Joshua Barretto
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a39901d24c
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Better cave entrance locations
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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9ad32b37e7
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More efficient texture fetches
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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07fc53f9bc
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No walls outside caves
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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61792d4135
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Apply AO
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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2694f5f917
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Fixed lava
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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07ba4dcc33
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Fixed particles for non-body entities, AO for non-volumetric illumination
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2022-07-15 08:43:34 +01:00 |
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Joshua Barretto
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b5662163f0
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Better lighting and verticality in caves
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2022-07-15 08:43:33 +01:00 |
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Joshua Barretto
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59655451c9
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Made particle spawning use interpolated position
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2022-07-15 08:42:56 +01:00 |
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Joshua Barretto
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7463acc641
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Moonbells in caves
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2022-07-15 08:42:56 +01:00 |
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Joshua Barretto
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af10a3e6da
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No biomes near cave entrance
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2022-07-15 08:42:56 +01:00 |
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Joshua Barretto
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b40095d867
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Better mushroom cave biome
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2022-07-15 08:42:56 +01:00 |
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Joshua Barretto
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1f979e4133
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More biomes
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2022-07-15 08:42:56 +01:00 |
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Joshua Barretto
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418839ee20
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Biome improvements
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2022-07-15 08:42:56 +01:00 |
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Joshua Barretto
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c6564e2c59
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Better cave biomes
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2022-07-15 08:42:56 +01:00 |
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Joshua Barretto
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2cce44fc36
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Began work on caves2
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2022-07-15 08:42:56 +01:00 |
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Joshua Barretto
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61573a7800
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Merge branch 'zesterer-master-patch-60194' into 'master'
Fixed unrolling issue in rain shader
See merge request veloren/veloren!3479
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2022-07-15 07:29:29 +00:00 |
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Joshua Barretto
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62d2982990
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Made rainbows ultra only
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2022-07-15 07:08:30 +00:00 |
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Joshua Barretto
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e34f080c91
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Fixed unrolling issue in rain shader
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2022-07-15 07:06:11 +00:00 |
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Joshua Yanovski
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35deaae540
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Fix various builds.
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2022-07-14 22:25:00 -07:00 |
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Marcel
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dc082f64de
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Merge branch 'zesterer-master-patch-44077' into 'master'
Fixed lightning point glow
See merge request veloren/veloren!3477
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2022-07-14 22:41:25 +00:00 |
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Joshua Barretto
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964b315fc5
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Fixed lightning point glow
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2022-07-14 22:12:34 +00:00 |
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Marcel
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0ed066bd1d
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Merge branch 'xMAC94x/update_cache_image' into 'master'
update docker-ci-image to a newer version
See merge request veloren/veloren!3476
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2022-07-14 20:39:21 +00:00 |
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Marcel Märtens
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3ac8c1c833
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update docker-ci-image to a newer version
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2022-07-14 22:23:24 +02:00 |
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Christof Petig
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2dce472d1f
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Merge branch 'christof/modular-weapon-prices' into 'master'
Implement material (de-)composition for modular weapons, add tusk+crest+pincer to price list
See merge request veloren/veloren!3469
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2022-07-14 18:24:21 +00:00 |
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Isse
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5c7ed1e712
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Merge branch 'vfoulon80/boat-loading-animation' into 'master'
Add a boat loading animation
See merge request veloren/veloren!3474
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2022-07-14 07:17:30 +00:00 |
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Treeco
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68dd128b07
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Merge branch 'DaforLynx/extra-stuff' into 'master'
Music, ambience tweaks, and more
See merge request veloren/veloren!3471
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2022-07-14 00:55:35 +00:00 |
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DaforLynx
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194b1866c6
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Music, ambience tweaks, and more
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2022-07-14 00:55:35 +00:00 |
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Isse
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1e3b5383cf
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Merge branch 'zesterer/better-rain' into 'master'
Better rain
See merge request veloren/veloren!3464
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2022-07-13 23:25:33 +00:00 |
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Christof Petig
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bb952fe755
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rustfmt the last cleanup
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2022-07-13 23:38:11 +02:00 |
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Christof Petig
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edfe6d887e
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final polish
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2022-07-13 23:32:20 +02:00 |
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Christof Petig
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eab062450a
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clippy helped to get rid of one level of indirection
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2022-07-13 23:27:17 +02:00 |
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Christof Petig
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d2aa9028ec
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clippy is right about this flat_map
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2022-07-13 23:17:22 +02:00 |
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Christof Petig
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197f84a360
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returning a vec creates much more readable code
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2022-07-13 23:03:58 +02:00 |
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Isse
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4bcf7c7010
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Merge branch 'isse/agent-aggro-fix' into 'master'
Fix agent aggression when not recieving damage from attack
Closes #1597
See merge request veloren/veloren!3473
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2022-07-13 21:01:26 +00:00 |
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Christof Petig
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3bdeb77268
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Full support for modular weapon in loot table read
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2022-07-13 22:56:52 +02:00 |
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Joshua Barretto
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dbff8102de
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Updated changelog
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2022-07-13 21:46:15 +01:00 |
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Joshua Barretto
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f48665366b
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More lightning position variety
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2022-07-13 21:45:37 +01:00 |
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Vincent Foulon
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2240fa4a23
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Add a boat loading animation
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2022-07-13 22:41:34 +02:00 |
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Christof Petig
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a0749ac9bc
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test passes, not happy with implementation yet
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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5bbb73bc17
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changelog + remove dead code, but the test still fails
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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5ee72f8a5e
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fix test; add tusk, crest, pincer
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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8c5901516e
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clean up
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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7a1218cf2f
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make a recipe of all modular weapons
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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3a7835c6d0
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replace one Owned reference by the normal Reference type
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2022-07-13 20:15:28 +02:00 |
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Avi Weinstock
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cea2550dde
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Add Item::new_from_item_definition_id .
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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7e5ebada2d
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still incomplete but looks surprisingly usable
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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33a01a0dab
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fix compilation of example
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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2b2ac20403
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use ItemDefintionId across trade_pricing
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2022-07-13 20:15:27 +02:00 |
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Avi Weinstock
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27d2cdeb79
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WIP modular weapon pricing.
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2022-07-13 20:15:27 +02:00 |
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Isse
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9edfbaa29d
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fix agent aggression when not recieving damage from attack
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2022-07-13 19:46:48 +02:00 |
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