Marcel
c70183328a
Merge branch 'imbris/648-cleanup' into 'master'
...
Make handling of shortcut keywords for commands clearer and revise a TODO...
Closes #648
See merge request veloren/veloren!2387
2021-06-07 10:27:54 +00:00
jshipsey
0c550516a1
cave adjustments
2021-06-07 11:02:34 +02:00
jshipsey
1892554b21
comment addressing, cave tweaks
2021-06-07 11:01:46 +02:00
jshipsey
63f6f313d0
migration
2021-06-07 11:01:04 +02:00
jshipsey
287ec0ffe9
more loot tables, overworld ores, more items
2021-06-07 11:00:00 +02:00
jshipsey
ab09814bd9
cave changes
2021-06-07 10:59:44 +02:00
Sam
4b91bea700
Energy recovery stat functional.
2021-06-07 10:58:32 +02:00
jshipsey
edd9e447ff
recipes, re-organization, cleanup
2021-06-07 10:58:05 +02:00
jshipsey
b55bc7b003
crafting item partial re-organization, armor recipes, some specific animal drops
2021-06-07 10:56:35 +02:00
jshipsey
6d2e3e6f8c
more drops, armors
2021-06-07 10:56:16 +02:00
jshipsey
d0134ebf82
added some meat
2021-06-07 10:55:34 +02:00
Imbris
96b7f027e3
Make handling of shortcut keywords for commands clearer and revise a TODO related to how chat messages are stored and renamed with alias changes
2021-06-06 23:45:51 -04:00
Marcel
3182724b66
Merge branch 'aweinstock/add-models-20210603' into 'master'
...
Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
See merge request veloren/veloren!2371
2021-06-06 16:56:21 +00:00
Sam
a73e7c78e0
Balance tweaks.
2021-06-05 17:15:04 -05:00
Sam
6d342537d6
Yeti AI
2021-06-05 13:25:47 -05:00
Sam
6add5510a7
Snowball attack.
2021-06-04 18:17:15 -05:00
Sam
1ebe6461d4
Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model.
2021-06-03 21:39:15 -05:00
Sam
47d5ea69eb
Tidal warrior AI.
2021-06-03 21:39:14 -05:00
Avi Weinstock
07829fffab
Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
2021-06-03 19:24:34 -04:00
Samuel Keiffer
a3ee98cfb9
Merge branch 'aweinstock/agent-pid' into 'master'
...
Implement PID controllers and use them to stabilize Agent airship flight.
See merge request veloren/veloren!2356
2021-06-02 23:15:08 +00:00
Marcel
35980f82a6
Merge branch 'revert-c6e200a3' into 'master'
...
Add a configuration Option to opt-in Quic backend
See merge request veloren/veloren!2318
2021-06-02 14:27:13 +00:00
Imbris
5caf8b6b55
Re-disable incremental just for common-systems, small fix in plugin
...
crate, more new clippy fixes
2021-05-31 20:44:57 -04:00
Imbris
5985584c5c
Update toolchain
2021-05-31 20:44:57 -04:00
Avi Weinstock
7aac77288b
Address MR 2356 comments.
2021-05-30 13:36:25 -04:00
Avi Weinstock
be35da9e57
Implement PID controllers and use them to stabilize Agent airship flight.
2021-05-30 13:36:25 -04:00
Sam
cb50b5940a
Fixed a few oddities with the AI
2021-05-26 21:34:21 -05:00
Sam
60880b8fff
Fixed exp splitting in inactive equip slots.
2021-05-26 21:13:16 -05:00
Sam
875f1efc61
Fixed bow AI
2021-05-26 20:53:29 -05:00
Justin Shipsey
285904a850
Merge branch 'sam/rework-bow' into 'master'
...
Bow Rework
See merge request veloren/veloren!2310
2021-05-26 04:44:09 +00:00
Jonathan Berglin
5c8fc8da83
Extract 'get_inviter_and_kind' method from 'handle_invite_decline' and...
2021-05-25 20:34:46 +00:00
Avi Weinstock
62de40239a
Fix mindflayer tactic to make it shoot purple fireballs again.
2021-05-22 20:35:21 -04:00
hqurve
36aae8b34b
Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up
2021-05-22 20:47:08 +00:00
Ludvig Böklin
d7fa4e093d
Adjusted masses; less excessive knockbacks; prevent loot shooting off
2021-05-22 17:56:13 +00:00
Sam
62e21e5961
Various tweaks.
2021-05-22 12:41:47 -05:00
juliancoffee
b6570d3151
Fix skill presets, add tests
2021-05-22 12:33:22 -05:00
Sam
0bc059513e
Made new skills for reworked bow.
...
Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
Samuel Keiffer
083f67dbb2
Merge branch 'sam/extra-equip-slots' into 'master'
...
Added Extra Loadout Slots
See merge request veloren/veloren!2295
2021-05-21 20:28:53 +00:00
Marcel Märtens
c19c592586
remove Protocol from Quic, cleanup code, fix some log spam
2021-05-21 10:41:19 +02:00
Marcel
be56cd2a87
Revert "Merge branch 'sharp/revert-quinn' into 'master'"
...
This reverts merge request !2315
2021-05-21 10:41:16 +02:00
James Melkonian
bc7b453b5b
Allow NPCs to path towards far away enemies
2021-05-21 03:14:45 +00:00
James Melkonian
8e9e550ce0
Small cockatrice AI fixes
2021-05-17 22:46:50 +00:00
Joshua Yanovski
20eccf597b
Revert "Merge branch 'xMAC94x/quic_enablement' into 'master'"
...
This reverts commit 04d8ddf25ed6b1ae8dd97846c5c4b9af4ab399b8, reversing
changes made to 9dcf7a9d26f7d60020c5707fea3ed8ac5596d3dc.
2021-05-17 08:32:12 -07:00
Marcel
48208b711d
Merge branch 'xMAC94x/quic_enablement' into 'master'
...
Add a configuration Option to opt-in Quic backend
See merge request veloren/veloren!2268
2021-05-17 12:02:55 +00:00
Sam
6f00d556ad
Added equip slots for other weapons.
2021-05-15 15:16:37 -05:00
holychowders
21867f8a85
Make NPCs Aware of Sound - See Issue #913
2021-05-15 19:36:27 +00:00
Marcel
8218fdd329
Revert "Merge branch 'snowram/hacky-mount' into 'master'"
...
This reverts merge request !2219
2021-05-14 13:43:20 +00:00
Snowram
a01add2e2c
Collar can make QuadMeds mountable, state + offsets
2021-05-14 00:11:15 +02:00
James Melkonian
cdbf023645
Campfires can set things on fire and water puts it out
2021-05-13 05:34:51 +00:00
Joshua Yanovski
e457c3547d
Don't remesh chunk vertex data on sprite update.
...
This results in an extremely visually noticeable improvement in latency
when adding or removing sprite data and makes the game feel more
responsive.
This happens, for instance, when picking up a sprite like an apple or
flower from the environment. We check to make sure that for items
with lighting (like Velorite) or changes that otherwise affect meshing
(like changing from fluid to nonfluid) this doesn't trigger.
2021-05-11 12:58:15 -07:00
James Melkonian
fb2cd3fd45
Make merchants /tell instead of /say
2021-05-11 17:26:22 +00:00