Commit Graph

2262 Commits

Author SHA1 Message Date
968ab48ede test tooltips 2019-09-26 15:16:58 +02:00
d882024c57 fix 2019-09-26 15:16:57 +02:00
281a55a7a9 Fix rot_imgs and tooltip manager 2019-09-26 15:16:57 +02:00
6d1293b439 added item tooltips 2019-09-26 15:16:57 +02:00
98ed7416f7 Fixed typo 2019-09-26 14:03:41 +01:00
6bf68e77e2 Resolved warnings 2019-09-26 13:34:15 +01:00
35d6eeb491 Fixed cliff generation layer bug 2019-09-26 12:19:21 +01:00
4997b5a685 Fixed build placement bug, changed climb to LControl 2019-09-26 12:03:39 +01:00
91bcf09bb6 Added sprite selection 2019-09-26 11:43:03 +01:00
d473a00957 Prevented pickups with full inventory 2019-09-26 00:15:07 +01:00
44b82ae441 Don't consume unuseable items 2019-09-26 00:15:07 +01:00
6409d35f9e Added flower and grass items 2019-09-26 00:15:07 +01:00
ab639a151c Made velorite rarer 2019-09-26 00:15:07 +01:00
07568eb0d2 Added block collection, improved controls for it 2019-09-26 00:15:07 +01:00
04de98286e Added velorite 2019-09-26 00:15:07 +01:00
882a4d18eb Remove player shadow on death 2019-09-26 00:15:07 +01:00
97d27e8a36 Made consumable items have an effect, better damage animation 2019-09-26 00:15:07 +01:00
d14c9ca1bb Added apple and mushroom collection 2019-09-26 00:15:07 +01:00
11950f475f Fixed shadow distance culling 2019-09-26 00:15:07 +01:00
5512dfbc02 Better sun halo colours 2019-09-26 00:15:07 +01:00
f1b88f9e46 Better light attenuation 2019-09-26 00:15:07 +01:00
23264db3bc Added entity shadows 2019-09-26 00:15:07 +01:00
8d9e29e13b Resolved warnings 2019-09-26 00:15:07 +01:00
83c38a82ff Dark water 2019-09-26 00:15:07 +01:00
fbea91a924 Better day/night cycle, less intense sun 2019-09-26 00:15:07 +01:00
25947a6bfd char selection time and VD changed 2019-09-26 00:15:07 +01:00
bf1a6396c4 Fractional FXAA scaling 2019-09-26 00:15:07 +01:00
65e04bcca3 Added persistent ambiance back 2019-09-26 00:15:07 +01:00
84c89e8652 Grounded houses more 2019-09-26 00:15:07 +01:00
7cb6b8429c Shorter houses 2019-09-26 00:15:07 +01:00
ff4f5d3082 Better hills 2019-09-26 00:15:07 +01:00
8085e37f82 Animated chunk loading 2019-09-26 00:15:07 +01:00
82dbfefa16 Adjusted cliff height on mountains 2019-09-26 00:15:07 +01:00
1401d3d349 Reminder about remesh for lighting updates 2019-09-26 00:15:07 +01:00
04cf16de33 Meshing performance improvements 2019-09-26 00:15:07 +01:00
89bd405f5e Faster meshing, better AO, colour correction 2019-09-26 00:15:07 +01:00
bd79fdc90d Prevented extreme blending 2019-09-26 00:15:07 +01:00
c76ffa9c4c Added colour smoothing 2019-09-26 00:15:07 +01:00
d8d00d1c56 Fixed floodfill algorithm 2019-09-26 00:15:07 +01:00
5ea55b9636 Disable AO 2019-09-26 00:15:07 +01:00
f536a5f13c Floodfill shadows, smooth shadow lighting 2019-09-26 00:15:07 +01:00
82708799a3 Better colour correction 2019-09-26 00:15:07 +01:00
61903f80e1 Prevented bounds mis-prediction 2019-09-26 00:15:07 +01:00
38e59c41ad Prevented towns in oceans 2019-09-26 00:15:07 +01:00
e543531a94 Applied water layer after structures layer 2019-09-26 00:15:07 +01:00
6cbc45ebd3 Better warp noise 2019-09-26 00:15:07 +01:00
648b716921 Added wells 2019-09-26 00:15:07 +01:00
39ef2572a5 Worldgen colour tweaks, better buildings, better warping 2019-09-26 00:15:07 +01:00
75ba16fdae Merge branch 'shandley/veloren-seperate-sfx-vol-control' into 'master'
Seperate sfx vol control

Closes #252, #251, and #248

See merge request veloren/veloren!510
2019-09-25 08:19:55 +00:00
77123e4d0e Update previous references to 'volume' to prevent ambiguity. Update label for audio device selection in settings dialog. I don't think it is displayed, but maybe useful for documentation. 2019-09-25 01:25:24 +09:00