timokoesters
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fb0b0f682a
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Fix duplicated code
Former-commit-id: 3096669413032d1bdb43cb349c333948e497b538
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2019-04-25 22:59:11 +02:00 |
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Joshua Barretto
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f136a63f69
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Adjusted terrain loading and meshing performance
Former-commit-id: b55800b559289bf925d56096f29c0cfbc22439d2
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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0b0c71592c
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Fixed orientation issue
Former-commit-id: 9fdeadb4c9a9ff55cbdeccbbf97ac32b4e9f4226
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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f210de09df
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Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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61afb98869
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Foobar
Former-commit-id: adac9eea1bd685a8eee275e5a05a74c287762e22
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2019-04-25 17:52:11 +01:00 |
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Joshua Barretto
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f9f434a1c2
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Started work on worldgen
Former-commit-id: 277a4b2a0a5a393c590a710aebaf62e5cce2ad1d
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2019-04-25 17:52:11 +01:00 |
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jshipsey
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bc5074a2b8
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velocity tilt
Former-commit-id: 362232bff35784828ee8766e77dadc4e83bf3753
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2019-04-24 23:31:18 -04:00 |
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jshipsey
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9c15fa08a8
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run animation incremental tweaks
Former-commit-id: 3abad8762a7a2daaf96c955cf89bcf5713ae7318
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2019-04-24 23:28:51 -04:00 |
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jshipsey
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9510edd148
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velocity tilt
Former-commit-id: 34443765d993ec5036d2b3e08e7dff5a68193de6
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2019-04-24 23:26:22 -04:00 |
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jshipsey
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4d0660affb
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run animation incremental tweaks
Former-commit-id: c80f014baf3b9ddb73bb01cf6fd83272d890ab55
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2019-04-24 23:25:05 -04:00 |
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jshipsey
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df39bcb2dc
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velocity tilt
Former-commit-id: 7373827734c9a65813537d7a1cb49b400c7d6fb8
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2019-04-24 23:25:05 -04:00 |
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timokoesters
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7baecff1f0
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Clean up figure cache models when necessary
Former-commit-id: 7653217b2f4c02f5c179e35907fa47c3526b2a2e
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2019-04-23 13:59:16 +02:00 |
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timokoesters
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3bb7de61ef
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Fix .internal()
Former-commit-id: 63207ee9bdc1fa31dcff0c5ad93c6a71857fe165
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2019-04-22 23:00:25 +02:00 |
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timokoesters
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794b9cafad
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Implement ClientStates
Former-commit-id: f6167fd6de6fd1a3309224409cac77193be982e2
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2019-04-22 23:00:22 +02:00 |
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timokoesters
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802c484a38
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Make character model more variable
Former-commit-id: 331baad40c79d846290c4617ea8e359b2786c7ef
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2019-04-22 23:00:21 +02:00 |
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timokoesters
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91057edfac
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Remove .internal and .internal_mut
Former-commit-id: 261b656ec400f6780f2be2f5a4c331cc3b2a64a2
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2019-04-22 10:24:27 +02:00 |
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jshipsey
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7778546b69
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more rebasing
Former-commit-id: f8671bbddd1c8aae132f1888bb76262aa5f81bcf
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2019-04-20 19:34:40 -04:00 |
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jshipsey
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0137a83dd8
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animattion tweaks
Former-commit-id: ea560ba0f06432d2d4f9d4f1906f77451a7f5ef7
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2019-04-20 19:18:42 -04:00 |
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jshipsey
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78d7cfd89d
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animation adjustments
Former-commit-id: d396ddadf4293212f9f6f7142de0d8a519e127d6
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2019-04-20 19:18:42 -04:00 |
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Imbris
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7fa37e0c2a
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update asset loading to not use env
Former-commit-id: 1858f3e06a26502c8bb6a3237e216d551377f6c6
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2019-04-20 18:02:48 -04:00 |
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timokoesters
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ec16153164
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Rename animationHistory to animation_history
Former-commit-id: bb2c882332fa9c3fd7f2c7fbd6143cd5f85153d8
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2019-04-17 22:32:36 +02:00 |
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timokoesters
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b9607ef405
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Fix #21 by checking animation history
Former-commit-id: 5272d1d7aee73fc07edeb31d9f29238d19b7d229
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2019-04-17 19:39:12 +02:00 |
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Joshua Barretto
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db527e64df
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Improved camera attributes and focus
Former-commit-id: 223f85c884c063c5cbb7d6c9f9f5c4a8c62a7ffd
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2019-04-16 20:22:04 +01:00 |
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timokoesters
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713b59aeff
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Implement animation smoothing
Former-commit-id: e89caca7d273934533c57c4324365a126d02e5df
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2019-04-16 20:26:24 +02:00 |
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Piotr
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ddb32eec30
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Animation States
Former-commit-id: 769f09dc44143b5e54623ea819db2d6149429184
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2019-04-16 14:29:44 +00:00 |
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Joshua Barretto
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c98d841890
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Fixed physics sync
Former-commit-id: 86d3af46c69f6566f4cab8d93ecf27636a9563cf
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2019-04-15 00:29:28 +01:00 |
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Joshua Barretto
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f69ad40bd5
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Fixed aspect on scene start, added more information to post errors
Former-commit-id: 0daff37cbcad6f906962216ce923a005da6861c1
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2019-04-14 16:05:51 +01:00 |
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Joshua Barretto
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824fb8a6c0
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Fixed 1-frame animation bug
Former-commit-id: fc591de5026e35cab1ef72ce250b19cbe2fcec0e
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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11630877e3
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Moved figure rendering to a better place
Former-commit-id: 51ca948e131c20151c97f9f8454c80c47a9154b0
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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62b91eb01b
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Integrated Sphynx
Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
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2019-04-14 14:23:43 +01:00 |
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Yeedo
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b88dc1bbde
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Updated mouse wheel zooming to use WindowEvent
Former-commit-id: 700fa66382f3a8e0fd738a8ce14fb44bc211b5fe
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2019-04-11 23:12:42 +01:00 |
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Pfauenauge90
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3f2a938735
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Key Command Changes, Char Window
Former-commit-id: 16c94f35da889ea418e7dc32043e6ebd25f2664b
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2019-04-09 18:30:13 +02:00 |
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Pfauenauge
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51e41ade07
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Filepath fixes
Former-commit-id: b3134806904d8fb0b7fb1ee4dc05ea96af1474e8
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2019-03-29 22:36:15 +01:00 |
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Joshua Barretto
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3214164070
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Working with upstream
Former-commit-id: 6543387e4df9a96a443c510c9e382ace3731d2f6
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2019-03-19 14:12:42 +00:00 |
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Joshua Barretto
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e2f75c118e
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Figure changes
Former-commit-id: c4cfb35c950f938cb8c7f8169518333db6364ad2
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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664f28a972
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Patched in netcode refactor
Former-commit-id: 34a3b9a95129edad6dc8280d9a3cb41581d4d386
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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a8b0039898
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Added networked entity updates, player entity allocation
Former-commit-id: b81d6e38a74f846d64c092d1422dc402f369100c
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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dbbcc1e80e
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Added basic networked communications, chat communication
Former-commit-id: 06bafdf69486f4da5fbc416835e34c5bed8c2caa
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2019-03-04 19:58:58 +00:00 |
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jshipsey
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966fcc1709
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quadruped testing
Former-commit-id: eb863aa33671032799b70833619ebb3d4d77c58a
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2019-03-04 19:58:58 +00:00 |
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Imbris
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33b8922aa4
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move/name velocity constant, rename move_vec, simplify cam rotate_by()
Former-commit-id: 0835a9e91bd0133922f5d4e9731b9f6b6b547a0b
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2019-03-02 14:43:51 -05:00 |
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Imberflur
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6f5f80f749
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add player movement with basic physics ecs system
Former-commit-id: f2e151971a42b25bfd1971311f5a06535a577007
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2019-03-01 22:48:30 -05:00 |
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Joshua Barretto
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c16a257ae3
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Added server-cli, UI tests
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
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2019-01-30 12:11:34 +00:00 |
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Joshua Barretto
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a1617e7b5c
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Added window resize handling
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2019-01-23 22:39:31 +00:00 |
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Joshua Barretto
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8a37662cf0
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Cleaned up codebase, added cursor grab toggle
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2019-01-23 22:21:47 +00:00 |
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Joshua Barretto
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248577bdef
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Added test terrain loading and meshing
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2019-01-23 20:01:58 +00:00 |
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Joshua Barretto
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41b6672743
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Added Terrain type to scene
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2019-01-15 15:13:11 +00:00 |
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Joshua Barretto
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bd561dd1aa
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Added terrain pipeline
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2019-01-14 23:13:58 +00:00 |
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Joshua Barretto
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c5a506dad2
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Moved client to session type
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2019-01-14 15:47:57 +00:00 |
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Joshua Barretto
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0a122431db
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Restructured animation code
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2019-01-14 14:40:22 +00:00 |
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Joshua Barretto
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86e70751e0
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Moved to Skeleton and Animation traits
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2019-01-14 14:18:58 +00:00 |
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Joshua Barretto
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8184bc6fc0
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Added figures, segments, test .vox files, basic animation test
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2019-01-13 20:53:55 +00:00 |
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Joshua Barretto
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b37a6b67f9
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Added time of day, tick time, basic skybox shader and client to voxygen
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2019-01-12 15:57:19 +00:00 |
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Joshua Barretto
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979f47420d
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Added camera panning and cursor trapping
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2019-01-12 13:56:34 +00:00 |
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Joshua Barretto
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45d5a0a396
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Added cursor trapping, more documentation
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2019-01-12 01:14:58 +00:00 |
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Joshua Barretto
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c9d877de7a
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Added session, documented, improved structure
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2019-01-11 23:18:34 +00:00 |
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