Joshua Barretto
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e7ea614607
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Fixed CI
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2023-05-14 22:27:47 +01:00 |
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Joshua Barretto
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00559187d6
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Fixed tests
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2023-04-10 18:40:31 +01:00 |
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Joshua Barretto
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326aa3f8ff
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Made /rtsim_npc order NPCs by distance
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2023-04-09 19:25:58 +01:00 |
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Isse
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259bb6fce4
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fix phys test
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2023-04-09 19:25:54 +01:00 |
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Isse
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c34e5ad4ed
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Small fixes
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2023-03-29 23:11:59 +00:00 |
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Sophia Waggoner
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264e4a53f8
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cargo clippy + fmt
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2023-03-22 05:49:54 -07:00 |
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Sophia Waggoner
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4a3d1bbb86
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Ultimately use setting in day cycle updates.
(First functional commit.)
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2023-03-21 21:32:05 -07:00 |
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Imbris
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87bf44241b
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Add metrics for timing subsections of State::tick
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2023-03-14 01:03:05 -04:00 |
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Monty Marz
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9a025cfcc8
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More spot features
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2023-03-03 23:21:37 +00:00 |
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Joshua Yanovski
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2c15d0af56
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Reduce overhead of messaging systems.
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2022-09-14 21:04:53 -07:00 |
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tygyh
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120ee6b6c0
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Fix typos
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2022-07-15 18:59:37 +02:00 |
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tygyh
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5e5698249b
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
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Christof Petig
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a55cbbbf11
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move the character_state test to the systems crate (where the infrastructure is complete)
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2022-06-08 07:47:20 +02:00 |
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Marcel Märtens
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17661d9655
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Revert "massivly decrease the effects of bigger tick times on the pos calculatuion by moving the block friction calcuation into the inner iterator"
This reverts commit 819dae754e .
I wanted to have it in the commit history though
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2022-06-07 22:57:40 +02:00 |
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Marcel Märtens
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819dae754e
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massivly decrease the effects of bigger tick times on the pos calculatuion by moving the block friction calcuation into the inner iterator
do physics always after character_behavior as this one is saying how the input should be handled
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2022-06-07 22:57:17 +02:00 |
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Marcel Märtens
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997b330f19
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add physics tests that verify the status quo
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2022-06-07 22:53:34 +02:00 |
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