Imbris
|
ba186e59cc
|
Adjust tooltip layout by moving title to the right of images
|
2019-09-01 16:30:26 -04:00 |
|
Imbris
|
3d7326b65f
|
Tooltips: make title optional, improve spacing, make it simple to add similar tooltips to multiple widgets
|
2019-09-01 15:34:21 -04:00 |
|
Imbris
|
3ccbb0f38d
|
Convert tooltips to use ImageFrame, add autosizing
|
2019-09-01 15:34:20 -04:00 |
|
Imbris
|
e9bedf529d
|
Pixel perfection, vox orientation, image rotation
|
2019-09-01 15:34:20 -04:00 |
|
Imbris
|
66ebdb2355
|
Add ImageFrame widget
|
2019-09-01 15:34:19 -04:00 |
|
Joshua Barretto
|
8a3ce232fa
|
Merge branch 'pfauenauge/more_sprites' into 'master'
More sprites, ui fixes, lianas
See merge request veloren/veloren!472
|
2019-09-01 19:04:03 +00:00 |
|
Monty Marz
|
f53904b534
|
More sprites, ui fixes, lianas
|
2019-09-01 19:04:03 +00:00 |
|
Joshua Barretto
|
6919886475
|
Merge branch 'zesterer/worldgen' into 'master'
Worldgen improvements
See merge request veloren/veloren!457
|
2019-08-31 21:37:54 +00:00 |
|
Joshua Barretto
|
367e7f2351
|
Merge branch 'timo-animations' into 'master'
Split animations
See merge request veloren/veloren!466
|
2019-08-31 15:47:16 +00:00 |
|
Joshua Barretto
|
d0768e9858
|
Faster prng
|
2019-08-31 14:24:56 +01:00 |
|
Joshua Barretto
|
cc214982bf
|
Fixed warnings
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
7321eb6999
|
Better town park generation
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
1eb0720cbb
|
Cleaned up wall generation
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
1176fc4d07
|
Better loading times
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
c433ef36d7
|
Sloped wall tops
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
25d6ab03aa
|
Removed extra foundations
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
e3c4e34edb
|
Added city walls
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
144703da1c
|
Added wall module assets
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
5a677b9c1e
|
Added modular building generation
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
adb62f448e
|
Added walls
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
d17356fb38
|
Started work on modular buildings
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
f8c5b277e3
|
Improved mountain slopes and cliffs
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
17a61e0b7c
|
Fixed terrain sprite transparency issue
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
4de7a064a1
|
Added module parts, made cell size smaller
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
27c208d1a5
|
Fixed terrain sprite transparency layering
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
fe2ad92201
|
Initial implementation of towns
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
d42485238e
|
Added town road construction
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
aaade23eef
|
Better warping
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
b0293ecce4
|
Switched to FastNoise
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
4777921680
|
Added test generator
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
1fcb4a0313
|
Added Generator trait, fixed ocean lighting
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
75f5419571
|
Removed dryness
|
2019-08-31 11:44:52 +01:00 |
|
Joshua Barretto
|
4735d3d6da
|
More interesting hills
|
2019-08-31 11:44:52 +01:00 |
|
timokoesters
|
ecbf7cad5b
|
Remove old code
|
2019-08-31 09:00:20 +02:00 |
|
jshipsey
|
bb71bdd4a2
|
removing to make gitlab compiler happy
|
2019-08-30 23:18:56 -04:00 |
|
jshipsey
|
3c473d6d6c
|
rebase
|
2019-08-30 23:01:29 -04:00 |
|
jshipsey
|
b81cd6a8f9
|
combine character.action movement blocks
|
2019-08-30 22:51:46 -04:00 |
|
timokoesters
|
9a832dd56b
|
Move std::mem::discriminant into new method
|
2019-08-30 22:51:46 -04:00 |
|
timokoesters
|
d822356161
|
Remove warning
|
2019-08-30 22:51:46 -04:00 |
|
jshipsey
|
78bf7a0997
|
slowed movement for block/attack, cleaned up code, made foot speed velocity dependent, tweaked blocking animation
|
2019-08-30 22:50:53 -04:00 |
|
timokoesters
|
b99bac87db
|
Make npcs roll correctly
|
2019-08-30 22:50:53 -04:00 |
|
timokoesters
|
77a48c61a1
|
Fix rolling for the player
|
2019-08-30 22:50:53 -04:00 |
|
jshipsey
|
d84c07c1cb
|
fixed tiny feet in char creation
|
2019-08-30 22:50:53 -04:00 |
|
jshipsey
|
f8d0b1040a
|
readded cidle
|
2019-08-30 22:50:53 -04:00 |
|
jshipsey
|
bec942753e
|
some stuff fixed, other stuff still broken
|
2019-08-30 22:50:53 -04:00 |
|
timokoesters
|
cd3e340647
|
Use movement anim as base and action anim as overwrite
|
2019-08-30 22:50:53 -04:00 |
|
jshipsey
|
e6197d4c10
|
separate static anims for feet (run/static)
|
2019-08-30 22:50:53 -04:00 |
|
timokoesters
|
637b4642d8
|
Split animations
|
2019-08-30 22:50:53 -04:00 |
|
timokoesters
|
e674424974
|
Allow non player entites to be removed again
|
2019-08-30 22:47:39 -04:00 |
|
Timo Koesters
|
b5f649eb15
|
Merge branch 'timo-inventory' into 'master'
Timo inventory
See merge request veloren/veloren!468
|
2019-08-30 22:37:40 +00:00 |
|