flo
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40832456f2
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spawn frost gigas
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2023-05-31 12:31:54 +00:00 |
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Joshua Barretto
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96b84dcbaa
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Transform surface normal to account for voxel entity orientation
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2023-05-25 15:18:42 +01:00 |
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Joshua Barretto
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4fa799e7c7
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Fixed volume mount orientation
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2023-05-25 03:16:27 +01:00 |
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Joshua Barretto
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9127d6cbf2
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Account for surface normal when calculating collision damage
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2023-05-25 01:21:44 +01:00 |
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Joshua Barretto
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b086b43a88
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Better wheeled ship movement
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2023-05-25 00:28:36 +01:00 |
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Joshua Barretto
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8e85ff98a6
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Better turning
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2023-05-25 00:28:36 +01:00 |
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Joshua Barretto
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f986e0793d
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Better orientation, axels
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2023-05-25 00:28:35 +01:00 |
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Joshua Barretto
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6a2796dc17
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Everything damage
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2023-05-25 00:28:35 +01:00 |
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Joshua Barretto
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8a8a5526f1
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Added carriage
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2023-05-25 00:28:28 +01:00 |
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Joshua Barretto
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623ab099b8
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Fix ground_vel parameter
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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dbcbd43b8f
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Added body kind argument to /airship and /ship
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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a09dbf0396
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Cleaned up and documented voxel collider code
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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04687aa0b2
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An underwater thing
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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465a62a072
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Correct for orientation movement on voxel entities
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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610d1d8497
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Simplified replacement drag logic, special-case volume entities to improve movement
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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7b4bb2de99
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Use non-physical mode for liquid drag
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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3c1cfe574d
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Added skiff
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2023-05-25 00:25:28 +01:00 |
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Joshua Barretto
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dfbd9e8132
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Rebalanced ships
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2023-05-25 00:25:27 +01:00 |
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Joshua Barretto
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b6a7401cd9
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Balanced quad_low swim thrust
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2023-05-25 00:25:27 +01:00 |
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Joshua Barretto
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96bf86dae0
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Rebalanced masses, dimensions, swim thrusts, and made various improvements to water movement that help with gameplay and pathfinding. Also fixed swimming animations for many creatures.
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2023-05-25 00:25:25 +01:00 |
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Isse
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68491dde55
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Merge branch 'seachapel_rework' into 'master'
seachapel_rework
See merge request veloren/veloren!3856
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2023-05-24 18:13:29 +00:00 |
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flo
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a55276ea73
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seachapel_rework
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2023-05-24 18:13:29 +00:00 |
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Maxicarlos08
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777a69e576
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adressed review comments
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2023-05-22 23:20:11 +02:00 |
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Maxicarlos08
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fbe32a9047
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no_dura -> no_durability
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2023-05-22 22:38:48 +02:00 |
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Maxicarlos08
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8ed311c5a9
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made tests work
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2023-05-22 22:38:47 +02:00 |
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Maxicarlos08
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174f75dc63
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durability free areas
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2023-05-22 22:38:47 +02:00 |
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Joshua Barretto
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f5b24a5953
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Removed redundant hit code
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2023-05-19 16:54:14 +01:00 |
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Joshua Barretto
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c73848b932
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Fixed minor issues with walls, better particles
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2023-05-19 14:25:49 +01:00 |
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Joshua Barretto
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b0556588b8
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Actually use orientation when deciding on wall direction
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2023-05-19 13:30:49 +01:00 |
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Joshua Barretto
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c94d6c502a
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Added one-way wall sprites
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2023-05-19 13:24:45 +01:00 |
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Tao In Way
|
f18297ec75
|
taoist/charms
|
2023-05-19 03:07:44 +00:00 |
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Joshua Barretto
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a0ffeb7252
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Clippy fixes
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2023-05-17 00:23:14 +01:00 |
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Joshua Barretto
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8e9314d32b
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Fixed mount offsets for more quarupeds
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2023-05-16 21:57:18 +01:00 |
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Joshua Barretto
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306c3e1423
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Fixed masses, mount offsets and mountability for quad_low
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2023-05-16 21:48:09 +01:00 |
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Joshua Barretto
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3238863c26
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Good bird_large mount offsets
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2023-05-16 21:10:53 +01:00 |
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Joshua Barretto
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cfdf184c4c
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Fix non-humanoid pathfinding and movement in water
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2023-05-16 20:48:50 +01:00 |
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Joshua Barretto
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52b5967914
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Fix pet idle movement, add a way to configure agent behaviour through manifests
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2023-05-16 18:51:46 +01:00 |
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Joshua Barretto
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e7ea614607
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Fixed CI
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2023-05-14 22:27:47 +01:00 |
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Joshua Barretto
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140927cbe7
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Clean up day coefficient code
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2023-05-14 22:10:37 +01:00 |
|
Sam
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20a8788eee
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Rebase fixes and changelog
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2023-05-13 09:38:10 -04:00 |
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flo666
|
9a6ab28c3d
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adlet elder tweaks
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2023-05-13 09:32:24 -04:00 |
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taoist.way
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b7c5c22070
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mob creature tweaks
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2023-05-13 09:32:23 -04:00 |
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flo666
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f66cc47554
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- adlet melee tweaks
- fix adlet elder shoot combomelee
- adjust trap projectile mass
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2023-05-13 09:32:23 -04:00 |
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flo666
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f13c3774c0
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fix Trap projectile
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2023-05-13 09:32:22 -04:00 |
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flo666
|
7e6e8c97a3
|
Roshwalr scale up & hitbox adjust
|
2023-05-13 09:32:20 -04:00 |
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flo666
|
17e4af3c48
|
BlockKind::ArtSnow
replace BlockKind::Snow with BlockKind::Misc
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2023-05-13 09:32:19 -04:00 |
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flo666
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25ef582f1a
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- sprites IceCrystal, GlowIceCrystal for yetipit
- rough creature balance
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2023-05-13 09:32:16 -04:00 |
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flo666
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38a6cc67f9
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add models: bone_door, bone_keyhole, bone_key
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2023-05-13 09:31:29 -04:00 |
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flo666
|
6668df9f08
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add adlet elder
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2023-05-13 09:30:56 -04:00 |
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Sam
|
71d7a3b780
|
Ice creature AIs
|
2023-05-13 09:30:56 -04:00 |
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