Commit Graph

623 Commits

Author SHA1 Message Date
e36eef99c8 apply some clippy fixes that comes with the new toolchain version 2021-09-24 23:18:18 +02:00
32e58c4b17 remove futures_executor from renderer and rather pass tokio runtime to it properly. therefore the runtime is now created with Voxygen rather than with the Connect attempt 2021-08-11 00:38:03 +02:00
6cabd74871 Make bloom optional with a config option that is not exposed in the UI (to give artists time to refine bloom before exposing the option) 2021-08-01 18:50:38 -04:00
29bfee26c0 Add bloom passes in character select screen, use proper source image for bloom after clouds are applied, add blurred and less blurred stages of bloom together (experimental could remove), add filtering downsample pass that is not yet used 2021-08-01 18:50:37 -04:00
f3d0d3f46a fix i18n 2021-07-31 18:17:34 +02:00
14eb0f9aa2 Remove sceptre, add swords 2021-07-29 22:38:35 +00:00
4c0b74150d remove some reexports 2021-07-29 22:18:34 +02:00
14ac9a8b4e Improve terms of EntityConfig and LoadoutBuilder
* rename LoadoutBuilder::new to LoadoutBuilder::empty
* remove LoadoutBuilder::default as Default makes no sense here
* move comments from template.ron to EntityConfig struct
* add FIXME comments to split EntityConfig into EntityBase and
EntityExtension
2021-07-28 19:19:10 +03:00
518ec1f54f Revamp voxygen settings so that the config directory is externally specified, remove persistence of the selected logs folder, remove unused old meta.rs file from voxygen 2021-07-19 10:26:47 -04:00
29e034fa5e Resolve all '#[allow(clippy::op_ref)]' error supressions 2021-07-17 21:53:33 +02:00
5cc2fc8182 Resolve all '#[allow(clippy::or_fun_call))]' error supressions 2021-07-15 13:49:59 +02:00
e379aacf8c char selection frames, adjustments 2021-07-13 13:31:01 +02:00
9b3b21f368 fix clippy warnings 2021-07-12 12:09:09 +02:00
7c8d73a0c6 Minimap modes, Danari customizations update & bald hairstyles 2021-07-08 00:01:08 +00:00
b499cf2c58 Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui feature which is enabled by default but removed for airshipper builds.
Included in the initial implementation is an entity browser which lists all entities in the client ECS, an entity component viewer which shows select components belonging to the selected entity including character state information, and a simple frame time graph.

This MR also includes an extraction of the animation hot reloading code which has been reused for egui to allow for hot-reloading of the egui interface to allow rapid development of the UI with realtime feedback upon save as is the case with aninmations. This is feature-gated behind the `hot-egui` feature which is not enabled by default due to the extra startup time that it adds.
2021-07-04 09:47:18 +00:00
380c58b6fc Merge branch 'imbris/init-error' into 'master'
Log the raw client error at the ERROR level and include the dates in the...

See merge request veloren/veloren!2464
2021-06-19 07:53:16 +00:00
15bf815750 Fix error message when no connection attempts succeed 2021-06-17 23:29:49 -04:00
247606f8d5 Log the raw client error at the ERROR level and include the dates in the message displayed in the UI 2021-06-17 22:20:40 -04:00
b7162ac15c Upgrade to winit 0.25 2021-06-15 22:59:54 -04:00
336d83fc49 new bgs 2021-06-06 19:30:37 +02:00
1a93e3d84f Added 60 FPS framerate cap for title/menu screens 2021-06-05 14:13:53 +01:00
8db11cce37 Use expect to document potential panic when starting a new frame recording, fix clippy warning 2021-06-03 00:10:06 -04:00
d5f4a4443a Fix all clippy warnings 2021-06-03 00:10:05 -04:00
30f02af6a4 Wait for ingame pipelines to build before entering char select, show pipeline rebuilding status text in the graphics settings tab 2021-06-03 00:10:04 -04:00
1830a591f6 Make Drawer work with background pipeline creation 2021-06-02 23:59:51 -04:00
f01d59c1df Fix char select shadows by clearing shadow textures 2021-06-02 23:59:49 -04:00
23f1144fe2 Fix the shadow drawing code
Very poorly optimized
2021-06-02 23:59:48 -04:00
1083d04c73 Reenable terrain rendering
Refractor col lights
2021-06-02 23:59:48 -04:00
1668e834f8 Renable the figure and terrain drawing code (not working yet) 2021-06-02 23:59:47 -04:00
da0423ab2a Almost make clouds/postproccess run 2021-06-02 23:59:47 -04:00
1e2d956106 Render the UIs 2021-06-02 23:59:47 -04:00
628d9391d3 Add generic Bound<T> type for grouping consts/other bindable things with bind groups 2021-06-02 23:59:47 -04:00
124d69d7ad Render Ui 2021-06-02 23:59:45 -04:00
f988584337 Merge branch 'revert-c6e200a3' into 'master'
Add a configuration Option to opt-in Quic backend

See merge request veloren/veloren!2318
2021-06-02 14:27:13 +00:00
5aa98d18e3 Depend on crossbeam-utils and crossbeam-channel instead of crossbeam in voxygen. 2021-06-02 00:39:58 -04:00
1214715c21 Use a threadpool to speed up minimap chunk rendering. Also fix ceiling height calculations and color water blue. 2021-06-02 00:39:04 -04:00
cf3188b412 remove Protocol from Quic, cleanup code, fix some log spam 2021-05-21 10:41:19 +02:00
99304ffddd Revert "Merge branch 'sharp/revert-quinn' into 'master'"
This reverts merge request !2315
2021-05-21 10:41:16 +02:00
3679cb75bc Revert "Merge branch 'xMAC94x/quic_enablement' into 'master'"
This reverts commit 04d8ddf25e, reversing
changes made to 9dcf7a9d26.
2021-05-17 08:32:12 -07:00
Sam
9173dca03f Added equip slots for other weapons. 2021-05-15 15:16:37 -05:00
9e357dfa0c remove ViewDistance from Client::new() and fix tests 2021-05-10 12:59:49 +02:00
2ea5fd876b cleanup error codes 2021-05-10 12:59:44 +02:00
b443e4dd31 Add Quin support, as this is not yet very much tested it needs to be activated in the settings of SERVER and CLIENT.
Server:
 provide a certificate file and key file via the settings. When provided it will then listen on TCP and QUIC, if not provided it will be TCP only.
 The certificate must be known by the client, so you might get problems with self-signed certificates.
 ```ron
 quic_files: Some((
     cert: "/home/user/veloren_cert.pem",
     key: "/home/user/veloren_key.key",
 )),
 ```

Client:
 activate the voxygen settin `use_quic: true` to try to connect to the quic backend of a server.
2021-05-10 12:59:13 +02:00
735e8ab4ec Extract common/src/assets.rs to own crate
This gives us ability to use assets-related code in i18n without
depending on whole veloren-common
2021-05-09 13:12:26 +03:00
4cfdbdd069 use a constant for recommended_threads 2021-05-05 14:35:06 +02:00
0142cf37f0 limit tokio threads to 1/4 of num_cpus
make sure that rayon has at least 2 threads even on 1cpu systems to increase stability
2021-05-04 21:06:11 +02:00
01c30868eb Add option to load English string as fallback if string missing 2021-04-24 14:39:35 +00:00
2e08c2f76f Added client/server version mismatch message when a network error is encountered during client init.
Added warning banner on character select when successfully connected to a server with a mismatched version.
2021-04-24 09:08:30 +01:00
7128c3d3f6 Asset reorganization + removed some unused and duplicates + reduce size of some images 2021-04-11 16:35:17 +02:00
adb18ef645 Merge branch 'mdx97/default-names' into 'master'
Use username as default character name in multiplayer character creation.

See merge request veloren/veloren!2085
2021-04-10 16:41:47 +00:00