69a1a661b6
fixes and tweaks (various minor changes related to UI image scaling on
...
GPU)
2023-04-08 00:28:31 -04:00
d62bf8a790
init (scaling UI images during sampling on the GPU instead of on the CPU)
2023-04-08 00:28:28 -04:00
3ef4af0195
Various tweaks:
...
* Store result of large condition expression in a variable before using
in if statement (improves readability of code).
* Buff doc comment improvements. Adding periods is neccessary since
these will be merged into one line in the generated docs.
* Add note on AbilityContext that AbilityContext::None is intended to be
used rather than AbilityContext::Stance(Stance::None) perhaps in the
future we can add some serde shenanigans to make this work better, but
it is probably best to wait to see how this type evolves first.
2023-04-07 23:56:55 -04:00
2cc2aa86f4
Synchronize DiveMelee checks
2023-04-07 01:59:41 -04:00
e20cf5f14f
Reduce rand::thread_rng
calls, document MeleeConstructor scaled
field more, remove extra stances.get() in hud/mod.rs
2023-04-07 01:59:41 -04:00
162509e1c9
Merge branch 'sam/durability' into 'master'
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Durability
See merge request veloren/veloren!3509
2023-04-06 22:42:52 +00:00
564530f5e2
Merge branch 'hudson/fix_loot_scroller_bug' into 'master'
...
fixed a visual ui bug when picking up items
See merge request veloren/veloren!3860
2023-04-06 20:44:02 +00:00
e03406b103
fixed a bug where if a group member picks up an item, then the player picks up an item, it would display the incorrect number of items picked up. example: group member picks up an apple, then player picks up an apple, the ui would display that the player picked up two apples, instead of the group member picking up one and the player picking up one
2023-04-06 13:43:11 -05:00
4881d2fd8b
fixed a bug where if a group member picks up an item, then the player picks up an item, it would display the incorrect number of items picked up. example: group member picks up an apple, then player picks up an apple, the ui would display that the player picked up two apples, instead of the group member picking up one and the player picking up one
2023-04-06 12:40:08 -05:00
4ec2798262
Fix velorite sprite offset
2023-04-06 10:57:19 -04:00
d523d31056
Fixed possible crash in crafting UI
2023-04-06 10:57:18 -04:00
7fab9d192b
Add repair bench to desert and cliff towns.
2023-04-06 10:57:18 -04:00
038929d66d
New models for ores and repair bench
2023-04-06 10:57:17 -04:00
29a7520a48
adjusted death message, fixed repair bench text
2023-04-06 10:57:17 -04:00
a68ef7af30
Tweaks
2023-04-06 10:57:16 -04:00
132f26dbc0
Addressed review
2023-04-06 10:57:16 -04:00
79812a7326
Addressed persistence review comments.
2023-04-06 10:57:15 -04:00
f7765a8471
Added some repair recipes for some missed items.
2023-04-06 10:57:15 -04:00
92165a8fd8
Repair recipes no longer show ingredients as required when they are not damaged enough to need any
2023-04-06 10:57:14 -04:00
6a8fc3a423
Tweaked repair recipes
2023-04-06 10:57:14 -04:00
ff9f755c0c
Changed repair recipe to round down on material costs.
2023-04-06 10:57:13 -04:00
00710a4eb0
Fixed csv tools
2023-04-06 10:57:13 -04:00
3dae7b6d4a
small tweaks to repair recipe and addition of cultist, and uncraftable weapon repairs
2023-04-06 10:57:12 -04:00
e4ebd17363
Addressed feedback
2023-04-06 10:57:12 -04:00
807a8bcea0
Changelog
2023-04-06 10:57:08 -04:00
ca879173be
Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist.
2023-04-06 10:56:55 -04:00
658de93c59
Repairing UI
2023-04-06 10:56:53 -04:00
536d88a2c7
Repair costs scale based on how damaged the item is.
2023-04-06 10:54:50 -04:00
85ceae3354
repair recipes for armor pieces
2023-04-06 10:54:50 -04:00
52a62420db
Changed durability persistence to a NonZeroU32
2023-04-06 10:54:49 -04:00
011b6c3feb
Changed how durability was persisted so that a more general system can be used for future item properties.
2023-04-06 10:54:49 -04:00
0966753699
Added repair recipes
2023-04-06 10:54:48 -04:00
c3f5bc13f1
Equipment can now be repaired at sprites in town.
2023-04-06 10:54:48 -04:00
a555e08d0b
Added durability to item tooltips
2023-04-06 10:54:47 -04:00
c586db8feb
Item durability is now persisted
2023-04-06 10:54:47 -04:00
a07e042fa2
Items now lose durability on death
2023-04-06 10:54:46 -04:00
df13741be9
Durability system in place
2023-04-06 10:54:46 -04:00
73cd4e5136
Merge branch 'christof/wasmer_update' into 'master'
...
update wasmer
See merge request veloren/veloren!3857
2023-04-06 07:22:24 +00:00
49e734fa0b
Merge branch 'christof/multi_model_vox' into 'master'
...
Support multiple models in one vox file, e.g. for figures
See merge request veloren/veloren!3830
2023-04-06 07:09:20 +00:00
7ab2bcd4e4
revert unwanted regressions as indicated by imbris
2023-04-06 08:30:49 +02:00
41e551f32d
Merge branch 'smol_sword_nerf' into 'master'
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Teeny changes to crippling stance abilities
See merge request veloren/veloren!3855
2023-04-05 23:17:57 +00:00
7c85460f18
Teeny changes to crippling stance abilities
2023-04-05 23:17:57 +00:00
8fac5192cc
update wasmer
2023-04-05 22:19:28 +02:00
76bfae38a0
Merge branch 'imbris/update-conrod-copypasta' into 'master'
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Update copypasta version used by conrod
See merge request veloren/veloren!3854
2023-04-05 07:19:16 +00:00
9dd1b6c785
Switch from ansi-parser to cansi, down to a single version of nom!
2023-04-05 02:38:58 -04:00
6ed75fa3aa
Update tynm dependency (had to update nom first)
2023-04-04 22:25:32 -04:00
15ada6f25e
Merge branch 'tony/patch_underwater_fall_damage_bug' into 'master'
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Temporarily patch underwater fall damage bug
See merge request veloren/veloren!3853
2023-04-04 22:25:32 +00:00
e60aace448
realize zesterers proposal
2023-04-05 00:11:26 +02:00
8352e4efae
Update copypasta version used by conrod so that we can avoid dependence on old xcb that will fail to compile soon due to dependency on quick-xml 0.22.0
...
See https://gitlab.com/veloren/veloren/-/issues/1815
2023-04-04 18:07:09 -04:00
f4a87e9f0b
cargo fmt
2023-04-04 23:47:31 +02:00