Sam
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7b27b63122
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Melee attacks now only hit a single target by default
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2022-10-27 20:06:28 -04:00 |
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runrobdog
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1e19f5541b
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tweak entity stats
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2022-06-17 21:41:04 +02:00 |
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runrobdog
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95148a9968
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tweaks entity stats
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2022-06-17 12:35:06 +02:00 |
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Sam
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b0644ca767
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Melee attacks are now created through a melee constructor.
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2022-01-17 20:41:24 -05:00 |
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Sam
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42012fddcb
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Overhauled health component, making it a float to outer interfaces.
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2021-09-09 00:10:17 -04:00 |
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Sam
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be8b12845a
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Added buff strength stat to weapons.
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2021-07-11 12:50:38 -05:00 |
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Sam
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509461763b
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Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive.
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2021-07-06 22:54:23 -05:00 |
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Snowram
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379e755006
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Increases base damage of husk attack, rename some cultist weapons
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2021-06-25 21:18:28 +02:00 |
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Avi Weinstock
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e4cda4309e
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Add DamageKind , and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
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2021-05-06 17:39:06 -04:00 |
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Sam
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48fa4e7c1f
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Balancing.
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2021-05-04 08:45:11 -04:00 |
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Sam
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164fd0de04
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Particles for frenzy buff and ground cleave.
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2021-05-04 08:45:10 -04:00 |
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Sam
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2290a22a15
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Gave minotaur AI.
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2021-05-04 08:45:09 -04:00 |
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jshipsey
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c886accaf1
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anims
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2021-05-04 08:45:08 -04:00 |
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Sam
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e052c7b516
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Cleave functional
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2021-05-04 08:45:06 -04:00 |
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Sam
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f11c10d3be
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Charge attack for minotaur functional.
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2021-05-04 08:45:04 -04:00 |
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