trees 2021-10-08 17:42:01 +01:00
Joshua Barretto
d73ec09d83 Merge branch 'zesterer/exploit-patching' into 'master'
Prevented double-spawning of chunks

See merge request veloren/veloren!2908
2021-10-08 11:36:22 +00:00
Joshua Barretto
6d33e0d183 Prevented double-spawning of chunks 2021-10-08 12:20:46 +01:00
Sam
53c9dfcd92 Csv export entity drops tool now has ability to export all entities at once. 2021-10-07 20:28:18 -04:00
Joshua Barretto
84b563a7b6 Merge branch 'zesterer/exploit-patching' into 'master'
Added minimum server-side chunk loading

See merge request veloren/veloren!2905
2021-10-07 13:56:16 +00:00
Joshua Barretto
8dc8aeace5 Added minimum server-side chunk loading 2021-10-07 14:23:55 +01:00
CapsizeGlimmer
a723406df7 Prevent "Error setting/centering cursor position" message spam 2021-10-06 21:25:14 +00:00
Imbris
fd181d008a Merge branch 'imbirs/hud-map-tweaks' into 'master'
A few tweaks to the Hud map

See merge request veloren/veloren!2901
2021-10-06 20:04:39 +00:00
Imbris
26c028975e Remove map drag from the settings file since it is always reset when closing the map leaving little reason to persist it 2021-10-06 02:13:02 -04:00
Imbris
66076db7bb Make map icons fade out quickly when near the edge of the map display 2021-10-06 01:37:11 -04:00
Treeco
daa921bc6b Merge branch 'treeco/new-trees' into 'master'
More procgen trees, large map fixes

See merge request veloren/veloren!2899
2021-10-06 01:53:59 +00:00
Treeco
305bdf94ef Various map UI fixes for large worlds
changes `zoom` such that 1.0 means 1 Conrod unit = 1 chunk, rather than 1.0 meaning fully zoomed out
2021-10-06 02:26:58 +01:00
Treeco
4ab6336d11 Fix large map loading 2021-10-06 02:26:58 +01:00
Treeco
719fce1c89 Procgen apple trees 2021-10-06 02:26:43 +01:00
Treeco
dafa1327d0 Added mottled bark to birch 2021-10-06 02:26:43 +01:00
Treeco
c502bc177a Procgen birches 2021-10-06 02:26:43 +01:00
Samuel Keiffer
aaaf59d672 Merge branch 'sam/wiki-loot' into 'master'
Created csv export tool to get all item drops from an entity

See merge request veloren/veloren!2892
2021-10-05 15:45:22 +00:00