Joshua Barretto
|
5614eaa7a5
|
Cleaned up rtsim rules
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
3e0f5295c0
|
Added CharacterActivity, made NPCs look at the player when speaking to them
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
2e047f6723
|
Use atomic file for rtsim data
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
082bcdb755
|
Don't hunt friendly animals
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
c8d0443111
|
Clippy fixes
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
9f025de27d
|
Addressed feedback
|
2023-04-09 19:25:57 +01:00 |
|
Joshua Barretto
|
1fcb46ae0c
|
Made merchants advertise wares
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
b72d8f3192
|
Added the ability for rtsim to tell NPCs to speak
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
7dfbc2bdab
|
Made socialising NPCs dance
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
5aaee96cb1
|
Removed special-casing of merchants
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
2d7d172f49
|
Made rtsim aware of character locations
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
7175f7f02f
|
Hunters explore forests to hunt game
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
b402e450cf
|
Added rtsim_npc, made herbalists gather ingredients
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
dfb5e32803
|
Don't interact forever
|
2023-04-09 19:25:56 +01:00 |
|
Joshua Barretto
|
364255c7fe
|
Allowed rtsim NPCs to greet nearby actors
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
d53b344c23
|
make merchants use tell, and general cleanup
|
2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
|
8ba68e30f3
|
Merchants no longer buy/sell things they don't know the price of
|
2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
|
ea007ff702
|
Cleaning up
|
2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
|
6035234c6e
|
Removed old rtsim
|
2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
|
5062920b5c
|
Better NPC spawning
|
2023-04-09 19:25:55 +01:00 |
|
Joshua Barretto
|
64324262c7
|
Added /rtsim_purge command
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
1c0fdf9228
|
rtsim personalities
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
7ac6c6b453
|
fix warnings in rtsim
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
adb2e1ba85
|
very simple repopulation
|
2023-04-09 19:25:55 +01:00 |
|
Isse
|
dda1be58d4
|
big birds!
|
2023-04-09 19:25:54 +01:00 |
|
Isse
|
64bd11d34a
|
use wpos_to_cpos
|
2023-04-09 19:25:54 +01:00 |
|
Isse
|
1a117f1331
|
rtsim vehicles
|
2023-04-09 19:25:54 +01:00 |
|
Isse
|
a7588e274d
|
clean up mounting
|
2023-04-09 19:25:54 +01:00 |
|
Isse
|
a6b2f04518
|
use push_basic_input instead of actions.push
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
bb96e92362
|
Track almost all collectable sprites, added resource replenishment
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
94390331e0
|
Rtsim death event
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
077da13a5f
|
Improved herbalist, hunter, farmer, added cultist factions
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
2aa6ced357
|
Removed patrol origin from humanoid NPCs
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
84eb7b0653
|
Made adventurers explore sites before moving on
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
2b3f0737d0
|
Added npc_info, action backtraces
|
2023-04-09 19:25:54 +01:00 |
|
Joshua Barretto
|
b2f92e4a6c
|
Switch to combinator-driven NPC AI API
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
acecc62d40
|
sync
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
0b4d3c9e20
|
Fixed scaling of airships
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
7e9474ab70
|
Overhauled rtsim2 pathfinding with TravelTo
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
1b439d0897
|
New behaviour tree system for rtsim2
|
2023-04-09 19:25:53 +01:00 |
|
Joshua Barretto
|
e8b489a71a
|
sync
|
2023-04-09 19:25:53 +01:00 |
|
TaylorNAlbarnaz
|
3a52cc1fa3
|
NPCs walk in when pathing in intrasite
|
2023-04-09 19:25:53 +01:00 |
|
IsseW
|
63f1ac0e31
|
trade with alchemists
|
2023-04-09 19:25:53 +01:00 |
|
IsseW
|
c026b4d20a
|
travelers say where they're going
|
2023-04-09 19:25:53 +01:00 |
|
IsseW
|
9be6c7b527
|
Pathing between sites.
|
2023-04-09 19:25:53 +01:00 |
|
IsseW
|
ca02b5e97c
|
cleaner entity creation
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
6397e283b2
|
Added world settings
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
e08f7d4fa9
|
Added blacksmith
|
2023-04-09 19:25:52 +01:00 |
|
IsseW
|
afd9ea5462
|
site pathing
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
f40cfb4ac3
|
Made farmers sell food
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
e204789ce9
|
Persist TimeOfDay with rtsim
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
ee048ad5a2
|
Made NPCs talk and trade
|
2023-04-09 19:25:52 +01:00 |
|
IsseW
|
21f9bcb8e2
|
added professions, and loadouts
|
2023-04-09 19:25:52 +01:00 |
|
IsseW
|
ac0e62df8e
|
tp_npc command
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
587996abb7
|
Correctly scale glider physics
|
2023-04-09 19:25:52 +01:00 |
|
Joshua Barretto
|
558dd99fd3
|
Added basic rtsim NPC simulation, rtsim controller support
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
8ff438bb5b
|
Smol animals
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
c856f2625c
|
Added rtsim sites
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
1dc7518200
|
Added rtsim entity unload hook
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
87a6143375
|
Began adding rtsim2 NPCs, scale command
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
9d3dadfaba
|
Make resource depletion an rtsim rule
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
0b06eaec6f
|
Use MessagePack for more compact rtsim state persistence
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
a421c1239d
|
Use BufReader/BufWriter for rtsim2 operations
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
c168ff2f9b
|
Added rtsim saving, chunk resources, chunk resource depletion
|
2023-04-09 19:25:51 +01:00 |
|
Joshua Barretto
|
0cafafdaa7
|
Began integrating rtsim2 into server
|
2023-04-09 19:25:51 +01:00 |
|
Imbris
|
e20cf5f14f
|
Reduce rand::thread_rng calls, document MeleeConstructor scaled field more, remove extra stances.get() in hud/mod.rs
|
2023-04-07 01:59:41 -04:00 |
|
Sam
|
132f26dbc0
|
Addressed review
|
2023-04-06 10:57:16 -04:00 |
|
Sam
|
79812a7326
|
Addressed persistence review comments.
|
2023-04-06 10:57:15 -04:00 |
|
Sam
|
00710a4eb0
|
Fixed csv tools
|
2023-04-06 10:57:13 -04:00 |
|
Sam
|
52a62420db
|
Changed durability persistence to a NonZeroU32
|
2023-04-06 10:54:49 -04:00 |
|
Sam
|
011b6c3feb
|
Changed how durability was persisted so that a more general system can be used for future item properties.
|
2023-04-06 10:54:49 -04:00 |
|
Sam
|
0966753699
|
Added repair recipes
|
2023-04-06 10:54:48 -04:00 |
|
Sam
|
c3f5bc13f1
|
Equipment can now be repaired at sprites in town.
|
2023-04-06 10:54:48 -04:00 |
|
Sam
|
c586db8feb
|
Item durability is now persisted
|
2023-04-06 10:54:47 -04:00 |
|
Sam
|
a07e042fa2
|
Items now lose durability on death
|
2023-04-06 10:54:46 -04:00 |
|
Antonios Barotsis
|
34cdd2d7f5
|
fmt
|
2023-04-04 23:25:11 +02:00 |
|
Antonios Barotsis
|
093b1c924c
|
Refactored according to review
|
2023-04-04 23:16:00 +02:00 |
|
Antonios Barotsis
|
3adea9cdbb
|
Temporarily patch underwater fall damage bug
|
2023-04-04 19:16:58 +02:00 |
|
Samuel Keiffer
|
494019ecc2
|
Merge branch 'sam/polymorph-buff-fix' into 'master'
Fix multiple polymorph buffs
See merge request veloren/veloren!3850
|
2023-04-02 22:45:54 +00:00 |
|
Joshua Barretto
|
33ebb0a4a3
|
Make clippy happy
|
2023-04-01 22:55:45 +01:00 |
|
Joshua Barretto
|
ab4e3d23e3
|
Make clippy happy
|
2023-04-01 22:03:24 +01:00 |
|
Sam
|
f40ef0d5dd
|
Polymorph effect now more correctly handles when multiple polymorph buffs are applied.
|
2023-04-01 13:11:59 -04:00 |
|
Joshua Barretto
|
63a949b95c
|
Removed spawn town and safe spawn settings
|
2023-04-01 17:51:05 +01:00 |
|
Joshua Barretto
|
42c534b7b4
|
Removed /home, replaced with /respawn
|
2023-04-01 17:37:01 +01:00 |
|
Joshua Barretto
|
2e3870cf6d
|
Shut up, clippy
|
2023-03-31 21:17:38 +01:00 |
|
Joshua Barretto
|
9e76561ad6
|
Spawn new players at the highest point in a chunk
|
2023-03-31 14:38:32 +01:00 |
|
Joshua Barretto
|
acec45b756
|
Initial implementation of starting site choice
|
2023-03-31 14:24:14 +01:00 |
|
Isse
|
c34e5ad4ed
|
Small fixes
|
2023-03-29 23:11:59 +00:00 |
|
Sam
|
cdaf9e5c0e
|
Ability changes
|
2023-03-26 21:41:22 -04:00 |
|
Sam
|
ef7b400cca
|
Number tweaking
|
2023-03-26 19:50:42 -04:00 |
|
Sam
|
f2dfaf0276
|
Fixed dullahan AI. Some number tweaks.
|
2023-03-23 21:56:16 -04:00 |
|
Isse
|
1298fc792b
|
Merge branch 'ProfessionalHobbyist/configurable_day_night_length' into 'master'
Add setting to control length of day/night cycle for servers. ("Fix" for https://gitlab.com/veloren/veloren/-/issues/1798)
See merge request veloren/veloren!3836
|
2023-03-23 16:33:39 +00:00 |
|
Sophia Waggoner
|
b1943cdb26
|
Handle invalid settings gracefully (use default, give warning).
|
2023-03-22 11:16:30 -07:00 |
|
Sophia Waggoner
|
30251221e5
|
Fix math mistakes (24 * 60 is 1440 not 1400)
|
2023-03-22 06:19:38 -07:00 |
|
Sophia Waggoner
|
83d66a180a
|
Delete TODO
|
2023-03-22 06:14:51 -07:00 |
|
Sophia Waggoner
|
264e4a53f8
|
cargo clippy + fmt
|
2023-03-22 05:49:54 -07:00 |
|
Sophia Waggoner
|
4a3d1bbb86
|
Ultimately use setting in day cycle updates.
(First functional commit.)
|
2023-03-21 21:32:05 -07:00 |
|
Sophia Waggoner
|
7e4ea483e0
|
Add a ServerConstants to Client and Server structs and sync on register.
|
2023-03-21 20:28:08 -07:00 |
|
Sam
|
c78c45ec73
|
Addressed review
|
2023-03-21 20:16:59 -04:00 |
|
Sam
|
0dc25c8389
|
Addressed review
|
2023-03-21 20:16:57 -04:00 |
|