evgenkot
eee330c9e9
I18n loot_scroller correct name
2024-02-12 21:24:57 +05:00
crabman
62a73e5c14
remove dbg statement
2024-02-10 17:34:56 +01:00
Marcel
3ac2729b99
Merge branch 'isse/event-systems' into 'master'
...
Seperate events to seperate event busses and use systems to handle them
See merge request veloren/veloren!4189
2024-02-08 09:13:33 +00:00
Nadja von Reitzenstein Čerpnjak
2d2ffa2b10
Add SRV lookup functionality to voxygen
...
This will make voxygen issue a SRV lookup when connecting to a host, allowing server owners to configure non-standard ports for servers and host servers using vanity domains easily. It additionally allows servers to be hosted on both QUIC and TCP at the same time, with the client connecting to the preferred protocol automatically, but gracefully falling back if a connection is not possible.
2024-02-07 14:28:37 +01:00
Isse
d75889ed75
don't insert event busses on client
2024-02-07 10:38:37 +01:00
Isse
e651b9b2ac
initial setup and convert entity_manipulation
2024-02-07 10:38:37 +01:00
juliancoffee
5aa88ac223
Store the gender in CharacterInfo
2024-02-03 18:58:46 +02:00
juliancoffee
eeb7cab8c3
Implement gender, kind of
2024-02-03 18:58:46 +02:00
juliancoffee
96681cd448
Remove/Deprecate KillSource::Environment
2024-02-03 18:58:46 +02:00
juliancoffee
490a8d8776
Only insert gender to chat_context for players
2024-02-03 18:58:46 +02:00
juliancoffee
af396aa8dd
Add Gender marker for body
...
- Add gender() method on body, which is derived from body_type
- Expose it in ChatContext so that chat i18n can use it.
2024-02-03 18:58:45 +02:00
Sam
394e798d04
Addressed review comments
2024-02-02 20:07:00 -05:00
Sam
d01997ca56
Overflow slots as slots
2024-02-02 20:06:55 -05:00
Isse
a7282f9f2e
add back removed comment
2024-01-25 00:34:13 +01:00
Isse
8f15dedc3b
fix weather_zone command, and only send local wind once every 30 ticks
2024-01-23 22:21:33 +01:00
Isse
b55038a526
rename SharedWeather
to CompressedWeather
2024-01-23 21:05:57 +01:00
Isse
268215b301
make weather not block main thread, and lessen the amount of data shared with client.
2024-01-22 19:53:36 +01:00
Joshua Barretto
d836461f8d
Use SpriteInteract state for toggling lights
2024-01-21 21:30:08 +00:00
Joshua Barretto
ad8965fdd7
Don't use distinct event system for handling sprite interactions
2024-01-21 21:30:08 +00:00
Joshua Barretto
e0ebe6939e
Added the ability to toggle light sources on and off
2024-01-21 21:30:06 +00:00
Joshua Barretto
a852298010
Merge branch 'zesterer/better-char-select-scene' into 'master'
...
Render render LoD terrain on char select, remove old backdrop figure
See merge request veloren/veloren!4254
2024-01-16 18:51:04 +00:00
Joshua Barretto
5bc60f2436
Add LoD zone data to char select screen
2024-01-15 19:07:19 +00:00
Maxicarlos08
d6371f7f9b
Server rules i18n and rules button in character screen
2024-01-15 00:03:23 +01:00
Imbris
807bd758b7
cargo fmt
2024-01-04 00:30:21 -05:00
Imbris
6c6b9181a5
Only construct specs::Dispatcher once
...
* use version of shred that has an added SendDispatcher so we can
construct the dispatcher and send it between threads (only State to
remain sendable)
* move closure for adding systems from State::tick to the creation
functions
* this does mean some voxygen systems always run instead of just in the
session state, but that should not cause issues and we can always
configure them to do nothing if needed
2024-01-03 18:11:06 -05:00
Isse
d638215b88
rename TrueTime to ProgramTime and don't share it
2023-10-07 19:53:55 +02:00
Isse
a152e4dfb4
time-proof usages of tick
2023-10-07 19:53:55 +02:00
Isse
6b31ffea3e
attempt to fix timeout with high timescale
2023-10-07 19:53:55 +02:00
Marcel Märtens
8e95cb944d
cargo fmt after updating new toolchain
2023-10-06 09:13:01 +02:00
Maxicarlos08
7734b653e7
replace all uses of Arc<> with references
2023-10-02 16:52:41 +02:00
Maxicarlos08
9ababec625
fix UI issues & cleanup
2023-09-29 23:30:44 +02:00
Maxicarlos08
9a3f53c32c
added status updates to loading screen
2023-09-29 23:30:14 +02:00
Imbris
9c398cb06d
djust for changes in specs safety refactor
2023-09-24 23:46:59 -04:00
Maxicarlos08
92ab8dab9a
require interaction to start teleportation
2023-08-15 12:24:49 +02:00
Maxicarlos08
13dbf679c5
review
2023-08-15 11:10:54 +02:00
TelepathicWalrus
9597810e3d
Remove is_stay function
...
Clean code
2023-08-15 11:10:53 +02:00
TelepathicWalrus
e611d695b1
Add stay/follow option for pets
2023-08-15 11:10:52 +02:00
Imbris
01df87bdb4
Address/cleanup a couple TODOs, mainly comment improvements
2023-06-04 12:58:16 -04:00
Imbris
a976aa3f40
fmt after rebase
2023-06-04 12:58:16 -04:00
Imbris
b8af76deff
Remove potential for client to delete its own entity.
...
Also:
* Fix some clippy warnings
* Remove unused clippy allow
* Document semantics of `DeletedEntities`
2023-06-04 12:58:16 -04:00
Imbris
c60f994c7f
Some random changes and a fmt
2023-06-04 12:58:16 -04:00
Imbris
f11baed9fa
Adapting various things to the new interface, fixing compilation errors,
...
and progressing on half done things. Also, added a few TODO comments.
2023-06-04 12:58:16 -04:00
Imbris
4094887997
Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
...
uid_entity.
Also made more progress on changes in common/src/uid.rs
(does not compile so don't know if all rebase quirks resolved)
2023-06-04 12:58:16 -04:00
Imbris
ea725fffde
Cleanup UidAllocator and Uid a bit:
...
* Remove unnecessary Marker/MarkAllocator trait implementations.
* Delete excess functions
* Change some methods to take Uid instead of u64
2023-06-04 12:58:15 -04:00
Isse
a884e0e058
Various rtsim related stuff
2023-06-03 22:14:18 +00:00
Isse
a0ed18c3db
add doc comments
2023-05-09 19:43:10 +02:00
Isse
6674cce2cc
intercat with sprites on ships
2023-05-09 19:43:09 +02:00
Isse
7eba16a2d7
use mount key
2023-05-09 19:43:08 +02:00
Isse
2928eb8d15
sit on sprites
2023-05-09 19:43:08 +02:00
Joshua Barretto
a5b1e41d8b
Make NPC interaction go via rtsim
2023-05-04 11:23:46 +01:00