Vincent Foulon
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5e23c164e6
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Add missing translations + Add "enemy_killed" text for villagers
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2021-04-07 13:26:15 +02:00 |
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Louis Pearson
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f5bc6b43c9
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Add default world build AABB
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2021-04-05 07:39:09 -06:00 |
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Marcel
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69891f0b70
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Merge branch 'login-trim-username' into 'master'
login trim username, improve validation, social ordering #1040
Closes #1040
See merge request veloren/veloren!2042
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2021-04-04 22:09:16 +00:00 |
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DaforLynx
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6734198104
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Adds on-hit combat sfx
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2021-04-04 03:04:02 +00:00 |
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Sam
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27f178286d
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Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
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2021-04-02 23:24:55 -04:00 |
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Sam
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9ad5b0f6b7
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Changelog. Fixed a few qualities.
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2021-04-02 23:04:36 -04:00 |
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Sam
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a2906168a6
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Moved materials into their own loot tables.
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2021-04-02 23:04:33 -04:00 |
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Sam
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cb638180f8
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Moved food items into their own loot tables.
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2021-04-02 23:04:32 -04:00 |
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Sam
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31e69021cb
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Switched loot tables from declaring each weapon individually to just referencing a different loot table.
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2021-04-02 23:04:31 -04:00 |
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Sam
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833f1f3309
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Converted all armor in loot tables to reference armor set loot tables.
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2021-04-02 23:04:28 -04:00 |
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Sam
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96b354c178
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Consolidated loot tables by switching to CreatureMaterial where possible
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2021-04-02 23:04:27 -04:00 |
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Sam
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ab2fca21cf
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Fixed trading
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2021-04-02 23:04:26 -04:00 |
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Sam
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cbca2a66b6
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Support for creature specific materails and materials having a quantity.
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2021-04-02 23:04:25 -04:00 |
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Sam
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247004d180
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Loot tables can now recursively specify loot tables. Mercahnts broken.
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2021-04-02 23:04:25 -04:00 |
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Marcel
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3b7e3f8e74
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Merge branch 'vfoulon80/trading-dialogues' into 'master'
Add dialogue when the Merchant is busy and randomize some trading dialogues
See merge request veloren/veloren!2038
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2021-04-01 18:08:44 +00:00 |
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Vincent Foulon
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dcde8df365
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address review comments
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2021-04-01 19:13:08 +02:00 |
|
aljazerzen
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08146f6a3a
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login trim username, improve validation, social ordering
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2021-04-01 16:43:27 +02:00 |
|
aljazerzen
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8ac879e4c1
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after leaving group, issue warning instead of changing chat mode
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2021-04-01 15:43:50 +02:00 |
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aljazerzen
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dae8515590
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after leaving a group, set chat mode to world
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2021-04-01 15:43:05 +02:00 |
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Vincent Foulon
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c2a8feada5
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Add dialogue when the Merchant is busy and randomize some trading dialogues
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2021-03-31 19:06:41 +02:00 |
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Avi Weinstock
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0122dca3c3
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Allow fast stacking into and out of a trade with {ctrl,shift} click.
Shift click goes 1 at a time, Ctrl click automatically balances the trade w.r.t. that quantity.
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2021-03-30 18:39:10 -04:00 |
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Marcel
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895de16dd6
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Merge branch 'james/fix-merchant-wander' into 'master'
Fix merchant wandering
See merge request veloren/veloren!2035
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2021-03-30 10:52:42 +00:00 |
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Marcel
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5ccbfba8fe
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Merge branch 'xMAC94x/terrainoptimisation' into 'master'
if more than 1 player is in the area of a newly created chunk, skip additional copies
See merge request veloren/veloren!2030
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2021-03-30 08:27:13 +00:00 |
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James Melkonian
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8e522596a5
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Fixed merchant wandering
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2021-03-29 17:27:56 -07:00 |
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Samuel Keiffer
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12ec46c572
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Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.
See merge request veloren/veloren!2031
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2021-03-29 21:05:49 +00:00 |
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Vincent Foulon
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a35fa19409
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Implement a basic dialogue system
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2021-03-29 14:47:42 +00:00 |
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Sam
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71ba9b6a54
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Mindflayer balance tweaks.
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2021-03-29 10:44:46 -04:00 |
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Marcel Märtens
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fdd1eac6ed
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if more than 1 player is in the area of a newly created chunk, skip additional copies
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2021-03-29 12:21:07 +02:00 |
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Snowram
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c8e191e138
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Merge branch 'snowram/new-scepters-starves' into 'master'
Add new batch of starves and scepter (by Gemu)
See merge request veloren/veloren!2022
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2021-03-29 00:08:19 +00:00 |
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Snowram
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5295894105
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Add new batch of starves and scepter (by Gemu)
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2021-03-29 01:27:55 +02:00 |
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Marcel Märtens
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6e77028605
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make msg::terrain parallel via rayon, we parallelize over the number of clients, so this is a change servers with more than 1 player profit from.
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2021-03-28 21:08:40 +02:00 |
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Treeco
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8c2a5559d3
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Move common code out into function
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2021-03-28 18:22:47 +01:00 |
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Treeco
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ab596d2ae8
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New default world map, default continent scale doubled
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2021-03-28 17:07:38 +01:00 |
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Treeco
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12cf8847c8
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Added command to teleport to sites by name
|
2021-03-28 17:02:17 +01:00 |
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Treeco
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24763972ea
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Added spawn_town server setting
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2021-03-28 17:02:17 +01:00 |
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Joshua Barretto
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d8117b3b3d
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Make caves and rtsim entities scale with map size, more cloud detail
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2021-03-28 17:02:16 +01:00 |
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Treeco
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8f13750027
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Temporarily disable humanoid rtsim entities until their pathfinding is fixed
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2021-03-28 14:49:40 +01:00 |
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Sam
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f117a57083
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Switched to using ForceUpdate to forcefully update the client position after a blink
|
2021-03-27 21:33:45 -04:00 |
|
Sam
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b0b114a7f8
|
Balance tweaks
|
2021-03-27 21:05:15 -04:00 |
|
Sam
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6c611d632a
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Mindflayer now only summons minions at set thresholds of health.
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2021-03-27 21:05:11 -04:00 |
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Sam
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f9835e78da
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Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner.
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2021-03-27 21:05:07 -04:00 |
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Sam
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8e4aeff705
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Improved mindflayer AI. Tweake some abilities.
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2021-03-27 21:05:07 -04:00 |
|
Sam
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720482d994
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Gave mindflayer AI.
Fixed particles and made them sync across network.
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2021-03-27 21:05:06 -04:00 |
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Sam
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a5b7477e96
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Added summon minions ability to mindflayer
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2021-03-27 21:05:05 -04:00 |
|
Sam
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30da614e89
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Added dimensional door ability for mindflayer
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2021-03-27 21:05:05 -04:00 |
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Marcel Märtens
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c77446a014
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fix some tracy only and no default features
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2021-03-27 18:24:10 +01:00 |
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Marcel Märtens
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88b191dbbb
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track state tick in a historgram too
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2021-03-27 18:24:10 +01:00 |
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Louis Pearson
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ad0396d9f4
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Use made_valid instead of min/max
|
2021-03-27 08:17:26 -06:00 |
|
Louis Pearson
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165065725e
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Add build_area_list command
* Reworks CanBuild to use HashSet
* Removes player argument from build permission, use sudo instead
|
2021-03-27 07:54:02 -06:00 |
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Louis Pearson
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21f794f84c
|
Use Depot instead of Store for BuildArea
|
2021-03-27 07:54:02 -06:00 |
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