Commit Graph

9543 Commits

Author SHA1 Message Date
d9e2d501cd Prettify server/sys/msg/register.rs 2021-08-03 16:43:56 +03:00
1efc3188ef Refactor projectile system 2021-08-03 16:43:55 +03:00
497a94cd7a Post review refactoring
* inline `target_dodging` into struct declaration as they are named
anyway
* move `avoid_harm` check out of `Attack::apply_attack` so we don't need
to pass whole Player component.
* another cosmetic things
2021-08-03 16:43:55 +03:00
7413e7fd11 Prettify aura system 2021-08-03 16:43:55 +03:00
aaf2df19d4 Make Veloren compile again 2021-08-03 16:43:55 +03:00
9300353c98 Use emitter.emit() in server/sys/msg/register 2021-08-03 16:43:55 +03:00
229e7b9cec Add CHANGELOG note about battle_mode setting 2021-08-03 16:43:54 +03:00
61416faec3 Refactor Aura system, add avoid_harm flag
+ fix bug where you cast OutOfGroup on yourself and your group
2021-08-03 16:42:58 +03:00
c7fdb640ac Cleaning 2021-08-03 16:42:58 +03:00
7d4a8cbfa4 Add battle_mode server setting and player flag 2021-08-03 16:42:58 +03:00
328e865ed3 Add asset_tweak macros 2021-08-03 16:31:13 +03:00
2ce09af2d8 Remove redundant serial_test crate 2021-08-03 16:31:13 +03:00
30ebf04e96 Add ability to specify directory in asset_tweak 2021-08-03 16:31:13 +03:00
99d0c2cb95 Remove clone() for creating new tweak file 2021-08-03 16:31:13 +03:00
846233367f Introduce helper functions and deduplicate docs 2021-08-03 16:31:13 +03:00
e6ef678c28 Merge branch 'knightresspaladin/mage-ai' into 'master'
Update Mage AI to Intelligently Use Shockwave

See merge request veloren/veloren!2664
2021-08-03 12:53:32 +00:00
e23afacb81 Merge branch 'imbris/backend-error' into 'master'
Add custom error message when there are no compatible graphics backends available

See merge request veloren/veloren!2721
2021-08-03 09:07:01 +00:00
b338abd761 Fix up comments relating to AI logic 2021-08-02 22:38:16 -07:00
1b5c3883a4 Allow axe combo to reward energy without skillpoint
When the character does not have the Double Strike Combo skill, the
ability's stage_data only contains one element, and thus the
stage_data.len() - 1 expression would set the max_energy_regen to 0.
This change forces the multiplier to 1 in this specific case, so the axe
can still reward energy without the combo skill point, to match the
other weapons.
2021-08-03 07:10:03 +02:00
427930081a Add custom error message when there are no compatible graphics backends available 2021-08-03 00:00:30 -04:00
8dd2202e1a Restyle logic in Staff AI 2021-08-02 16:22:40 -07:00
a6acdbbfa7 Used adjusted_by_skills to correctly calculate ability values 2021-08-02 16:22:40 -07:00
998c56c524 Removed extra Warlock skills and made sceptre cultists rarer 2021-08-02 16:22:40 -07:00
e87bfae5cd Allowed staff AI to queue shockwave if occupied by animation 2021-08-02 16:22:40 -07:00
38432cc880 Restructured logic for staff AI 2021-08-02 16:22:40 -07:00
a1e22df944 Merge branch 'transp---opacity-in-UI' into 'master'
transparency -> opacity

See merge request veloren/veloren!2714
2021-08-02 21:30:37 +00:00
bceed44614 transp -> opacity 2021-08-02 22:49:10 +02:00
b29e3c692e Merge branch 'xMAC94x/csv_export' into 'master'
move translation check to seperate ci step

See merge request veloren/veloren!2716
2021-08-02 19:12:42 +00:00
ee704e171d move translation check to seperate ci step
note: TAGUUID is used to avoid sqlinjections by choosing a branch name
2021-08-02 20:11:02 +02:00
8be625c606 Merge branch 'zesterer/better-agent-creation' into 'master'
Better Agent API

See merge request veloren/veloren!2719
2021-08-02 13:59:42 +00:00
35902d45b4 Merge branch 'tygyh/buttons-refactoring' into 'master'
Tygyh/buttons refactoring

See merge request veloren/veloren!2718
2021-08-02 12:37:43 +00:00
45f94b0bce Better Agent API 2021-08-02 13:08:39 +01:00
e62d903041 Add 'UpdateArgs import to 'buttons' file 2021-08-02 13:33:52 +02:00
323e3166f5 Create 'animation' file 2021-08-02 13:27:33 +02:00
dffc91045e Move variables closer to usage in 'buttons' file 2021-08-02 13:27:28 +02:00
1bb9a9e315 Merge branch 'imbris/bloom' into 'master'
Bloom

See merge request veloren/veloren!2693
2021-08-02 00:01:44 +00:00
a1026c36f5 Make bloom intensity configurable, make whether less blurred layers are added in toggleable, hold onto copy of pipeline modes instead of returning it from pipeline creation 2021-08-01 18:50:39 -04:00
147e4f00f6 Enhance bloom::NUM_SIZES docs, add TODO, remove dbgs 2021-08-01 18:50:38 -04:00
6cabd74871 Make bloom optional with a config option that is not exposed in the UI (to give artists time to refine bloom before exposing the option) 2021-08-01 18:50:38 -04:00
bfdee903dd Add some of the changes from zesterer's patch including decreasing figure glow power, increasing glow of some particles, and fixing water normal normalization 2021-08-01 18:50:38 -04:00
7da064fb23 Add ability to edit shader to enable filtering dim values for experimentation 2021-08-01 18:50:38 -04:00
29bfee26c0 Add bloom passes in character select screen, use proper source image for bloom after clouds are applied, add blurred and less blurred stages of bloom together (experimental could remove), add filtering downsample pass that is not yet used 2021-08-01 18:50:37 -04:00
74e01f10e3 Fixes and extra bloom 2021-08-01 18:50:37 -04:00
2d83ef1c0e Initial bloom impl 2021-08-01 18:50:37 -04:00
b8716e03a6 Merge branch 'xMAC94x/advanced_i18n' into 'master'
xmac94x/advanced i18n

See merge request veloren/veloren!2713
2021-08-01 19:46:09 +00:00
5012e2ba8b rename hud_settings to settings 2021-08-01 13:47:03 +02:00
a79040d8f6 Merge branch 'lboklin/fix-gliderwield-descend-jitter' into 'master'
Fix gliderwield downhill run jitter

See merge request veloren/veloren!2711
2021-08-01 11:20:47 +00:00
400734cc0a Fix gliderwield downhill run jitter 2021-08-01 11:20:46 +00:00
bb026ca21b move vector map out of manifest and switch to new manifest format 2021-08-01 13:12:01 +02:00
c445b0937a Merge branch 'xMAC94x/i18n_file_move' into 'master'
xMAC94x/i18n file move

Closes #1258

See merge request veloren/veloren!2710
2021-08-01 10:13:41 +00:00