Isse
57551c479c
force of mount in teleporting commands
2023-05-09 19:43:09 +02:00
Isse
134d0f0c04
varius fixes
2023-05-09 19:43:09 +02:00
Isse
b3a70627e5
fix volumes
2023-05-09 19:43:09 +02:00
Isse
6674cce2cc
intercat with sprites on ships
2023-05-09 19:43:09 +02:00
Joshua Barretto
1cc221f653
Merge branch 'zesterer/rtsim-tweaks' into 'master'
...
Started adding wandering rtsim monsters
See merge request veloren/veloren!3908
2023-05-09 14:51:15 +00:00
Joshua Barretto
ee971e4056
Added item merging
2023-05-04 22:12:25 +01:00
Marcel Märtens
054f4f9453
update veloren deps
2023-05-04 11:58:43 +02:00
Joshua Barretto
0f92f38967
Started adding wandering rtsim monsters
2023-05-01 18:29:32 +01:00
Isse
ab4076518f
Add multiloot
2023-04-23 19:17:39 +00:00
Julian Tölle
573a2942c9
Add more info to the /rtsim_{npc,info} commands
...
- Add the name of the NPC to /rtsim_npc to help identify this NPC in the world
- Add faction & personality to /rtsim_info command to learn more about the NPC
2023-04-16 12:37:37 +02:00
Sam
553aa690b4
Added repair equipment command
2023-04-14 18:09:23 -04:00
Isse
3548b464da
orient airships correctly on load
2023-04-14 11:25:59 +02:00
Joshua Barretto
edcc2f1870
Overhauled chat message representation to allow for more exhaustive localisation
2023-04-11 15:46:36 +01:00
Joshua Barretto
81b52298f0
Addressed review feedback
2023-04-11 10:34:06 +01:00
Joshua Barretto
b50645c1ee
Addressed review comments
2023-04-10 17:59:43 +01:00
Joshua Barretto
251ab95ac5
Neater rtsim_npc
2023-04-09 19:25:58 +01:00
Joshua Barretto
326aa3f8ff
Made /rtsim_npc order NPCs by distance
2023-04-09 19:25:58 +01:00
Joshua Barretto
2fbddafd0a
Added report system, information sharing, made NPCs act on sentiments
2023-04-09 19:25:58 +01:00
Joshua Barretto
d7ba4ecef7
Allow OnDeath event to handle all actors
2023-04-09 19:25:58 +01:00
Joshua Barretto
c8d0443111
Clippy fixes
2023-04-09 19:25:57 +01:00
Joshua Barretto
b402e450cf
Added rtsim_npc, made herbalists gather ingredients
2023-04-09 19:25:56 +01:00
Joshua Barretto
364255c7fe
Allowed rtsim NPCs to greet nearby actors
2023-04-09 19:25:55 +01:00
Isse
d53b344c23
make merchants use tell, and general cleanup
2023-04-09 19:25:55 +01:00
Joshua Barretto
ea007ff702
Cleaning up
2023-04-09 19:25:55 +01:00
Joshua Barretto
6035234c6e
Removed old rtsim
2023-04-09 19:25:55 +01:00
Joshua Barretto
64324262c7
Added /rtsim_purge command
2023-04-09 19:25:55 +01:00
Isse
7ac6c6b453
fix warnings in rtsim
2023-04-09 19:25:55 +01:00
Isse
adb2e1ba85
very simple repopulation
2023-04-09 19:25:55 +01:00
Isse
dda1be58d4
big birds!
2023-04-09 19:25:54 +01:00
Isse
64bd11d34a
use wpos_to_cpos
2023-04-09 19:25:54 +01:00
Isse
1a117f1331
rtsim vehicles
2023-04-09 19:25:54 +01:00
Joshua Barretto
bb96e92362
Track almost all collectable sprites, added resource replenishment
2023-04-09 19:25:54 +01:00
Joshua Barretto
84eb7b0653
Made adventurers explore sites before moving on
2023-04-09 19:25:54 +01:00
Joshua Barretto
2b3f0737d0
Added npc_info, action backtraces
2023-04-09 19:25:54 +01:00
Joshua Barretto
e8b489a71a
sync
2023-04-09 19:25:53 +01:00
IsseW
ac0e62df8e
tp_npc command
2023-04-09 19:25:52 +01:00
Joshua Barretto
587996abb7
Correctly scale glider physics
2023-04-09 19:25:52 +01:00
Joshua Barretto
8ff438bb5b
Smol animals
2023-04-09 19:25:51 +01:00
Joshua Barretto
1dc7518200
Added rtsim entity unload hook
2023-04-09 19:25:51 +01:00
Joshua Barretto
87a6143375
Began adding rtsim2 NPCs, scale command
2023-04-09 19:25:51 +01:00
Joshua Barretto
33ebb0a4a3
Make clippy happy
2023-04-01 22:55:45 +01:00
Joshua Barretto
ab4e3d23e3
Make clippy happy
2023-04-01 22:03:24 +01:00
Joshua Barretto
42c534b7b4
Removed /home, replaced with /respawn
2023-04-01 17:37:01 +01:00
Isse
c34e5ad4ed
Small fixes
2023-03-29 23:11:59 +00:00
Sam
a3d655970e
Heavy stance required abilities
2023-03-21 19:56:32 -04:00
Sam
4c79936c07
Added wrapper type to durations related to buffs and auras.
2023-03-11 16:47:11 -05:00
Sam
663db06844
Made auras no longer need to be mutably accessed every tick.
2023-03-11 16:45:12 -05:00
Sam
9efac9957d
Changed buff effects so they did not need to mutably change buffs every tick. Buff system now no longer mutably accesses buffs component.
2023-03-11 16:45:11 -05:00
Sam
b1b41e95f6
Queueable buffs now work with buffs without using a timer, tests too
2023-03-11 16:45:11 -05:00
Sam
89aa934c3c
Initial work
2023-03-11 16:45:10 -05:00
Thegaming Life
5ddc55be52
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...
2023-03-06 21:03:35 +00:00
flo
bf81ffc029
frost_gigas
2023-02-15 00:10:37 +00:00
Ellen Sun
d774319cf0
cleanup and fixes + added change to CHANGELOG.md
2023-01-27 20:32:41 -05:00
Ellen Sun
74cb514094
move client commands to voxygen + add Admin to be shared with client for permissions + unit test for alphabetical server command
2023-01-27 20:31:56 -05:00
Ellen Sun
361e5204e3
added levenshtein for most similar string and words starting with what user entered + check permissions + added clientside commands to /help
2023-01-27 20:31:56 -05:00
Avi Weinstock
78845a0d73
Implement potion sickness, which causes diminishing returns on healing from potions.
2023-01-19 15:06:12 -05:00
James Melkonian
9d31baf500
Make bats easier to combat and fix hitbox scaling bug
2023-01-15 16:25:43 -08:00
Marcel Märtens
dad73ba2a3
fix clamp clippy errors
2022-11-28 14:26:27 +01:00
pepsalt
5294603431
changed {:?}s to {}s in format strings
2022-11-10 17:18:59 +01:00
pepsalt
3e580138df
FIX #1622 , /time command will not allow time going backwards as rtsim cannot handle time regression, time given in seconds is treated as if it were seconds ahead of the next midnight
2022-11-10 17:06:53 +01:00
Avi Weinstock
f83afcd5a8
Make train tracks configurable as a worldgen feature. Fixes for clippy and fmt.
2022-10-29 14:50:52 -04:00
Avi Weinstock
372ffe45d7
Add command for debugging ways.
2022-10-29 14:32:48 -04:00
Avi Weinstock
08a50afd9f
Mostly working train tracks.
2022-10-28 21:36:42 -04:00
James Melkonian
6bacb487f3
Bat AI
2022-10-23 20:05:39 +02:00
Joshua Yanovski
986d104faa
Update Rust toolchain.
2022-09-08 15:43:53 -07:00
juliancoffee
421aa44d5f
Make kit generate all possible modulars
2022-09-05 00:24:58 +03:00
Imbris
7439d09708
Ensure that the client clears pending trades on its side when exiting to
...
the character screen (and similar actions). When any entity is
deleted cancel any existing trades associated with it.
2022-08-20 18:47:09 -04:00
Imbris
0ee0d446f1
Make /kill_npcs delete entities instead of setting health to 0, to avoid drops or other undesired effects from occuring.
2022-08-20 18:47:09 -04:00
juliancoffee
6319dcfc22
Add more components in /body
...
* Add mass
* Add density
* Add collider.
This one is strange as always, I don't know what's wrong, but debug hitbox
changes only after death. Real one seems to work.
2022-08-20 17:02:08 +03:00
juliancoffee
a371aad05e
Add /body command that allows you to switch body
2022-08-20 15:20:27 +03:00
IsseW
87821d5c1d
force update counter
2022-08-09 19:22:09 +02:00
Isse
0471e78f41
spectate mode :D
2022-08-09 18:43:13 +02:00
tygyh
120ee6b6c0
Fix typos
2022-07-15 18:59:37 +02:00
tygyh
5e5698249b
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
Joshua Barretto
25c55b6a25
Better rain performance, wetness
2022-07-13 18:34:34 +01:00
Joshua Barretto
836fe2b1c6
Proper lightning
2022-07-09 01:59:18 +01:00
IsseW
80e29e2c20
put rain_density in uniform
2022-07-04 18:18:37 +02:00
IsseW
27ec6d7469
add weather_zone command
2022-07-04 18:18:33 +02:00
Samuel Keiffer
0bd08b1f9e
Merge branch 'socksonme/rework_sct' into 'master'
...
Rework SCT
See merge request veloren/veloren!3126
2022-07-02 02:42:42 +00:00
James Melkonian
8439f3ef6d
Wiring System Documentation and Refactoring
2022-06-29 20:28:09 +00:00
socksonme
eabbfe6a51
Remove damage batch option + crit_mult
2022-06-29 17:31:54 +03:00
socksonme
202d558246
Instance number generated inside projectile constructor, remove crit field
2022-06-29 17:31:07 +03:00
socksonme
ac5bf53c42
Instance numbers for HpChanges
2022-06-29 17:30:50 +03:00
socksonme
7a1e19d42c
Crits now only glob with eachother, now show up like healing
...
Still a WIP, need to change crits to being non-floating and try implementing crits popping, need to remove some debugging stuff later
2022-06-29 17:30:29 +03:00
socksonme
94f193fbe0
Damage outcomes are now emitted with health change events
...
Being healed and damaged at the same time still leads to issues - needs to be sorted out
2022-06-29 17:29:19 +03:00
Samantha W
57ab1c5767
Add a client-side mutelist
2022-06-14 20:35:01 +00:00
Joshua Barretto
b555381677
Added server gameplay settings, ability to toggle explosion burns off
2022-06-14 14:24:08 +01:00
N A
c09f070241
Change animal species to have only one inventory slot
2022-05-29 23:53:00 +00:00
Ben Wallis
34f580dfaa
Introduced loot ownership rules to combat loot stealing by players
...
* Added `LootOwner` component used to indicate that an `ItemDrop` entity is owned by another entity
* A loot winner is now calculated after EXP allocation using the EXP per entity for weighted chance distribution
* Used existing Inventory Full overitem text to show "Owned by {player} for {seconds}secs" when a pickup fails due to a loot ownership check
* Updated agent code to take into account loot ownership when searching for `ItemDrop` targets to pick up
* Added `loot` ECS system to clear expired loot ownerships
2022-05-28 12:06:49 +00:00
Sam
37442b638c
Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (no assets).
2022-05-16 15:11:33 -04:00
Sam
afd2c8730f
Addressed most review comments (no assets).
2022-05-16 15:11:32 -04:00
Sam
a9e9a70687
Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. NO ASSETS
2022-05-16 15:11:11 -04:00
Sam
4f466d0523
Modular weapons now work in kits.
2022-05-16 15:11:03 -04:00
James Melkonian
8c06dc9a5c
Add chunk reload command (admin only)
2022-03-19 08:43:38 +00:00
Imbris
06b605a8d0
Add note on reasoning in optional argument parsing behavior
2022-03-13 16:03:29 -04:00
Imbris
008e9051f7
Don't consume command args that fail parsing, so that optional args are properly skipped.
2022-03-13 15:41:37 -04:00
James Melkonian
7f21cbf4bc
Fix airship command by splitting out ships
2022-02-18 08:34:14 +00:00
Joshua Barretto
34871c9355
List locations on empty command
2022-02-17 16:01:18 +00:00
Joshua Barretto
b786570470
Added location system, switched to release map
2022-02-17 14:51:59 +00:00
unvariant
9d98cd9e58
Render item drops instead of placeholder textures
2022-02-14 02:09:45 +00:00