Commit Graph

188 Commits

Author SHA1 Message Date
Joshua Barretto
5a677b9c1e Added modular building generation 2019-08-31 11:44:52 +01:00
Joshua Barretto
4de7a064a1 Added module parts, made cell size smaller 2019-08-31 11:44:52 +01:00
Joshua Barretto
fe2ad92201 Initial implementation of towns 2019-08-31 11:44:52 +01:00
Joshua Yanovski
38443c173c Merge branch 'master' of gitlab.com:veloren/veloren into sharp/jungle 2019-08-22 17:47:10 +02:00
Joshua Yanovski
aa4464d8f4 Adding more jungle trees. 2019-08-22 01:33:47 +02:00
Monty Marz
fade04d44e Pfauenauge/plants grass 2019-08-21 17:22:05 +00:00
Joshua Yanovski
d8c864cf3a Making jungles work. 2019-08-19 01:52:26 +02:00
Vechro
71710fb091 Dungeon fixes 2019-08-18 10:33:18 +01:00
Vechro
6cf5b99857 Add water-based dungeons 2019-08-18 10:33:18 +01:00
Monty Marz
aac53f9311 Part 1 of implementing the social window 2019-08-07 13:14:26 +00:00
Vechro
595f9ac3d2 Add a new dungeon, fixes for existing ones 2019-08-06 12:51:14 +03:00
Monty Marz
8c1d244bf8 New Female Danari and Elf models, Airblocks for tower ruins and witch house 2019-08-04 11:23:01 +00:00
Joshua Barretto
7c6479a1fa More dungeons 2019-08-04 10:09:51 +01:00
Joshua Barretto
8b9a92b30e Added dungeons 2019-08-03 22:15:23 +01:00
Joshua Barretto
e7dd151833 Added fruit trees 2019-07-09 17:08:43 +01:00
Joshua Barretto
879789ecc4 Fixed acacia colours 2019-07-08 20:28:48 +01:00
Joshua Barretto
6b415c1b87 Added large ribcages in deserts 2019-07-08 17:57:41 +01:00
Joshua Barretto
14ba09f96b Added acacia trees, desert bones, fixed minor worldgen issues 2019-07-08 17:41:20 +01:00
Joshua Barretto
c2a11ed6b2 Improved worldgen performance with more precise z bound checks 2019-07-08 15:51:38 +01:00
Joshua Barretto
44b5473a82 Added rare structures, totally refactored structure spawning 2019-07-08 00:50:36 +01:00
Pfauenauge90
a56747b555 acacia trees 2019-07-07 16:19:20 +02:00
Joshua Barretto
0734529ef6 Made postprocessing brighter 2019-06-26 19:14:12 +01:00
Joshua Barretto
b94c0ace8c Removed RefCell from column cache 2019-06-26 19:14:12 +01:00
Pfauenauge90
d75160e2f8 oak size changes 2019-06-26 19:14:12 +01:00
Pfauenauge90
b5d529f824 changes restore 2019-06-26 19:14:12 +01:00
Joshua Barretto
b987bda9ce Stronger shadows, fewer cliffs in oceans 2019-06-26 19:14:12 +01:00
Monty Marz
9f5fe0231f palette changes 2019-06-13 11:59:05 +01:00
Pfauenauge90
e7649e1db4 small fixes 2019-06-13 11:59:05 +01:00
Pfauenauge90
43ca660e63 tree stumps, shorter pines 2019-06-13 11:59:05 +01:00
Monty Marz
bac7bad9f7 Tree fixes 2019-06-13 11:59:05 +01:00
Joshua Barretto
e618e97b1f Improved cave noise 2019-06-03 22:50:47 +01:00
Pfauenauge90
455b99ed37 human house assets 2019-06-03 22:50:47 +01:00
Pfauenauge90
ce6a9ac32d Roots added
fmt

asset fix
2019-06-03 22:50:27 +01:00
Pfauenauge90
53ffc50242 Even more assets with offsets 2019-05-31 18:05:56 +02:00
Pfauenauge90
47e4c297d8 more assets, offsets for temperate trees 2019-05-31 18:05:55 +02:00
Pfauenauge90
04ec381715 Asset path change 2019-05-31 18:05:55 +02:00
Joshua Barretto
c919f6fc83 Better tree spawning, more trees
Former-commit-id: abf4ff8a2eb005c2cd1832f5a3ae7182c4fc31f6
2019-05-25 06:38:40 +01:00
Joshua Barretto
c8ba5d9f89 Basic pine tree spawning
Former-commit-id: e58374724f6c9cb4a54ae96abd3420b02207fd30
2019-05-25 05:51:45 +01:00