Sam
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7acd953923
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Changed particles to a switch statement.
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2021-05-10 19:58:32 -05:00 |
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Sam
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5fa4358e74
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Clay golem attacks done.
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2021-05-10 18:53:01 -05:00 |
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Sam
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164fd0de04
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Particles for frenzy buff and ground cleave.
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2021-05-04 08:45:10 -04:00 |
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Joshua Barretto
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559e16e035
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Apply flat earth hack to mist
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2021-04-25 23:28:19 +01:00 |
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Joshua Barretto
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3e4afc5a45
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Capped light access
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2021-04-25 22:49:20 +01:00 |
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Joshua Barretto
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98f660e486
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More realistic cloud light extinction model
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2021-04-25 22:26:07 +01:00 |
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Joshua Barretto
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fa262d2a5c
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Fixed near cloud bug
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2021-04-25 20:04:00 +01:00 |
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Sam
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d2d8d43410
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Addressed testing feedback.
Particles better.
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2021-04-25 13:09:08 -04:00 |
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Joshua Barretto
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19184a49a7
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Made the pit of tartarus less bad
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2021-04-21 22:18:44 +01:00 |
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Joshua Barretto
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81ba200e48
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Improve dynamic light reflection for hill climbing
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2021-04-21 17:10:53 +01:00 |
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Joshua Barretto
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11ba02130c
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Made sprite/block selection effect more subtle
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2021-04-20 02:46:07 +02:00 |
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Joshua Barretto
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483276b082
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Made sprite/block selection effect more subtle
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2021-04-20 02:46:06 +02:00 |
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Joshua Barretto
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4ad5257e40
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Rebalanced mist
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2021-04-19 22:26:56 +01:00 |
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Joshua Barretto
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86287e8f0a
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Fixed negative cloud density bug
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2021-04-19 22:02:47 +01:00 |
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Joshua Barretto
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f0f3da529b
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Fixed water shader, sky shader
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2021-04-19 14:42:49 +01:00 |
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Joshua Barretto
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8f3233365d
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Improved hit particles
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2021-03-29 21:52:05 +01:00 |
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Joshua Barretto
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b0acbda236
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Improved archery with feedback sfx and particles
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2021-03-29 21:52:04 +01:00 |
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Joshua Barretto
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b660c53b4c
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Revert to old sky colours for no clouds
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2021-03-28 17:07:41 +01:00 |
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Joshua Barretto
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34a7667410
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Toned down aurora
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2021-03-28 17:07:41 +01:00 |
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Joshua Barretto
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f16c2b8b4c
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Made clouds adjust to world dimensions correctly
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2021-03-28 17:02:17 +01:00 |
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Joshua Barretto
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d8117b3b3d
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Make caves and rtsim entities scale with map size, more cloud detail
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2021-03-28 17:02:16 +01:00 |
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Joshua Barretto
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0bed52f63c
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Properly simulate atmospheric scattering
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2021-03-28 17:01:53 +01:00 |
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Joshua Barretto
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d53042c852
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Client-side time of day interpolation
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2021-03-28 17:01:53 +01:00 |
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Joshua Barretto
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19ef00085d
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Softer and faster clouds with more verticality
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2021-03-28 17:01:51 +01:00 |
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Sam
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f1156c9ce5
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Added necrotic vortex attack to mindflayer
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2021-03-27 21:05:03 -04:00 |
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Sam
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0d3795112c
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Added cursed flame attack to mindflayer
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2021-03-27 21:05:03 -04:00 |
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Joshua Barretto
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6ea5aa796b
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Faster pick, less vibrant block selection
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2021-03-21 20:38:08 +00:00 |
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Joshua Barretto
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347e1022a0
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Initial implementation of pickaxe
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2021-03-21 16:09:16 +00:00 |
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Joshua Barretto
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f479231b15
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Merge branch 'glowy-shiny-pretty' into 'master'
Glowy shiny pretty
See merge request veloren/veloren!1874
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2021-03-11 17:37:33 +00:00 |
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Joshua Barretto
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6e0807f3f5
|
Cheaper and less broken material reflection/glow
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2021-03-11 13:56:11 +00:00 |
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Joshua Barretto
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d1b58ebb36
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More reflective weapons
|
2021-03-10 18:59:04 +00:00 |
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Joshua Barretto
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09e32cb952
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Initial implementation of glow/shininess
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2021-03-10 18:58:25 +00:00 |
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Sam
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d711c77468
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Aura particles.
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2021-03-09 17:59:45 -05:00 |
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Sam
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cb1b26d717
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Beam particle tweaks
|
2021-03-09 17:59:43 -05:00 |
|
Sam
|
398370ca51
|
Changed lifesteal beam particles to look better.
Warding aura now just provides damage reduction instead of invulnerability. Also with a longer duration and less movespeed penalty.
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2021-03-09 17:59:41 -05:00 |
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Sam
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c6a222340e
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Particles for lifesteal beam. Changed how frontend recognized beams.
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2021-03-09 17:59:39 -05:00 |
|
Marcel
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e29964ead1
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Merge branch 'sarrakitty/fireworks' into 'master'
added a white firework
See merge request veloren/veloren!1856
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2021-03-07 18:37:35 +00:00 |
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Joshua Barretto
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36d20e6990
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Better docs, faster terrain meshing
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2021-03-07 14:25:07 +00:00 |
|
Joshua Barretto
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9910398917
|
Fixed snow biome trees
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2021-03-07 14:25:07 +00:00 |
|
Joshua Barretto
|
d4ce69df99
|
Static light flickering
|
2021-03-07 14:25:02 +00:00 |
|
Joshua Barretto
|
1d16f14dd5
|
Small fixes
|
2021-03-07 14:25:02 +00:00 |
|
Joshua Barretto
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331375fd8f
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Adjusted static lighting
|
2021-03-07 14:25:02 +00:00 |
|
Joshua Barretto
|
fe2479ee4c
|
Better LoD water prediction
|
2021-03-07 14:25:01 +00:00 |
|
Joshua Barretto
|
31832e1245
|
Fixed wall leaking with dynamic light ambiance
|
2021-03-07 14:25:01 +00:00 |
|
Joshua Barretto
|
aabe1d7cfd
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Point light ambiance for less harsh shadows
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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100cafa91b
|
Directional baked lights for figures
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2021-03-07 14:25:01 +00:00 |
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Joshua Barretto
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185b1c3053
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Specialised giant trees
|
2021-03-07 14:25:01 +00:00 |
|
Joshua Barretto
|
7d526da735
|
Experimental giant mother trees
|
2021-03-07 14:25:01 +00:00 |
|
Sarra
|
db3bc1b9bb
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added a white firework
|
2021-03-07 03:48:50 -05:00 |
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Sarra
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4284ce0411
|
made firework explosions colorful
|
2021-03-05 01:22:29 -05:00 |
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