DaforLynx
|
daadf3abdb
|
Gnarling Fort music; more specific sites; fix music spacing; new sfx
|
2022-08-14 01:57:58 +00:00 |
|
DaforLynx
|
d2710635d8
|
Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout
|
2022-07-21 08:27:35 +00:00 |
|
DaforLynx
|
194b1866c6
|
Music, ambience tweaks, and more
|
2022-07-14 00:55:35 +00:00 |
|
Joshua Barretto
|
4531a4e3f9
|
Added lightning
|
2022-07-08 23:26:33 +01:00 |
|
DaforLynx
|
00f1e9c407
|
Music, reorganization, metadata, and fixes
|
2022-07-07 04:14:20 +00:00 |
|
DaforLynx
|
088d1cfe9d
|
Remove debug lines, re-mix some sfx, add crafting sfx, separate inv event sfx into spatial and nonspatial
|
2022-07-04 18:07:13 +02:00 |
|
DaforLynx
|
b3200ed89f
|
More ambience :)
|
2022-07-04 18:07:10 +02:00 |
|
Benjam Soule H. Walker
|
99c76be297
|
added sound for rain
|
2022-07-04 18:07:02 +02:00 |
|
DaforLynx
|
e936a27d40
|
Small sound fixes
|
2022-03-15 16:23:10 +00:00 |
|
DaforLynx
|
7b6f424bb0
|
Loud rivers
|
2022-03-13 07:47:23 +00:00 |
|
DaforLynx
|
123fee2707
|
Fix swim sfx, fix glider sfx, add glide sfx
|
2022-03-13 05:44:07 +00:00 |
|
floppy
|
fb316e8f66
|
SeaCrocodile spawning in tropical Oceans
|
2022-01-24 19:36:13 +01:00 |
|
DaforLynx
|
13e87375d6
|
River sounds and more
|
2022-01-03 22:40:31 +00:00 |
|
tijnvdheuvel
|
6721375d75
|
Changed name of fungome SFX
|
2021-10-26 22:01:27 +00:00 |
|
tijnvdheuvel
|
f1850141b9
|
Added truffler calm SFX (a growl)
|
2021-10-26 17:42:23 +00:00 |
|
tijnvdheuvel
|
aadeb87005
|
Added truffler calm SFX
|
2021-10-26 17:41:37 +00:00 |
|
tijnvdheuvel
|
70d3f9fdc4
|
Added a fungomel calm utterance.
|
2021-10-26 17:32:41 +00:00 |
|
Forest Anderson
|
54eb2a3ff7
|
Merge branch 'aylana/asp-sfx' into 'master'
Princess-Lana - Add asp sound effects for the game
See merge request veloren/veloren!2611
|
2021-07-17 01:49:20 +00:00 |
|
Marcel
|
1aa816a780
|
Merge branch 'zesterer/sfx' into 'master'
Clipped arrow sound effects for more immediate feedback
See merge request veloren/veloren!2476
|
2021-07-16 10:32:29 +00:00 |
|
Aylana
|
a3da5b31d6
|
Add asp sound effects
|
2021-07-15 20:15:36 +02:00 |
|
DaforLynx
|
a757bf3dbd
|
Sfx fixes and new test
|
2021-06-30 11:43:00 +00:00 |
|
Snowram
|
3ec5306ed0
|
Adds an outcome to death with SFX and VFX
|
2021-06-29 00:14:05 +02:00 |
|
Joshua Barretto
|
e41a62aadc
|
Clipped arrow sound effects for more immediate feedback
|
2021-06-18 16:01:00 +01:00 |
|
DaforLynx
|
c85238014a
|
More npc sfx
|
2021-06-18 06:24:57 +00:00 |
|
DaforLynx
|
9a5b95bc16
|
Added npc hurt sfx
|
2021-06-17 05:49:09 +00:00 |
|
Joshua Barretto
|
b8749dc219
|
Added more cow noises, prepare for merge
|
2021-06-16 17:23:54 +01:00 |
|
Joshua Barretto
|
9510869870
|
Significantly more efficient sound effect processing, more NPC sounds
|
2021-06-16 17:23:22 +01:00 |
|
Joshua Barretto
|
e3c44ba7fe
|
More voice kinds, more opportunities for sounds
|
2021-06-16 17:23:22 +01:00 |
|
Joshua Barretto
|
0ef29a6989
|
VoiceKind for better sound effect specs
|
2021-06-16 17:23:22 +01:00 |
|
Joshua Barretto
|
559311e1b0
|
Chasing sounds
|
2021-06-16 17:23:22 +01:00 |
|
Sam
|
5c241850f1
|
Added sfx. Addressed comments.
|
2021-05-04 08:45:12 -04:00 |
|
DaforLynx
|
7334cce426
|
Poise (stun) SFX and fix for town music
|
2021-04-29 23:36:22 +00:00 |
|
alfy
|
73cb6d19ff
|
Fixed the sounds since they were seemingly empty, as well as a new more organic wind sound
|
2021-04-25 13:09:06 -04:00 |
|
alfy
|
9f79c80072
|
block and parry sounds added
|
2021-04-25 13:09:06 -04:00 |
|
DaforLynx
|
f441c8c206
|
Normalize + shrink all sfx; tweaks to combat music; change footstep sounds
|
2021-04-16 00:35:13 +00:00 |
|
DaforLynx
|
9db290d4ea
|
Adds many new songs; re-adds many old ones; revamped song distribution; reorganized music folders; better biome parameters; accurate day and night; new sounds
|
2021-04-12 00:43:08 +00:00 |
|
DaforLynx
|
6734198104
|
Adds on-hit combat sfx
|
2021-04-04 03:04:02 +00:00 |
|
Joshua Barretto
|
b0acbda236
|
Improved archery with feedback sfx and particles
|
2021-03-29 21:52:04 +01:00 |
|
DaforLynx
|
fbf4defa04
|
Adds sfx for Sceptre aura
|
2021-03-17 23:54:49 +00:00 |
|
DaforLynx
|
99261bf105
|
Many small changes to audio code, mainly sfx - changelog in MR
|
2021-03-12 15:00:09 -08:00 |
|
DaforLynx
|
ebbb06a400
|
Added crickets blocktype, added 3 new cricket sounds, made crickets chirp consistently, made frogs more sporadic
|
2021-02-12 00:54:42 +00:00 |
|
jiminycrick
|
7dda25a66d
|
More footstep sfx based on distance
|
2021-01-19 19:51:19 -08:00 |
|
nahuakang
|
f3ed13ca09
|
Replace explosion sound with heal bomb sound for sceptre M2
|
2020-12-13 22:09:28 +01:00 |
|
jiminycrick
|
2d2f267907
|
Addressed comments and fixed pipeline
|
2020-11-18 13:31:13 -08:00 |
|
jiminycrick
|
c44a9092d3
|
Biome definition tweaks and more sfx
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
e1fcb3744e
|
Comment out audio device picker
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
d47e0bbb73
|
Getting merge ready minus device picker
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
9b759efe41
|
Snow footsteps
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
09a1974974
|
River water sfx
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
d0bd5118bf
|
Made biome probabilities neater
|
2020-11-18 13:31:12 -08:00 |
|