Imbris
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a5a082cf41
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Also use 4 iterations for medium clouds and adjust the factor multiplied by rain_dist each iteration based on the number of iterations so that the last iteration is always the same.
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2022-07-04 18:18:40 +02:00 |
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Imbris
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b2d3759105
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Cleanup profiling comments and commented code
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2022-07-04 18:18:39 +02:00 |
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Imbris
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b29bad015c
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Misc notes in cloud-frag.glsl
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2022-07-04 18:18:39 +02:00 |
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Imbris
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5866e23e32
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Pre-compute view_mat_inv * proj_mat_inv on the CPU before sending to the cloud shader
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2022-07-04 18:18:38 +02:00 |
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IsseW
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e2969dc5f9
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turn off rain for CLOUD_MODE_NONE and adjust iterations
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2022-07-04 18:18:38 +02:00 |
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IsseW
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80e29e2c20
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put rain_density in uniform
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2022-07-04 18:18:37 +02:00 |
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IsseW
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5b7b13adce
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Add medium check to rain
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2022-07-04 18:18:36 +02:00 |
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IsseW
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a7c724a46d
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Limit figures drawn for rain occlusion
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2022-07-04 18:18:35 +02:00 |
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DaforLynx
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ac82689f83
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Clean up audio code, fix egui bug
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2022-07-04 18:18:34 +02:00 |
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IsseW
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72a0f56788
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better rainbows
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2022-07-04 18:18:34 +02:00 |
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IsseW
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cb969e5b87
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Move atan2 to lod.glsl
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2022-07-04 18:11:45 +02:00 |
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IsseW
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7752696387
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pos_to_uv -> wpos_to_uv
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2022-07-04 18:11:44 +02:00 |
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DaforLynx
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9104a07530
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Code cleanup, doubled volume of leaves.ogg
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2022-07-04 18:11:43 +02:00 |
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Treeco
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0d21361e05
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Add player-relative rain direction
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2022-07-04 18:11:42 +02:00 |
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IsseW
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fa589e915e
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make rain view distance smaller, dont put wind in texture
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2022-07-04 18:11:41 +02:00 |
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IsseW
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fd12c8abdb
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Remove dead shader code, clean up weather.rs
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2022-07-04 18:10:06 +02:00 |
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DaforLynx
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dc8424c549
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Moving audio code
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2022-07-04 18:10:05 +02:00 |
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IsseW
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b82bb5b247
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Don't have rain be behind an expiremental shader
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2022-07-04 18:07:22 +02:00 |
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IsseW
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3eabe24f12
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base occlusion texture size of off voxels
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2022-07-04 18:07:19 +02:00 |
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IsseW
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08b0989789
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add slider for rain map resolution
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2022-07-04 18:07:18 +02:00 |
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IsseW
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54f958acc7
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more correct occlusion
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2022-07-04 18:07:16 +02:00 |
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DaforLynx
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83ee54001e
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Ambience slider; fix to utterances
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2022-07-04 18:07:15 +02:00 |
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DaforLynx
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088d1cfe9d
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Remove debug lines, re-mix some sfx, add crafting sfx, separate inv event sfx into spatial and nonspatial
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2022-07-04 18:07:13 +02:00 |
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IsseW
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234ed5afb2
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Rain occlusion projection matrix
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2022-07-04 18:07:13 +02:00 |
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Joshua Barretto
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295b89d446
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Better bias
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2022-07-04 18:07:12 +02:00 |
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Joshua Barretto
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bfb4769315
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Random depth for rain drops for better occlusion
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2022-07-04 18:07:11 +02:00 |
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IsseW
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79cac935c8
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Added rain occlusion
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2022-07-04 18:07:11 +02:00 |
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DaforLynx
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b3200ed89f
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More ambience :)
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2022-07-04 18:07:10 +02:00 |
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DaforLynx
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16ca1410be
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Remove extraneous sfx code
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2022-07-04 18:07:08 +02:00 |
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Joshua Barretto
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48117988e1
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Better rain threshold
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2022-07-04 18:07:06 +02:00 |
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Joshua Barretto
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767093105f
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Rebalanced rain
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2022-07-04 18:07:05 +02:00 |
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Joshua Barretto
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6093e1972a
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Add directional rain back
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2022-07-04 18:07:05 +02:00 |
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IsseW
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e37f2be820
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Put rainbows behind experimental
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2022-07-04 18:07:03 +02:00 |
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Joshua Barretto
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86814eba04
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Made rain look better
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2022-07-04 18:07:03 +02:00 |
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Benjam Soule H. Walker
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99c76be297
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added sound for rain
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2022-07-04 18:07:02 +02:00 |
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Joshua Barretto
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502145a6f9
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Cloud movement is more prominent
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2022-07-04 18:07:01 +02:00 |
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Joshua Barretto
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dc90d637c1
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Smoother clouds
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2022-07-04 18:07:01 +02:00 |
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Joshua Barretto
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4181331e6b
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Balanced rain density
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2022-07-04 18:07:00 +02:00 |
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IsseW
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273c5ed2f0
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Temporary noise solution
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2022-07-04 18:07:00 +02:00 |
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IsseW
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67683f315f
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Put rain behind expiremental shader
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2022-07-04 18:06:59 +02:00 |
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IsseW
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9c84a20cef
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better sim
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2022-07-04 18:06:58 +02:00 |
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IsseW
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547301ff5f
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rainbows
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2022-07-04 18:06:57 +02:00 |
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IsseW
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78c1de19cf
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More accurate weather sim
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2022-07-04 18:04:39 +02:00 |
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IsseW
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6585ef1513
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weather dependant music
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2022-07-04 18:11:43 +02:00 |
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IsseW
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102156c4b3
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Better particle light
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2022-07-04 18:11:42 +02:00 |
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IsseW
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9cb67e6283
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Rain shader
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2022-07-04 18:11:41 +02:00 |
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IsseW
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b7c0196129
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Server weather sim
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2022-07-04 18:11:41 +02:00 |
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Samuel Keiffer
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0bd08b1f9e
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Merge branch 'socksonme/rework_sct' into 'master'
Rework SCT
See merge request veloren/veloren!3126
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2022-07-02 02:42:42 +00:00 |
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Imbris
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6c8970f6fd
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Merge branch 'imbris/voxygen-compile-time' into 'master'
Improve voxygen compile time with small tweak
See merge request veloren/veloren!3449
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2022-07-01 08:22:05 +00:00 |
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Imbris
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291a424b4e
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This seems to save at least 30 seconds (out of 90 to 120 secs) when tweaking TILE_SIZE in voxygen/src/mesh/greedy.rs (NOTE: I did some more timing, see associated MR description)
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2022-06-30 00:11:04 -04:00 |
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