Sam
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57851b7df3
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Fixed buff applied.
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2021-10-29 17:37:10 -04:00 |
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Sam
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f339793911
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Buffed staff firebomb a little.
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2021-10-29 17:37:07 -04:00 |
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Sam
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2b447852fd
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Added min fall off to explosions.
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2021-10-29 17:37:02 -04:00 |
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Sam
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fbd742abdb
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Changed crafting to only consume items after checking that the crafting would be successful instead of consuming items first and reinserting on failure.
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2021-10-27 17:02:36 -04:00 |
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Sam
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4b9e9c506b
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Fixed opening salvaging station not showing salvage text.
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2021-10-27 17:02:35 -04:00 |
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Sam
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6ff7317e05
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Added function that returns the output of salvaging an item when result just needs to be checked.
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2021-10-27 17:02:32 -04:00 |
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Sam
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9fc3a9bf01
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Fixed item path of leather items under hide folder.
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2021-10-27 17:02:32 -04:00 |
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Sam
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356057afc4
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Added comments in areas that were lacking.
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2021-10-27 17:02:31 -04:00 |
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Sam
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794b072d3e
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Simple recipes now take a vec of slots to look in for the ingredients.
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2021-10-27 17:02:30 -04:00 |
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Sam
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111abbc3bc
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Added salvage tags to items, removed old salvage recipes from recipe book.
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2021-10-27 17:02:29 -04:00 |
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Sam
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ed5cf8ebf9
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Backend stuff for salvaging.
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2021-10-27 17:02:29 -04:00 |
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Sam
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cac3f00250
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Lengendary crit changes.
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2021-10-26 20:55:32 -04:00 |
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Sam
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4d4b7e846a
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Haha, nerfs go brr
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2021-10-26 18:44:45 -04:00 |
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Joshua Barretto
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37056e75f9
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Merge branch 'demonic/shrubs' into 'master'
Added new Spots, Shrubs and Ships.
See merge request veloren/veloren!2953
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2021-10-26 10:06:14 +00:00 |
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DemonicOnPc
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a74af55c46
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Gemu's Revamped vox models added.
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2021-10-26 05:28:05 -04:00 |
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Justin Shipsey
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434913b946
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Merge branch 'kemper/sand-shark-hitbox' into 'master'
Better sand shark hitbox
See merge request veloren/veloren!2956
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2021-10-24 22:03:08 +00:00 |
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Kemper
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b96c6c94ab
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Adjust sand shark hitbox
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2021-10-24 21:04:46 +00:00 |
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DemonicOnPc
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b1476071b1
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Added new Spots, Shrubs and Ships.
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.
Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs
Galleon ship added
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2021-10-24 08:10:44 -04:00 |
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ubruntu
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e6bfce99bb
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Use stealth stat on armors
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2021-10-24 05:31:49 +00:00 |
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Bryant Deters
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b2bd43f4d3
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Sneak with weapons drawn
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2021-10-18 14:53:55 -05:00 |
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Joshua Barretto
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c397bfa69f
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Merge branch 'socksonme/refactor_villageralarm' into 'master'
Socksonme/refactor villageralarm
See merge request veloren/veloren!2931
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2021-10-17 12:47:19 +00:00 |
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Sam
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c5c70f6945
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Correctly took dot product, switched to square root of dot product
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2021-10-15 22:41:53 -04:00 |
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Sam
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7b2ade34c4
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Removed angle between with dot product in handle_orientation.
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2021-10-15 17:26:10 -04:00 |
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socksonme
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c631341da9
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Refactored SoundKind and UtteranceKind
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2021-10-15 22:49:25 +03:00 |
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Imbris
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f61d742d29
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Fix NaNs
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2021-10-15 13:17:13 -04:00 |
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Imbris
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e67c688c11
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Add test for Ori::angle_between
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2021-10-15 12:02:53 -04:00 |
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Imbris
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c412a96d6a
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Fix issue with angle between going over PI and remove faulty test (angle between Quaternions isn't equivalent to the angle between Dir vectors since Quaternions involve rolling as well)
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2021-10-15 03:20:40 -04:00 |
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Imbris
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aa1ffa9f61
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Remove timings and commented code (separate from the previous commit so we can keep these notes in the git history), add potentially better version of the straight up/down case for to_horizontal as a comment for testing in the future, remove fine grained spans
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2021-10-15 01:38:56 -04:00 |
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Imbris
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b0bd8cdb45
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Improve Ori impl of From<Dir> and Ori::to_horizontal by avoiding acos/asin calls by constructing the quaternions in a more direct fashion
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2021-10-15 01:23:00 -04:00 |
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Imbris
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457ed6ac64
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Remove per entity VecDeque's of events from character StateUpdate and instead pass in external Vecs that can be pushed to (saves significant time not allocating for VecDeque::new)
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2021-10-15 01:23:00 -04:00 |
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Imbris
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43e743c2bc
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Rewrite Ori::to_horizontal to reduce redundant normalization and directly calculate the needed yaw instead of using the more general Ori::from(dir), fix bugs in Ori::from(dir) and optimize the up/down case, add tests for Ori::to_horizontal and Ori::angle_between
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2021-10-15 01:23:00 -04:00 |
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Imbris
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d515b42eac
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Improve efficiency of states::utils::handle_orientation by reducing the conversions between Ori/Dir less frequent and optimizing the conversion of Dir -> Ori, also added a method to compute the angle between two Ori so that they don't need to be converted to Dir
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2021-10-15 01:23:00 -04:00 |
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Henry Corse
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e01ce2dcf4
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Kaedr/pretty printing error messages
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2021-10-14 18:37:51 +00:00 |
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Sam
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1e3b0dcd16
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Fix block energy cost being multiplied by 10 and also slightly reduce it.
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2021-10-13 10:02:28 -04:00 |
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Imbris
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f65399eb00
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Make LiquidKind::merge as inlineable, remove always from TerrainGrid::for_each_in inline annotation
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2021-10-10 02:42:07 -04:00 |
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ubruntu
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0e2808a8fd
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Interactable campfires
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2021-10-05 00:55:29 +00:00 |
|
Joshua Barretto
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2ae7bca9c0
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Rebalanced boat speed
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2021-10-05 00:02:03 +01:00 |
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Joshua Barretto
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c6d3137612
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Fixed sail boat thrust, removed dead water code, added comments
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2021-10-05 00:02:03 +01:00 |
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Joshua Barretto
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bfbca3e517
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Added sail boat
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2021-10-05 00:02:03 +01:00 |
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Benoît du Garreau
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ef1c51332d
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Update assets_manager to 0.6.0
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2021-10-01 21:13:01 +02:00 |
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juliancoffee
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68aba856ec
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Cleaning
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2021-09-27 23:21:57 +03:00 |
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juliancoffee
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7291d32209
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Make ItemDrop component with Item again
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2021-09-27 20:36:18 +03:00 |
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juliancoffee
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b056cccb0c
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Hardened loot table handling
- Rename LootSpec::None to LootSpec::Nothing to not confuse with Option
- Warn on invalid item paths in loot tables
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2021-09-27 15:09:22 +03:00 |
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Sam
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09dd9b4813
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Changed ItemDrop to use LootSpec
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2021-09-27 15:09:22 +03:00 |
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Marcel
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cea927efb6
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Merge branch 'xMAC94x/update-toolchain' into 'master'
update toolchain to `nightly-2021-09-24`
See merge request veloren/veloren!2862
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2021-09-26 19:25:02 +00:00 |
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Samuel Keiffer
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ea2fa5f110
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Merge branch 'sam/cr-weights' into 'master'
Changed weights of cr calculation and exp from cr formula.
See merge request veloren/veloren!2875
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2021-09-26 18:21:56 +00:00 |
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Sam
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c62162c2d3
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Changed weights of cr calculation and exp from cr formula.
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2021-09-25 21:52:20 -04:00 |
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Sam
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942376f88c
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Made poise a float at interface of module.
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2021-09-25 14:07:47 -04:00 |
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Marcel Märtens
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e36eef99c8
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apply some clippy fixes that comes with the new toolchain version
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2021-09-24 23:18:18 +02:00 |
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Sam
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0e5e2b46f2
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Changed energy to internally use an integer with a high resolution, and externally to use a float.
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2021-09-23 14:11:09 -04:00 |
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