Commit Graph

1564 Commits

Author SHA1 Message Date
Illia Denysenko
1c22a2b3fd /skill_preset command 2021-05-08 15:47:09 +00:00
Samuel Keiffer
a2999ce96f Merge branch 'aweinstock/damage-types' into 'master'
Add `DamageKind`, and make piercing damage partially ignore damage resistence.

See merge request veloren/veloren!2262
2021-05-06 22:22:49 +00:00
Avi Weinstock
e4cda4309e Add DamageKind, and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
2021-05-06 17:39:06 -04:00
James Melkonian
346eb48a27 Move weapon tactics to functions and take target body into attack radius consideration 2021-05-06 21:17:05 +00:00
Daniel Mizerski
3197bcd12a (Wiring) Logic - make wiring turing complete 2021-05-06 19:53:12 +02:00
Marcel
91f76d3b00 Merge branch 'xMAC94x/fixDisconnectMetrics' into 'master'
instead of manually trying to sync disconnect metrics we now pass a Reason to...

See merge request veloren/veloren!2259
2021-05-06 11:32:37 +00:00
Marcel Märtens
8196fd8b35 instead of manually trying to sync disconnect metrics we now pass a Reason to the handle_disconnect.
There we make sure that the disconnect only happens once and decrease the respective Metrics.
Also added more reasons
2021-05-06 11:43:10 +02:00
Marcel
efed14ccf9 Merge branch 'duelsik/wiring-on-death' into 'master'
(Wiring) OnDeath

See merge request veloren/veloren!2256
2021-05-06 09:00:50 +00:00
Illia Denysenko
2c14f59a35 Don't drop Debug item with /dropall 2021-05-05 20:35:57 +00:00
Daniel Mizerski
b34704ea3f (Wiring) OnDeath 2021-05-05 19:08:18 +02:00
Daniel Mizerski
a2a0329440 (Wiring) Switch to using maybes 2021-05-05 16:59:17 +02:00
Marcel Märtens
6e3a74b476 rayon::join creates a global threadpool, which is only used in /world
instead just use the same threadpool for everything
helps with debugging problems with GDB
using threadpool.install() to also be used when `into_par_iter()` is called
2021-05-04 21:06:07 +02:00
Samuel Keiffer
fb940ad27a Merge branch 'sam/minotaur' into 'master'
Overhauled Minotaur

See merge request veloren/veloren!2193
2021-05-04 16:26:08 +00:00
Imbris
217502d516 Merge branch 'duelsik/wiring-sticky-trigger' into 'master'
(Wiring) Change Sticky to be handled by physics (but with disabled force on it)

See merge request veloren/veloren!2241
2021-05-04 16:15:19 +00:00
Daniel Mizerski
f1681f465f (Wiring) Change Sticky to be handled by physics (but with disabled force on it) 2021-05-04 17:33:42 +02:00
Sam
062c290e49 Made buff commands exhaustive 2021-05-04 09:54:28 -04:00
Sam
2652660a58 Addressed comments and more testing feedback. 2021-05-04 08:45:14 -04:00
Sam
240a8e577d Minor balancing tweaks. 2021-05-04 08:45:13 -04:00
Sam
5c241850f1 Added sfx. Addressed comments. 2021-05-04 08:45:12 -04:00
Sam
2290a22a15 Gave minotaur AI. 2021-05-04 08:45:09 -04:00
Sam
811f1fadb2 Replaced action_timer with action_state so there are additional fields. 2021-05-04 08:45:09 -04:00
Marcel
3c16966721 Merge branch 'xMAC94x/quic' into 'master'
Cleanup network, remove some unwraps, add experimental (disabled) Quic support

See merge request veloren/veloren!2221
2021-05-04 00:16:05 +00:00
juliancoffee
88ac70c8c7 fmt 2021-05-03 22:17:59 +03:00
juliancoffee
4ba6d438ff Implement 'all' command 2021-05-03 22:07:12 +03:00
juliancoffee
b81981f805 Draft implementation 2021-05-03 22:07:09 +03:00
Marcel
f5c7f99846 Merge branch 'xvar/persistence-fixes' into 'master'
Fixed a rare server crash when creating a character

See merge request veloren/veloren!2237
2021-05-03 18:09:59 +00:00
Samuel Keiffer
610c529c42 Merge branch 'sam/ability-sets' into 'master'
Allow Specification of Custom Ability Sets per Weapon

See merge request veloren/veloren!2231
2021-05-03 17:50:11 +00:00
Avi Weinstock
be39054767 Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic. 2021-05-03 00:09:44 -04:00
Avi Weinstock
b15913560b Optimize CompressedData with Vec::with_capacity, and move obsolete formats from common_net into the compression benchmark. 2021-05-03 00:09:24 -04:00
Avi Weinstock
c199d12f2d Address MR 2207 review comments.
- Add metrics for which branch of the compression heuristic was taken.
- Reduce the threshold for the heuristic.
- Deduplicate code for dealing with lazy messages.
- Make jpeg dependency only scoped to the compression benchmark.
- Remove commented code.
2021-05-03 00:09:24 -04:00
Avi Weinstock
30cae40b82 Add a bandwidth-based heuristic for chunk compression. 2021-05-03 00:09:24 -04:00
Avi Weinstock
cdc2eccda8 Improve quadpng by adding WidePacking, which makes a wider image, which is faster due to PNG compressing by row. Heuristically switch between quadpng and deflate based on chunk height to reduce variance. 2021-05-03 00:09:24 -04:00
Avi Weinstock
f81539cb00 Get PngPngPngJpeg terrain working in the actual game. 2021-05-03 00:09:24 -04:00
Daniel Mizerski
7faa0d3cd9 Add fundamentals for wiring system. 2021-05-02 22:38:44 +02:00
Ben Wallis
d7582efad0 Moved character creation to use character_updater instead of character_loader. Changed character_loader to use a read-only database connection. 2021-05-02 16:08:39 +01:00
Sam
d500a00414 Made naming of fields more explicit. 2021-05-01 09:25:56 -04:00
Sam
3cb0ee98c8 Removed all unique and simple tool kinds. 2021-05-01 09:25:51 -04:00
Sam
a35b8b4aad Removed ability set as field on items. 2021-05-01 09:25:49 -04:00
Joshua Barretto
b29e2b0017 Fixed admin physics check exemption 2021-04-30 14:06:07 +01:00
Samuel Keiffer
4f5f15979a Merge branch 'sam/deduplicate-items' into 'master'
Sam/deduplicate items

See merge request veloren/veloren!2225
2021-04-29 20:11:43 +00:00
Sam
7870109856 Deduplicated stuff in npc_armor. 2021-04-29 15:45:14 -04:00
Sam
91bb6392bb Removed old 2h variants of 1h weapons. 2021-04-29 13:18:04 -04:00
Ben Wallis
e2d6326615 Made admins exempt from the server-side position and velocity checks 2021-04-29 17:46:40 +01:00
Marcel Märtens
760c382ed9 protocoladdr change for listen and connect
(remove a loop in quic protocol which wasnt a actual loop)
2021-04-29 15:58:34 +02:00
Ben Wallis
c16bf51ab2 Merge branch 'xvar/reduce-timeofday-sync-frequency' into 'master'
Reduced frequency of TimeOfDay message being sent to clients

See merge request veloren/veloren!2218
2021-04-29 13:50:08 +00:00
Ben Wallis
3c20e8ed4e Reduced sync of TimeOfDay to once per 100 ticks 2021-04-29 12:34:27 +01:00
James Melkonian
2fafcded93 Set bird default to not flying and give non-strafing NPCs a larger attack angle 2021-04-28 02:31:51 +00:00
James Melkonian
24095187c7 Partially fixes wolf AI 2021-04-27 17:57:31 +00:00
Ludvig Böklin
34660462e9 Glider physics 2021-04-27 14:41:48 +00:00
Sam
1a7779beb3 Added angle check for new npcs. 2021-04-25 22:19:30 -04:00