Commit Graph

3174 Commits

Author SHA1 Message Date
AdamWhitehurst
7dfe00b674 Finish state struct data refactor 2020-03-14 15:17:27 -06:00
AdamWhitehurst
ee706fa32a Tweaking timed_combo 2020-03-14 13:04:04 -06:00
AdamWhitehurst
6fc94c22ba Update timed combo, add CharacerBehavior trait 2020-03-14 12:50:07 -06:00
timokoesters
fe19698d52 Make abilities depend on weapon 2020-03-14 16:40:29 +01:00
Adam Whitehurst
ac1c279a9b Begin TripleStrike Logic 2020-03-12 08:22:42 -07:00
Adam Whitehurst
00e4ad61f7 add ToolData::get_primary_abilities() 2020-03-12 07:47:27 -07:00
Adam Whitehurst
68dd8c578f Add some ability costs 2020-03-12 07:36:02 -07:00
Adam Whitehurst
990ea5c5a2 Add triple_strike behavior to cs behavior sys 2020-03-12 07:34:24 -07:00
Adam Whitehurst
772f7ff92d Remove can_transition and begin triple_strike 2020-03-12 07:33:19 -07:00
Adam Whitehurst
3cb288bc8c Add TripleStrike 2020-03-12 07:25:06 -07:00
Adam Whitehurst
a64bf1ac60 TripleAttack -> TimedCombo
(it wasnt the right logic for the tiple attack)
2020-03-12 05:16:40 -07:00
timokoesters
a3fc3c3122 exit basic_attack when no weapon is equipped 2020-03-10 20:40:54 +01:00
timokoesters
841a2bbd6d clean up old states, lower gravity 2020-03-10 19:12:16 +01:00
timokoesters
0ce451a8b1 fix: deny gliding/jumping/rolling under water 2020-03-10 19:00:49 +01:00
timokoesters
70027da9aa feat: hitting enemies with basic_attack gives energy 2020-03-10 18:54:59 +01:00
timokoesters
c88c4687f3 fix: stop switching quickly between climbing and idle at low energy 2020-03-10 17:33:36 +01:00
Adam Whitehurst
344bb955a2 rename get_tool_data to unwrap_tool_data 2020-03-08 21:28:45 -07:00
jshipsey
bce9d4c24f animation corrections 2020-03-08 17:02:25 -04:00
Adam Whitehurst
5f8751e2d3 Begin implementing triple attack 2020-03-08 12:37:17 -07:00
Adam Whitehurst
fe1feebeb2 Renaming fn's 2020-03-08 10:38:40 -07:00
Adam Whitehurst
698fe9f451 More util fn's, add comments 2020-03-08 10:38:18 -07:00
Adam Whitehurst
f769c74bf4 Add charging back 2020-03-08 10:04:26 -07:00
Adam Whitehurst
adf34d4f0f User constants, faster characters 2020-03-08 08:38:53 -07:00
Adam Whitehurst
5a9a8323f2 Update utils/handle_move fn's 2020-03-07 15:45:10 -08:00
Adam Whitehurst
49c7143144 Clean up warnings 2020-03-07 13:03:10 -08:00
Adam Whitehurst
54a7112ad9 resolve conflicts merging master -> clientstates 2020-03-07 12:49:48 -08:00
Adam Whitehurst
096d3b691e Merge master 2020-03-07 12:49:15 -08:00
Adam Whitehurst
c678ca9540 Re-add blocking 2020-03-07 11:55:15 -08:00
Adam Whitehurst
cb9e3859da Rename character behavior sys 2020-03-07 11:02:54 -08:00
Adam Whitehurst
b1d1299fe6 Clean up character states 2020-03-07 10:15:02 -08:00
Songtronix
d5c3034b8f Merge branch 'songtronix/introduce-codeowners' into 'master'
add CODEOWNERS file

See merge request veloren/veloren!698
2020-03-07 02:39:20 +00:00
Songtronix
c433e5e64d add: CODEOWNERS file
introduces the need of approval by a specific group/person for the MR to be merged based on which part of the codebase is being touched
2020-03-06 19:10:27 +01:00
Imbris
bf2844c71f Merge branch 'imbris/character-rendering' into 'master'
Remove `Client` dependency from Scene and implements #506

Closes #506

See merge request veloren/veloren!831
2020-03-06 18:09:30 +00:00
Imbris
ed5afaec8a Fix tests 2020-03-05 23:12:51 -05:00
Imbris
4a0c474be1 Remove Client dependency from Scene types and audio managers, add an
example for using voxygen as a library to renderer images of characters
2020-03-05 23:12:51 -05:00
Acrimon
511bbd3899 Merge branch 'capucho/screenshots-logs-directory' into 'master'
Save screenshots and logs in a fixed directory

Closes #484

See merge request veloren/veloren!835
2020-03-05 19:26:07 +00:00
S Handley
ea53dea8a7 Fixes https://gitlab.com/veloren/veloren/issues/484 partially by saving logs to a fixed place (defined in the settings file) 2020-03-05 19:26:07 +00:00
Acrimon
30f84c0115 Merge branch 'capucho/add-pause-single-player-when-in-pause-menu' into 'master'
Pause when in singleplayer and pause menu

Closes #36

See merge request veloren/veloren!833
2020-03-05 19:18:20 +00:00
Capucho
a3479f6a49 Fixed the bugs in the settings tab and the character button in the escape menu and unpause when there is more than 1 player 2020-03-05 18:55:14 +00:00
Capucho
6f6b8986b6 Removed logging, added the changes to the changelog and fixed the logout button 2020-03-05 18:55:14 +00:00
Capucho
f13314e3da Fixed the erroneous load on pause 2020-03-05 18:38:39 +00:00
Capucho
af21d19ff3 Moved paused from GlobalState to SinglePlayer to prevent errors and unpauses now works using the resume button 2020-03-05 18:38:39 +00:00
Capucho
a97b694dfe Groundwork for fixing #36 and rewrite of client timeouts so that they don't use Instant and Duration 2020-03-05 18:38:39 +00:00
Justin Shipsey
68fbc2d1b6 Merge branch 'slipped/attack-anim-experiment' into 'master'
weapon control bone

See merge request veloren/veloren!828
2020-03-05 14:02:11 +00:00
Justin Shipsey
86e15695fc weapon control bone 2020-03-05 14:02:11 +00:00
Imbris
3c7a8a7ce7 Merge branch 'shandley/deselect-after-drop' into 'master'
Deselect the inventory slot after dropping an item.

Closes #510

See merge request veloren/veloren!836
2020-03-05 07:43:54 +00:00
Shane Handley
9d8d61736b Deselect the inventory slot after dropping an item. 2020-03-05 16:11:45 +09:00
Acrimon
7478d1a063 Merge branch 'shandley/inventory-sfx' into 'master'
Add inventory SFX

Closes #485

See merge request veloren/veloren!810
2020-03-04 10:09:48 +00:00
S Handley
b0ca85069b Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it. 2020-03-04 10:09:48 +00:00
Forest Anderson
e89810e0a1 Merge branch 'shandley/no-wield-sfx-rolling' into 'master'
No wield/unwield sfx when rolling

Closes #507

See merge request veloren/veloren!830
2020-03-01 19:45:05 +00:00