Commit Graph

151 Commits

Author SHA1 Message Date
Louis Pearson
4dfebb779e Use global_state for accessing settings in hud
This has led to a performance regression. For some reason when the menu opens
FPS drops to about 20.


Former-commit-id: 84cdbec5ef40cf6189e544eba6b87981bb9514fe
2019-05-21 16:44:51 -06:00
Louis Pearson
9f1c70792f Move to using only global_state for settings menu
Former-commit-id: bb86c851f51c02af1a25d57f2be95d1947b330ad
2019-05-21 16:44:51 -06:00
Louis Pearson
f52954971d Save view distance, volume, and audio device to settings when changed
Former-commit-id: ac7db47520c6524b3f2d7a788907daabb73ad237
2019-05-21 16:44:51 -06:00
Louis Pearson
ee6ec2d299 Continue implementing audio device selection
Former-commit-id: 6b92cbdb2e93653f43c0ed4d04e1b8fc35cfe8cf
2019-05-21 16:44:51 -06:00
Imbris
888bd65036 Add volume adjustment, lower default volume
Former-commit-id: 1b581ef16ceb4a7a26772352d24df9c84d846c88
2019-05-19 15:31:32 -04:00
Joshua Barretto
3508e4afcb Added view distance configuration
Former-commit-id: b3c7a21631ce0c6b058f25aede0e3e2895a16f81
2019-05-19 01:45:02 +01:00
Imbris
0349461533 Pass up Vd slider changes to session.rs & fmt
Former-commit-id: 187a3d286e288d2159fcde292f78e2bc08ec796b
2019-05-18 19:55:06 -04:00
Louis Pearson
6b0fc57ce3 Move global maintains above rendering
Also moves the call to the AudioFrontend constructor to take place in the
GlobalState constructor


Former-commit-id: 0be9df5a7355b6a7d1ce758894568d67df7db11a
2019-05-18 14:10:02 -06:00
Louis Pearson
22286c24e6 Play random music whenever a track ends
To support this, a global_state.maintain() method was added that calls
audio.maintain().


Former-commit-id: e5d20719291ee17096070dfcacec760e45937f7a
2019-05-18 13:53:57 -06:00
Cody
6b09fd7c53 Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
2019-05-17 18:32:07 -04:00
Joshua Barretto
8ef8c178d7 Added test gliding
Former-commit-id: 7aa1513511490feec531f10e58ad955c485ac594
2019-05-15 13:26:14 +01:00
Joshua Barretto
54cc9e137a fmt
Former-commit-id: b43b7192f7a2dd71da26182ca0c74449867381f3
2019-05-09 18:58:16 +01:00
Joshua Barretto
e6a40bbda2 Added jumping and Jump animation state
Former-commit-id: 6ae9f7e9c9fb2bc519a0ef2c1c8195376616ed4c
2019-05-09 18:57:47 +01:00
timokoesters
e8cf815143 Force ungrab on Key::ToggleCursor
Former-commit-id: 222f5693363662d25cb065fdc104cd079e2c395d
2019-05-09 10:55:32 +02:00
Yeedo
164feaa616 fix merge conflicts
Former-commit-id: 72614e5d57607a2095161857df45ce746e8c1b06
2019-04-29 22:13:14 +01:00
Forest Anderson
993388e56a Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
2019-04-29 20:37:19 +00:00
Yeedo
be9a399269 Redo settings -> help text, add supplement_events to Window.
Former-commit-id: 1e679a6fc3300b6269672650564405c031b151ae
2019-04-28 14:19:08 +01:00
timokoesters
a4d7d0d488 Implement StartSingleplayerState
Former-commit-id: 982246096fe20c33631c1df3ce172c60b4f49bfe
2019-04-27 22:57:55 +02:00
Forest Anderson
f85e3546cf Merge branch 'fps_counter' into 'master'
Add debug window, window toggle, fps counter

See merge request veloren/veloren!63

Former-commit-id: 38e5d85a0db9a01c877f975f91526cd2dbe1c1fb
2019-04-23 17:57:49 +00:00
timokoesters
701755a8e2 Add disconnect handling
Former-commit-id: 24a9d535101f28debc0fe5a0600a32c9b744466f
2019-04-23 14:01:16 +02:00
timokoesters
7baecff1f0 Clean up figure cache models when necessary
Former-commit-id: 7653217b2f4c02f5c179e35907fa47c3526b2a2e
2019-04-23 13:59:16 +02:00
sxv20_
64c97f47fc Add prototype FPS counter to HUD
Former-commit-id: c75778ff22ddd44d6e398a559193bc0d0c2e62fe
2019-04-22 20:24:16 +01:00
Imbris
d6d4155fc4 rearrange hud event handling slighlty
Former-commit-id: 8043d6c6197112123c371258407ea886a5ae3595
2019-04-20 14:08:39 -04:00
Louis Pearson
a768971c6c Stop singleplayer thread whenever a session is left
Former-commit-id: 16fcf35cbc856bebc12944781c2ac1a4daab5550
2019-04-17 09:22:26 -06:00
Joshua Barretto
11630877e3 Moved figure rendering to a better place
Former-commit-id: 51ca948e131c20151c97f9f8454c80c47a9154b0
2019-04-14 14:23:43 +01:00
Joshua Barretto
62b91eb01b Integrated Sphynx
Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
2019-04-14 14:23:43 +01:00
Pfauenauge90
3f2a938735 Key Command Changes, Char Window
Former-commit-id: 16c94f35da889ea418e7dc32043e6ebd25f2664b
2019-04-09 18:30:13 +02:00
Pfauenauge90
6ebff7ce2c Merged with UI-Input
Former-commit-id: f18e92dcac87c3b2806065078c70527ffd805876
2019-04-04 16:45:57 +02:00
Pfauenauge90
b29343490f disabled chat arrows
Former-commit-id: 5a5ea8e7101c16ae780af1fb9b3e6e4ba59a98b4
2019-04-02 16:25:14 +02:00
Pfauenauge90
a4f96b4642 Inventory
Former-commit-id: 01df86c3a652e4a36d37edfdcc90dc350c1e5b04
2019-04-02 06:54:27 +02:00
Pfauenauge90
8378663cca Added controls to open menus
Former-commit-id: cfa167aef56e12def40a083effe37d1b0216c00f
2019-04-02 03:05:18 +02:00
Imbris
fdb0512069 make hud consume key events when typing in the chat box
Former-commit-id: bb1b06827d3d298f68ae6d17f534c7bc31065306
2019-03-21 23:55:42 -04:00
Imbris
03b20fa1bd connect chat box to network
Former-commit-id: 581c724ee31564c7473120d5431ceb2182afb207
2019-03-20 01:26:22 -04:00
Imbris
e54a1ba369 add ToggleButton widg, make hud return event vec, simplify some widgets
Former-commit-id: aa3fe6de4944f912cb44fa6ecebe928cc849c52c
2019-03-20 01:24:27 -04:00
Imbris
f837492284 add chat box, minimap buttons, ui windows, etc
Former-commit-id: 09d3e20b917a9ac9ef6333ee9bb913d01a7fb52c
2019-03-20 01:24:27 -04:00
Imberflur
1962320f7e add ui text rendering
Former-commit-id: 5b9b809c660a2fdd178688bdaa63d16128debe08
2019-03-20 01:24:21 -04:00
Imberflur
e68fa6b579 separate implementation code from generic UI code
Former-commit-id: 9c77ca03c4d834188ef863645ab2c26f31763b6c
2019-03-20 01:24:21 -04:00
Imberflur
3f052cae1c setup ui image rendering, started creating test ui with iteraction
Former-commit-id: 73235ad6b25ab160e9cde3ad2513d4dd32660161
2019-03-20 01:24:20 -04:00
Joshua Barretto
2fffe21bc7 Added client localhost connection
Former-commit-id: d4dec70ef3ecad8f40196b87b0f5c8b55c51c44a
2019-03-04 19:58:58 +00:00
Imbris
33b8922aa4 move/name velocity constant, rename move_vec, simplify cam rotate_by()
Former-commit-id: 0835a9e91bd0133922f5d4e9731b9f6b6b547a0b
2019-03-02 14:43:51 -05:00
Imberflur
6f5f80f749 add player movement with basic physics ecs system
Former-commit-id: f2e151971a42b25bfd1971311f5a06535a577007
2019-03-01 22:48:30 -05:00
Joshua Barretto
c16a257ae3 Added server-cli, UI tests
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
2019-01-30 12:11:34 +00:00
Joshua Barretto
a1617e7b5c Added window resize handling 2019-01-23 22:39:31 +00:00
Joshua Barretto
8a37662cf0 Cleaned up codebase, added cursor grab toggle 2019-01-23 22:21:47 +00:00
Joshua Barretto
248577bdef Added test terrain loading and meshing 2019-01-23 20:01:58 +00:00
Joshua Barretto
41b6672743 Added Terrain type to scene 2019-01-15 15:13:11 +00:00
Joshua Barretto
c5a506dad2 Moved client to session type 2019-01-14 15:47:57 +00:00
Joshua Barretto
b37a6b67f9 Added time of day, tick time, basic skybox shader and client to voxygen 2019-01-12 15:57:19 +00:00
Joshua Barretto
979f47420d Added camera panning and cursor trapping 2019-01-12 13:56:34 +00:00
Joshua Barretto
45d5a0a396 Added cursor trapping, more documentation 2019-01-12 01:14:58 +00:00
Joshua Barretto
c9d877de7a Added session, documented, improved structure 2019-01-11 23:18:34 +00:00