Sam
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879aafad5c
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3 attacks done
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2021-06-23 22:38:16 -05:00 |
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juliancoffee
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384409a1ed
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Load ori_rate for BasicBeam from assets
+ make fire turret ori_rate slower
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2021-06-18 22:33:00 +03:00 |
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Sam
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1014ac45bf
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Made new skills for reworked bow.
Created migration to reset bow skills.
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2021-05-22 12:33:21 -05:00 |
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Sam
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3f16d15bbb
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Reworked bow
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2021-05-22 12:33:20 -05:00 |
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jshipsey
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769e21104e
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higher health lower damage
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2021-05-01 12:29:28 -04:00 |
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Ludvig Böklin
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762c68cfbb
|
Basic fluid dynamics and physical properties for entities
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2021-04-20 17:38:19 +02:00 |
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Sam
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0d3795112c
|
Added cursed flame attack to mindflayer
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2021-03-27 21:05:03 -04:00 |
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Sam
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461ad6e339
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Rebalanced explosion strengths
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2021-03-15 00:36:07 -04:00 |
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Sam
|
21e6f4797c
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Primary ability fully functional.
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2021-03-14 17:26:53 -04:00 |
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Sam
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c6a222340e
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Particles for lifesteal beam. Changed how frontend recognized beams.
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2021-03-09 17:59:39 -05:00 |
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Sam
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18edc1092b
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Basic beam now generates combo. Healing beam now consumes combo, and requires combo to heal.
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2021-03-09 17:59:33 -05:00 |
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Sam
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43874a4aa5
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Added healing beam character state.
This was done as there was a lot of special casing in basic beam to account for healing.
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2021-03-09 17:58:20 -05:00 |
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Sam
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238fcaf5f1
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Particle rebase fixes
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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16a44cd532
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minotaur moves, added claygolem
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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417f4638ed
|
balance pass 2
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2021-02-27 01:42:47 -05:00 |
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jshipsey
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aa4237b019
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BL improvements, various fixes
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2021-02-27 01:42:45 -05:00 |
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