1d33d7e4c4
Fixed lantern holding logic
2023-10-12 18:08:24 +01:00
eab9e0e047
Shift feet due to run tilt
2023-10-12 17:57:02 +01:00
dac228d733
Account for tilting for foot orientation
2023-10-12 17:43:29 +01:00
ecc2991ef5
Vary animation speed based on humanoid scale
2023-10-12 17:27:22 +01:00
a895243cb2
Fixed shoulder pads for new running animation
2023-10-12 17:01:57 +01:00
4439d1e3fe
Improved riding animation
2023-10-12 16:39:32 +01:00
2880dd7af4
Minor improvements to running
2023-10-12 16:18:53 +01:00
2d68a93a78
Improved existing weapon wielding animations
2023-10-12 15:12:35 +01:00
148069b4ad
Fixed rolling angles
2023-10-12 15:12:23 +01:00
1c6aa4a53e
Improved wielding animation
2023-10-12 14:18:54 +01:00
d52f3af727
Better gliding
2023-10-12 12:34:17 +01:00
d5565c4a41
Added strafe-like rolling
2023-10-12 12:34:08 +01:00
ad580ab33c
Better head movement
2023-10-12 01:28:21 +01:00
68857d5af7
fix client without singleplayer feature
2023-10-12 01:47:30 +02:00
72db9b61b3
client local time
2023-10-12 01:46:12 +02:00
7c170ce246
Improved running animation
2023-10-12 00:07:48 +01:00
472b996c8e
Merge branch 'isse/shader-fp-fixes' into 'master'
...
Shader floating point fixes
See merge request veloren/veloren!4120
2023-10-11 23:04:33 +00:00
4967eebb0b
change time of day repeat to 1000 days
2023-10-11 23:12:54 +02:00
8a5f237e9c
Frost gigas tweaks
2023-10-08 11:35:01 +00:00
7d37646dac
renames and comments
2023-10-07 19:53:55 +02:00
bc436e2c9f
make particles only use 1 float for inst time again
2023-10-07 19:53:55 +02:00
a152e4dfb4
time-proof usages of tick
2023-10-07 19:53:55 +02:00
b11aac2b5b
use look dir for spectator
2023-10-07 19:53:55 +02:00
6d4be9bd01
time proof time of day in shaders
2023-10-07 19:53:55 +02:00
8e95cb944d
cargo fmt after updating new toolchain
2023-10-06 09:13:01 +02:00
cb25a409d5
more clippy fixes in all binaries
2023-10-06 09:12:31 +02:00
631f3ab8ee
fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support
2023-10-05 23:23:27 +02:00
882a8d104c
Revert "extended clippy from quality.sh"
...
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
df03c92741
extended clippy from quality.sh
2023-10-05 22:00:49 +02:00
540f0d10f2
cargo clippy after toolchain-update
2023-10-05 22:00:49 +02:00
394c8892bb
update toolchain to nightly-2023-09-28
2023-10-05 22:00:48 +02:00
a3be68930e
review comments
2023-10-02 23:23:42 +02:00
7734b653e7
replace all uses of Arc<> with references
2023-10-02 16:52:41 +02:00
9ababec625
fix UI issues & cleanup
2023-09-29 23:30:44 +02:00
66f6b81575
singleplayer server initialization status
2023-09-29 23:30:14 +02:00
9a3f53c32c
added status updates to loading screen
2023-09-29 23:30:14 +02:00
9c398cb06d
djust for changes in specs safety refactor
2023-09-24 23:46:59 -04:00
cd98dd5245
Remove unused deps flagged by cargo-machete
2023-09-21 22:59:50 -04:00
3f6d23ad7f
remove unwrap from controller modifier handler
2023-09-18 18:34:57 +02:00
f4ca60cbb6
Map selector and generation UI
2023-09-17 17:11:19 +00:00
34ee35c524
Prefer locking the cursor when grabbing it (if that option is supported)
...
over just confining it to the window.
This prevents the cursor from moving around when controlling the camera.
2023-09-10 16:51:31 -04:00
ec42b9b5ce
don't store group id in ChatMode
2023-09-06 17:47:16 +02:00
06111612a3
voxygen: better translation of buff-death messages
...
This removes interpolation of translated strings, which is bad practice
because it simply doesn't work in many languages.
Translation files were updated using the following fish script. Some
resulting translations are truly terrible, but they always have been -
now it's just a lot more obvious.
```
function getbuff --argument langfile buff
grep hud-outcome-$buff $langfile | cut -d= -f2- | string trim
end
set buffs burning bleeding curse crippled frozen mysterious
function replacebuffs --argument langfile entity
set slug 'hud-chat-died_of_'$entity'_buff_msg'
for buff in $buffs[-1..1]
set bstr (getbuff $langfile $buff)
or continue
sed -i -e '/'$slug'/{p; s/[^=]* = \(.*\)/ .'$buff' = \1/; s/{ \$died_of_buff }/'(string replace / '\\/' $bstr)'/}' $langfile
end
sed -i -E 's/('$slug' \=).*/\1/' $langfile
end
function dofile --argument langfile
sed -i -e s/buff_nonexistent/nonexistent_buff/ $langfile
for entity in pvp npc nonexistent
replacebuffs $langfile $entity
end
sed -i -e s/nonexistent_buff/buff_nonexistent/ $langfile
sed -i -e /hud-outcome-/d $langfile
sed -i -e '/#.*outcomes/d' $langfile
end
for langfile in assets/voxygen/i18n/*/hud/chat.ftl
echo doing $langfile
dofile $langfile
end
```
2023-08-29 17:09:48 +00:00
9ef2875db7
voxygen: avoid unnecessary allocation
...
Cow::to_string() goes through &str even for an Owned variant,
Cow::into_owned() passes Owned variants through as-is. As it happens,
the values here are always Owned (see comment in try_msg_ctx()
implementation).
2023-08-29 17:09:31 +00:00
4d21fbaea5
add fr translations
2023-08-29 10:14:48 +00:00
f6b1d39cf4
Merge branch 'xMAC94x/update_dependencies' into 'master'
...
xmac94x/update dependencies
See merge request veloren/veloren!4090
2023-08-28 17:08:55 +00:00
f2958954b9
new model for portal & use cultist particles
2023-08-27 19:40:49 +02:00
b4216ec634
get rid of old criterion
2023-08-27 19:17:04 +02:00
de34726fa7
Merge branch 'imbris/winit-update-v2' into 'master'
...
Update winit to 0.28
See merge request veloren/veloren!4088
2023-08-27 15:10:00 +00:00
eec1b5853e
Remove unused cpal version
...
Also it turns out directories-next is in use for something that we need
2023-08-23 00:47:31 -04:00