Sam
69665b5418
Agility stance required abilities
2023-03-21 19:56:35 -04:00
Sam
a3d655970e
Heavy stance required abilities
2023-03-21 19:56:32 -04:00
Sam
e73236819a
Cross cut
2023-03-21 19:39:42 -04:00
Sam
d64c155115
Cascade
2023-03-21 19:39:41 -04:00
Sam
f8c246e5fc
Skewer
2023-03-21 19:39:41 -04:00
Sam
cdaff6bec1
Fell strike
2023-03-21 19:39:40 -04:00
Sam
e0a7449a99
Crescent slash
2023-03-21 19:39:40 -04:00
Sam
fce9211d49
Secondaries for all stances
2023-03-21 19:39:39 -04:00
Sam
596fe715b8
Cleaving stance skill abilities.
2023-03-21 19:39:39 -04:00
Sam
070c6d94a5
Crippling stance skill abilities.
2023-03-21 19:39:38 -04:00
Sam
d544010c05
Defensive stance skill abilities.
2023-03-21 19:39:38 -04:00
Sam
c23139d501
Agile stance skill abilities.
2023-03-21 19:39:37 -04:00
Sam
ed0de15a5a
Heavy stance skill abilities.
2023-03-21 19:39:35 -04:00
Sam
57806d7be9
Sword M1 abilities
2023-03-21 19:39:22 -04:00
Sam
61f0b424b9
Old sword mostly torn out, new sword framework in place
2023-03-21 19:39:22 -04:00
Sam
5f126bb5c6
Queued inputs are now culled after a period of time if they are not actively held
2023-03-21 19:39:19 -04:00
Sam
7ec9a7677f
Stances change secondary abilities now. Contextual abilities try to fallback to no context if skill not owned for contextual ability.
2023-03-21 19:38:18 -04:00
Sam
b376228d45
Primary and secondary abilities can now be contextual. BasicStance character state added.
2023-03-21 19:38:15 -04:00
Sam
9875008efa
Added stance component that persists even after sheathing weapon (does not yet work with M1 replacement).
2023-03-21 19:29:34 -04:00
Sam
d0a46ed82b
Inputs now remain queued even when the input is released, until the input is used.
2023-03-21 19:26:06 -04:00
Isse
c8d0b337bb
Merge branch 'fix_ngoubou_jaw' into 'master'
...
fix_ngoubou_jaw
See merge request veloren/veloren!3834
2023-03-20 22:24:13 +00:00
flo666
897d1e5fe5
fix_ngoubou_jaw
2023-03-20 22:07:23 +01:00
Joshua Barretto
d6fdc2637b
Merge branch 'zesterer/monotonic-time' into 'master'
...
Don't allow time to go backward
See merge request veloren/veloren!3833
2023-03-18 11:06:31 +00:00
Joshua Barretto
1f80b3ce47
Don't allow time to go backward
2023-03-18 10:02:11 +00:00
Imbris
61cb0ad39b
Merge branch 'imbris/small-tweaks' into 'master'
...
Various small tweaks / fixes
Closes #1475
See merge request veloren/veloren!3817
2023-03-18 00:52:20 +00:00
Imbris
94dd8c2b70
Address review on 3817
2023-03-17 20:17:46 -04:00
Christof Petig
a66888c3de
Merge branch 'christof/ron_based_spots' into 'master'
...
enable spot addition via ron file
See merge request veloren/veloren!3824
2023-03-18 00:16:56 +00:00
Christof Petig
0e73bd23ed
significant code simplification proposed by zesterer
2023-03-17 22:43:19 +01:00
Christof Petig
b555d619fb
prefer imbris syntax proposal, documentation and changelog
2023-03-17 22:35:47 +01:00
Christof Petig
1f976f9f1c
follow clippy's advice
2023-03-17 22:35:47 +01:00
Christof Petig
28da420c82
enable spot addition via ron file
2023-03-17 22:35:47 +01:00
Christof Petig
1e93648081
Merge branch 'fix_husk_brute_singlestrike' into 'master'
...
fix_husk_brute_singlestrike
See merge request veloren/veloren!3832
2023-03-15 23:02:18 +00:00
flo666
472ef6b823
fix_husk_brute_singlestrike
2023-03-15 20:32:22 +01:00
Marcel
4a72979de1
Merge branch 'DuckLuck/update-hud-pickup-msg_for_pt-BR' into 'master'
...
Add "You" selector for hud-loot-pickup-msg in pt-BR translation
See merge request veloren/veloren!3831
2023-03-15 11:48:02 +00:00
Pexxxzz
04398dba49
Add "You" selector for hud-loot-pickup-msg
2023-03-14 21:22:07 -04:00
Imbris
9e212935e5
Merge branch 'imbris/time-local-event-handling' into 'master'
...
Add metrics for timing subsections of State::tick
See merge request veloren/veloren!3825
2023-03-14 14:52:57 +00:00
Imbris
87bf44241b
Add metrics for timing subsections of State::tick
2023-03-14 01:03:05 -04:00
Imbris
ebffe9317c
Merge branch 'catb0t/zoom-defaultbind' into 'master'
...
Remove default binding for Camera Zoom Lock
See merge request veloren/veloren!3823
2023-03-13 06:15:49 +00:00
cat stevens (catb0t)
e99d2e7ca3
Remove default binding for Camera Zoom Lock
2023-03-13 06:15:49 +00:00
Isse
452d4b2121
Merge branch 'move-models-to-voxel' into 'master'
...
Move key and lockpick models to voxel folder
See merge request veloren/veloren!3826
2023-03-13 00:36:15 +00:00
Isse
29d9c9dcae
move key and lockpick models to voxel folder
2023-03-13 00:54:29 +01:00
Ben Wallis
45c8934b79
Merge branch 'xvar/queue-char-deletes' into 'master'
...
Changed character deletion to go via batch update
See merge request veloren/veloren!3562
2023-03-12 23:21:54 +00:00
Ben Wallis
6eedc02286
Changed character deletion to go via batch update
2023-03-12 23:21:53 +00:00
Samuel Keiffer
8febcf6b3d
Merge branch 'sam/buffs' into 'master'
...
Auras and buffs no longer need to tick every tick
See merge request veloren/veloren!3814
2023-03-12 22:06:48 +00:00
Sam
42388976d7
Fixed issue with max health change over time buff being reset if re-applied. Addressed review comments.
2023-03-12 16:37:02 -04:00
Isse
fd34e48d15
Merge branch 'floppy_bird_medium_scale' into 'master'
...
bird_medium_scale
See merge request veloren/veloren!3820
2023-03-12 18:08:21 +00:00
flo
704af5ef7b
bird_medium_scale
2023-03-12 18:08:21 +00:00
Marcel
607220b3d7
Merge branch 'DuckLuck/translations_updates_pt-BR' into 'master'
...
Update translation for pt_BR
See merge request veloren/veloren!3821
2023-03-12 07:52:22 +00:00
Imbris
6b8e22d6cc
Improvements and fixes for interacting/collecting
...
* Inert entities like arrows no longer block interactions like picking
up items! Logic looking for the closest entity will skip them.
* When pickaxe is not equipped and wielded we now show "Needs Pickaxe"
as the hint text for mineable blocks.
* Mineable blocks that aren't pointed at now show the mining text hint
instead of the text hint used for regular collectible blocks.
* Fixed recent bug where all interactables were showing the open text hint.
* Split `BlockInteraction` out of the `Interaction` enum in voxygen
since we were using this enum for two different things.
2023-03-11 21:17:27 -05:00
Pexxxzz
1d9eb08a95
Update translation
...
Add new translations;
Remove 1 unused translation;
Create quest.ftl and they translations.
2023-03-11 20:08:32 -04:00